/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see .
*/
package com.l2jserver.gameserver.model;
import java.util.List;
import javolution.util.FastList;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.network.SystemMessageId;
import com.l2jserver.gameserver.network.serverpackets.CreatureSay;
import com.l2jserver.gameserver.network.serverpackets.L2GameServerPacket;
import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
import com.l2jserver.util.Rnd;
/**
* @author Battlecruiser
* @thx Probe for comments
*/
public abstract class AbstractPlayerGroup
{
/**
* @return all members of this group
*/
public abstract List getMembers();
/**
* @return object IDs of all members of this group
*/
public List getMembersObjectId()
{
final List ids = new FastList<>();
forEachMember(new IL2Procedure()
{
@Override
public boolean execute(L2PcInstance member)
{
ids.add(member.getObjectId());
return true;
}
});
return ids;
}
/**
* @return leader of this group
*/
public abstract L2PcInstance getLeader();
/**
* @return the leader's object ID
*/
public int getLeaderObjectId()
{
return getLeader().getObjectId();
}
/**
* @return count of all players in this group
*/
public int getMemberCount()
{
return getMembers().size();
}
/**
* @return level of this group
*/
public abstract int getLevel();
/**
* Broadcast packet to every member of this group
* @param packet packet to broadcast
*/
public void broadcastPacket(final L2GameServerPacket packet)
{
forEachMember(new IL2Procedure()
{
@Override
public boolean execute(L2PcInstance member)
{
if (member != null)
{
member.sendPacket(packet);
}
return true;
}
});
}
/**
* Broadcasts a System Message to this group
* @param message System Message to bradcast
*/
public void broadcastMessage(SystemMessageId message)
{
broadcastPacket(SystemMessage.getSystemMessage(message));
}
/**
* Broadcasts a string message to this group
* @param text to broadcast
*/
public void broadcastString(String text)
{
broadcastPacket(SystemMessage.sendString(text));
}
public void broadcastCreatureSay(final CreatureSay msg, final L2PcInstance broadcaster)
{
forEachMember(new IL2Procedure()
{
@Override
public boolean execute(L2PcInstance member)
{
if ((member != null) && !BlockList.isBlocked(member, broadcaster))
{
member.sendPacket(msg);
}
return true;
}
});
}
/**
* @param player to be contained
* @return {@code true} if this group contains player
*/
public boolean containsPlayer(L2PcInstance player)
{
return getMembers().contains(player);
}
/**
* @return random member of this group
*/
public L2PcInstance getRandomPlayer()
{
return getMembers().get(Rnd.get(getMemberCount()));
}
/**
* Iterates over the group and executes procedure on each member
* @param procedure to be executed on members,
* if it returns {@code true}, loop will continue,
* if it returns {@code false}, loop will break
* @return {@code false} if it was interupted by a {@code false} return of the procedure
*/
public boolean forEachMember(IL2Procedure procedure)
{
for (L2PcInstance player : getMembers())
{
if (!procedure.execute(player))
{
return false;
}
}
return true;
}
@Override
public boolean equals(Object obj)
{
if (getClass().equals(obj.getClass()))
{
return getLeader().equals(((AbstractPlayerGroup) obj).getLeader());
}
return false;
}
@Override
public int hashCode()
{
return getLeader().hashCode();
}
}