/* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see . */ package com.l2jserver.gameserver.model.entity; /** * * @author mrTJO */ public class ActionKey { int _cat; int _cmd; int _key; int _tgKey1; int _tgKey2; int _show; /** * L2ActionKey Initialization * @param cat: Category ID * @param cmd: Command ID * @param key: User Defined Primary Key * @param tgKey1: 1st Toogled Key (eg. Alt, Ctrl or Shift) * @param tgKey2: 2nd Toogled Key (eg. Alt, Ctrl or Shift) * @param show: Show Action in UI */ public ActionKey(int cat, int cmd, int key, int tgKey1, int tgKey2, int show) { _cat = cat; _cmd = cmd; _key = key; _tgKey1 = tgKey1; _tgKey2 = tgKey2; _show = show; } public int getCategory() { return _cat; } public int getCommandId() { return _cmd; } public int getKeyId() { return _key; } public int getToogleKey1() { return _tgKey1; } public int getToogleKey2() { return _tgKey2; } public int getShowStatus() { return _show; } public String getSqlSaveString(int playerId, int order) { return "("+playerId+", "+_cat+", "+order+", "+_cmd+"," +_key+", "+_tgKey1+", "+_tgKey2+", "+_show+")"; } }