/* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see . */ package com.l2jserver.gameserver.handler; import java.util.HashMap; import java.util.Map; /** * This class handles all chat handlers * @author durgus, UnAfraid */ public class ChatHandler implements IHandler { private final Map _datatable; /** * Singleton constructor */ protected ChatHandler() { _datatable = new HashMap<>(); } /** * Register a new chat handler * @param handler */ @Override public void registerHandler(IChatHandler handler) { int[] ids = handler.getChatTypeList(); for (int id : ids) { _datatable.put(id, handler); } } @Override public synchronized void removeHandler(IChatHandler handler) { int[] ids = handler.getChatTypeList(); for (int id : ids) { _datatable.remove(id); } } /** * Get the chat handler for the given chat type * @param chatType * @return */ @Override public IChatHandler getHandler(Integer chatType) { return _datatable.get(chatType); } /** * Returns the size * @return */ @Override public int size() { return _datatable.size(); } public static ChatHandler getInstance() { return SingletonHolder._instance; } private static class SingletonHolder { protected static final ChatHandler _instance = new ChatHandler(); } }