/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see .
*/
package com.l2jserver.gameserver.handler;
import java.util.HashMap;
import java.util.Map;
/**
* This class handles all chat handlers
* @author durgus, UnAfraid
*/
public class ChatHandler implements IHandler
{
private final Map _datatable;
/**
* Singleton constructor
*/
protected ChatHandler()
{
_datatable = new HashMap<>();
}
/**
* Register a new chat handler
* @param handler
*/
@Override
public void registerHandler(IChatHandler handler)
{
int[] ids = handler.getChatTypeList();
for (int id : ids)
{
_datatable.put(id, handler);
}
}
@Override
public synchronized void removeHandler(IChatHandler handler)
{
int[] ids = handler.getChatTypeList();
for (int id : ids)
{
_datatable.remove(id);
}
}
/**
* Get the chat handler for the given chat type
* @param chatType
* @return
*/
@Override
public IChatHandler getHandler(Integer chatType)
{
return _datatable.get(chatType);
}
/**
* Returns the size
* @return
*/
@Override
public int size()
{
return _datatable.size();
}
public static ChatHandler getInstance()
{
return SingletonHolder._instance;
}
private static class SingletonHolder
{
protected static final ChatHandler _instance = new ChatHandler();
}
}