/* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see . */ package com.l2jserver.gameserver.network.serverpackets; import java.util.logging.Logger; import com.l2jserver.Config; import com.l2jserver.gameserver.cache.HtmCache; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.network.clientpackets.RequestBypassToServer; /** * * the HTML parser in the client knowns these standard and non-standard tags and attributes * VOLUMN * UNKNOWN * UL * U * TT * TR * TITLE * TEXTCODE * TEXTAREA * TD * TABLE * SUP * SUB * STRIKE * SPIN * SELECT * RIGHT * PRE * P * OPTION * OL * MULTIEDIT * LI * LEFT * INPUT * IMG * I * HTML * H7 * H6 * H5 * H4 * H3 * H2 * H1 * FONT * EXTEND * EDIT * COMMENT * COMBOBOX * CENTER * BUTTON * BR * BR1 * BODY * BAR * ADDRESS * A * SEL * LIST * VAR * FORE * READONL * ROWS * VALIGN * FIXWIDTH * BORDERCOLORLI * BORDERCOLORDA * BORDERCOLOR * BORDER * BGCOLOR * BACKGROUND * ALIGN * VALU * READONLY * MULTIPLE * SELECTED * TYP * TYPE * MAXLENGTH * CHECKED * SRC * Y * X * QUERYDELAY * NOSCROLLBAR * IMGSRC * B * FG * SIZE * FACE * COLOR * DEFFON * DEFFIXEDFONT * WIDTH * VALUE * TOOLTIP * NAME * MIN * MAX * HEIGHT * DISABLED * ALIGN * MSG * LINK * HREF * ACTION * * * @version $Revision: 1.3.2.1.2.3 $ $Date: 2005/03/27 15:29:57 $ */ public final class NpcHtmlMessage extends L2GameServerPacket { // d S // d is usually 0, S is the html text starting with and ending with // private static final String _S__1B_NPCHTMLMESSAGE = "[S] 19 NpcHtmlMessage"; private static Logger _log = Logger.getLogger(RequestBypassToServer.class.getName()); private int _npcObjId; private String _html; private int _itemId = 0; private boolean _validate = true; /** * * @param npcObjId * @param text * @param itemId */ public NpcHtmlMessage(int npcObjId, int itemId) { _npcObjId = npcObjId; _itemId = itemId; } /** * @param _characters */ public NpcHtmlMessage(int npcObjId, String text) { _npcObjId = npcObjId; setHtml(text); } public NpcHtmlMessage(int npcObjId) { _npcObjId = npcObjId; } /** * disable building bypass validation cache for this packet */ public void disableValidation() { _validate = false; } @Override public void runImpl() { if (Config.BYPASS_VALIDATION && _validate) buildBypassCache(getClient().getActiveChar()); } public void setHtml(String text) { if(text.length() > 8192) { _log.warning("Html is too long! this will crash the client!"); _html = "Html was too long"; return; } _html = text; // html code must not exceed 8192 bytes } public boolean setFile(String prefix, String path) { String content = HtmCache.getInstance().getHtm(prefix, path); if (content == null) { setHtml("My Text is missing:
"+path+""); _log.warning("missing html page "+path); return false; } setHtml(content); return true; } public void replace(String pattern, String value) { _html = _html.replaceAll(pattern, value.replaceAll("\\$", "\\\\\\$")); } private final void buildBypassCache(L2PcInstance activeChar) { if (activeChar == null) return; activeChar.clearBypass(); int len = _html.length(); for (int i = 0; i < len; i++) { int start = _html.indexOf("\"bypass ", i); int finish = _html.indexOf("\"", start + 1); if (start < 0 || finish < 0) break; if (_html.substring(start+8, start+10).equals("-h")) start += 11; else start += 8; i = finish; int finish2 = _html.indexOf("$", start); if (finish2 < finish && finish2 > 0) activeChar.addBypass2(_html.substring(start, finish2).trim()); else activeChar.addBypass(_html.substring(start, finish).trim()); } } @Override protected final void writeImpl() { writeC(0x19); writeD(_npcObjId); writeS(_html); writeD(_itemId); } /* (non-Javadoc) * @see com.l2jserver.gameserver.serverpackets.ServerBasePacket#getType() */ @Override public String getType() { return _S__1B_NPCHTMLMESSAGE; } }