/* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see . */ package com.l2jserver.gameserver.handler; import java.util.HashMap; import java.util.Map; /** * @author UnAfraid */ public class TelnetHandler implements IHandler { private final Map _telnetHandlers; protected TelnetHandler() { _telnetHandlers = new HashMap<>(); } @Override public void registerHandler(ITelnetHandler handler) { for (String element : handler.getCommandList()) { _telnetHandlers.put(element.toLowerCase(), handler); } } @Override public synchronized void removeHandler(ITelnetHandler handler) { for (String element : handler.getCommandList()) { _telnetHandlers.remove(element.toLowerCase()); } } @Override public ITelnetHandler getHandler(String command) { if (command.contains(" ")) { command = command.substring(0, command.indexOf(" ")); } return _telnetHandlers.get(command.toLowerCase()); } @Override public int size() { return _telnetHandlers.size(); } public static TelnetHandler getInstance() { return SingletonHolder._instance; } private static class SingletonHolder { protected static final TelnetHandler _instance = new TelnetHandler(); } }