/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see .
*/
package com.l2jserver.gameserver.handler;
import java.util.HashMap;
import java.util.Map;
/**
* @author UnAfraid
*/
public class TelnetHandler implements IHandler
{
private final Map _telnetHandlers;
protected TelnetHandler()
{
_telnetHandlers = new HashMap<>();
}
@Override
public void registerHandler(ITelnetHandler handler)
{
for (String element : handler.getCommandList())
{
_telnetHandlers.put(element.toLowerCase(), handler);
}
}
@Override
public synchronized void removeHandler(ITelnetHandler handler)
{
for (String element : handler.getCommandList())
{
_telnetHandlers.remove(element.toLowerCase());
}
}
@Override
public ITelnetHandler getHandler(String command)
{
if (command.contains(" "))
{
command = command.substring(0, command.indexOf(" "));
}
return _telnetHandlers.get(command.toLowerCase());
}
@Override
public int size()
{
return _telnetHandlers.size();
}
public static TelnetHandler getInstance()
{
return SingletonHolder._instance;
}
private static class SingletonHolder
{
protected static final TelnetHandler _instance = new TelnetHandler();
}
}