/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see .
*/
package net.sf.l2j.gameserver.datatables;
import java.io.BufferedReader;
import java.io.File;
import java.io.FileNotFoundException;
import java.io.FileReader;
import java.io.IOException;
import java.io.LineNumberReader;
import java.util.Map;
import java.util.StringTokenizer;
import java.util.logging.Logger;
import javolution.util.FastMap;
import net.sf.l2j.Config;
import net.sf.l2j.gameserver.idfactory.IdFactory;
import net.sf.l2j.gameserver.instancemanager.ClanHallManager;
import net.sf.l2j.gameserver.model.actor.instance.L2DoorInstance;
import net.sf.l2j.gameserver.model.entity.ClanHall;
import net.sf.l2j.gameserver.pathfinding.AbstractNodeLoc;
import net.sf.l2j.gameserver.templates.L2CharTemplate;
import net.sf.l2j.gameserver.templates.StatsSet;
public class DoorTable
{
private static Logger _log = Logger.getLogger(DoorTable.class.getName());
private Map _staticItems;
private boolean _initialized;
private static DoorTable _instance;
public static DoorTable getInstance()
{
if (_instance == null)
_instance = new DoorTable();
return _instance;
}
private DoorTable()
{
_staticItems = new FastMap();
_initialized = true;
parseData();
}
public void reloadAll()
{
respawn();
}
public void respawn()
{
_instance = new DoorTable();
}
public void parseData()
{
LineNumberReader lnr = null;
try
{
File doorData = new File(Config.DATAPACK_ROOT, "data/door.csv");
lnr = new LineNumberReader(new BufferedReader(new FileReader(doorData)));
String line = null;
_log.warning("Searching clan halls doors:");
while ((line = lnr.readLine()) != null)
{
if (line.trim().length() == 0 || line.startsWith("#"))
continue;
L2DoorInstance door = parseList(line);
_staticItems.put(door.getDoorId(), door);
door.spawnMe(door.getX(), door.getY(), door.getZ());
ClanHall clanhall = ClanHallManager.getInstance().getNearbyClanHall(door.getX(), door.getY(), 500);
if (clanhall != null)
{
clanhall.getDoors().add(door);
door.setClanHall(clanhall);
if (Config.DEBUG)
_log.warning("door " + door.getDoorName() + " attached to ch " + clanhall.getName());
}
}
_log.config("DoorTable: Loaded " + _staticItems.size() + " Door Templates.");
}
catch (FileNotFoundException e)
{
_initialized = false;
_log.warning("door.csv is missing in data folder");
}
catch (IOException e)
{
_initialized = false;
_log.warning("error while creating door table " + e);
}
finally
{
try
{
lnr.close();
}
catch (Exception e1)
{ /* ignore problems */
}
}
}
public static L2DoorInstance parseList(String line)
{
StringTokenizer st = new StringTokenizer(line, ";");
String name = st.nextToken();
int id = Integer.parseInt(st.nextToken());
int x = Integer.parseInt(st.nextToken());
int y = Integer.parseInt(st.nextToken());
int z = Integer.parseInt(st.nextToken());
int rangeXMin = Integer.parseInt(st.nextToken());
int rangeYMin = Integer.parseInt(st.nextToken());
int rangeZMin = Integer.parseInt(st.nextToken());
int rangeXMax = Integer.parseInt(st.nextToken());
int rangeYMax = Integer.parseInt(st.nextToken());
int rangeZMax = Integer.parseInt(st.nextToken());
int hp = Integer.parseInt(st.nextToken());
int pdef = Integer.parseInt(st.nextToken());
int mdef = Integer.parseInt(st.nextToken());
boolean unlockable = false;
if (st.hasMoreTokens())
unlockable = Boolean.parseBoolean(st.nextToken());
if (rangeXMin > rangeXMax)
_log.severe("Error in door data, ID:" + id);
if (rangeYMin > rangeYMax)
_log.severe("Error in door data, ID:" + id);
if (rangeZMin > rangeZMax)
_log.severe("Error in door data, ID:" + id);
int collisionRadius; // (max) radius for movement checks
if ((rangeXMax - rangeXMin) > (rangeYMax - rangeYMin))
collisionRadius = rangeYMax - rangeYMin;
else
collisionRadius = rangeXMax - rangeXMin;
StatsSet npcDat = new StatsSet();
npcDat.set("npcId", id);
npcDat.set("level", 0);
npcDat.set("jClass", "door");
npcDat.set("baseSTR", 0);
npcDat.set("baseCON", 0);
npcDat.set("baseDEX", 0);
npcDat.set("baseINT", 0);
npcDat.set("baseWIT", 0);
npcDat.set("baseMEN", 0);
npcDat.set("baseShldDef", 0);
npcDat.set("baseShldRate", 0);
npcDat.set("baseAccCombat", 38);
npcDat.set("baseEvasRate", 38);
npcDat.set("baseCritRate", 38);
//npcDat.set("name", "");
npcDat.set("collision_radius", collisionRadius);
npcDat.set("collision_height", rangeZMax - rangeZMin);
npcDat.set("sex", "male");
npcDat.set("type", "");
npcDat.set("baseAtkRange", 0);
npcDat.set("baseMpMax", 0);
npcDat.set("baseCpMax", 0);
npcDat.set("rewardExp", 0);
npcDat.set("rewardSp", 0);
npcDat.set("basePAtk", 0);
npcDat.set("baseMAtk", 0);
npcDat.set("basePAtkSpd", 0);
npcDat.set("aggroRange", 0);
npcDat.set("baseMAtkSpd", 0);
npcDat.set("rhand", 0);
npcDat.set("lhand", 0);
npcDat.set("armor", 0);
npcDat.set("baseWalkSpd", 0);
npcDat.set("baseRunSpd", 0);
npcDat.set("name", name);
npcDat.set("baseHpMax", hp);
npcDat.set("baseHpReg", 3.e-3f);
npcDat.set("baseMpReg", 3.e-3f);
npcDat.set("basePDef", pdef);
npcDat.set("baseMDef", mdef);
L2CharTemplate template = new L2CharTemplate(npcDat);
L2DoorInstance door = new L2DoorInstance(IdFactory.getInstance().getNextId(), template, id, name, unlockable);
door.setRange(rangeXMin, rangeYMin, rangeZMin, rangeXMax, rangeYMax, rangeZMax);
try
{
door.setMapRegion(MapRegionTable.getInstance().getMapRegion(x, y));
}
catch (Exception e)
{
_log.severe("Error in door data, ID:" + id);
}
door.setCurrentHpMp(door.getMaxHp(), door.getMaxMp());
door.setOpen(1);
door.setXYZInvisible(x, y, z);
return door;
}
public boolean isInitialized()
{
return _initialized;
}
public L2DoorInstance getDoor(Integer id)
{
return _staticItems.get(id);
}
public void putDoor(L2DoorInstance door)
{
_staticItems.put(door.getDoorId(), door);
}
public L2DoorInstance[] getDoors()
{
L2DoorInstance[] _allTemplates = _staticItems.values().toArray(new L2DoorInstance[_staticItems.size()]);
return _allTemplates;
}
/**
* Performs a check and sets up a scheduled task for
* those doors that require auto opening/closing.
*/
public void checkAutoOpen()
{
for (L2DoorInstance doorInst : getDoors())
// Garden of Eva (every 7 minutes)
if (doorInst.getDoorName().startsWith("goe"))
doorInst.setAutoActionDelay(420000);
// Tower of Insolence (every 5 minutes)
else if (doorInst.getDoorName().startsWith("aden_tower"))
doorInst.setAutoActionDelay(300000);
/* TODO: check which are automatic
// devils (every 5 minutes)
else if (doorInst.getDoorName().startsWith("pirate_isle"))
doorInst.setAutoActionDelay(300000);
// Cruma Tower (every 20 minutes)
else if (doorInst.getDoorName().startsWith("cruma"))
doorInst.setAutoActionDelay(1200000);
// Coral Garden Gate (every 15 minutes)
else if (doorInst.getDoorName().startsWith("Coral_garden"))
doorInst.setAutoActionDelay(900000);
// Normil's cave (every 5 minutes)
else if (doorInst.getDoorName().startsWith("Normils_cave"))
doorInst.setAutoActionDelay(300000);
// Normil's Garden (every 15 minutes)
else if (doorInst.getDoorName().startsWith("Normils_garden"))
doorInst.setAutoActionDelay(900000);
*/
}
public boolean checkIfDoorsBetween(AbstractNodeLoc start, AbstractNodeLoc end)
{
return checkIfDoorsBetween(start.getX(), start.getY(), start.getZ(), end.getX(), end.getY(), end.getZ());
}
public boolean checkIfDoorsBetween(int x, int y, int z, int tx, int ty, int tz)
{
int region;
try
{
region = MapRegionTable.getInstance().getMapRegion(x, y);
}
catch (Exception e)
{
return false;
}
for (L2DoorInstance doorInst : getDoors())
{
if (doorInst.getMapRegion() != region)
continue;
if (doorInst.getXMax() == 0)
continue;
// line segment goes through box
// heavy approximation disabling some shooting angles especially near 2-piece doors
// but most calculations should stop short
// phase 1, x
if (x <= doorInst.getXMax() && tx >= doorInst.getXMin() || tx <= doorInst.getXMax() && x >= doorInst.getXMin())
{
//phase 2, y
if (y <= doorInst.getYMax() && ty >= doorInst.getYMin() || ty <= doorInst.getYMax() && y >= doorInst.getYMin())
{
// phase 3, z (there's a small problem when the other is above/under door level..)
if (z >= doorInst.getZMin() && z <= doorInst.getZMax() && tz >= doorInst.getZMin() && tz <= doorInst.getZMax())
{
if (!(doorInst.getCurrentHp() <= 0 || doorInst.getOpen() == 0))
return true;
}
}
}
}
return false;
}
}