/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see .
*/
package net.sf.l2j.gameserver.skills;
import java.io.File;
import java.util.List;
import java.util.logging.Level;
import javolution.util.FastList;
import net.sf.l2j.gameserver.model.L2Skill;
import net.sf.l2j.gameserver.model.L2Skill.SkillType;
import net.sf.l2j.gameserver.skills.conditions.Condition;
import net.sf.l2j.gameserver.templates.StatsSet;
import org.w3c.dom.Document;
import org.w3c.dom.NamedNodeMap;
import org.w3c.dom.Node;
/**
* @author mkizub
*
* TODO To change the template for this generated type comment go to
* Window - Preferences - Java - Code Style - Code Templates
*/
class DocumentSkill extends DocumentBase {
public class Skill
{
public int id;
public String name;
public StatsSet[] sets;
public StatsSet[] enchsets1;
public StatsSet[] enchsets2;
public StatsSet[] enchsets3;
public StatsSet[] enchsets4;
public StatsSet[] enchsets5;
public int currentLevel;
public List skills = new FastList();
public List currentSkills = new FastList();
}
private Skill _currentSkill;
private List _skillsInFile = new FastList();
DocumentSkill(File file)
{
super(file);
}
private void setCurrentSkill(Skill skill)
{
_currentSkill = skill;
}
@Override
protected StatsSet getStatsSet()
{
return _currentSkill.sets[_currentSkill.currentLevel];
}
protected List getSkills()
{
return _skillsInFile;
}
@Override
protected String getTableValue(String name)
{
try
{
return _tables.get(name)[_currentSkill.currentLevel];
}
catch (RuntimeException e)
{
_log.log(Level.SEVERE, "Error in table: "+name+" of Skill Id "+_currentSkill.id, e);
return "";
}
}
@Override
protected String getTableValue(String name, int idx)
{
try
{
return _tables.get(name)[idx-1];
}
catch (RuntimeException e)
{
_log.log(Level.SEVERE, "wrong level count in skill Id "+_currentSkill.id, e);
return "";
}
}
@Override
protected void parseDocument(Document doc)
{
for (Node n=doc.getFirstChild(); n != null; n = n.getNextSibling())
{
if ("list".equalsIgnoreCase(n.getNodeName()))
{
for (Node d=n.getFirstChild(); d != null; d = d.getNextSibling())
{
if ("skill".equalsIgnoreCase(d.getNodeName()))
{
setCurrentSkill(new Skill());
parseSkill(d);
_skillsInFile.addAll(_currentSkill.skills);
resetTable();
}
}
}
else if ("skill".equalsIgnoreCase(n.getNodeName()))
{
setCurrentSkill(new Skill());
parseSkill(n);
_skillsInFile.addAll(_currentSkill.skills);
}
}
}
protected void parseSkill(Node n)
{
NamedNodeMap attrs = n.getAttributes();
int enchantLevels1 = 0;
int enchantLevels2 = 0;
int enchantLevels3 = 0;
int enchantLevels4 = 0;
int enchantLevels5 = 0;
int skillId = Integer.parseInt(attrs.getNamedItem("id").getNodeValue());
String skillName = attrs.getNamedItem("name").getNodeValue();
String levels = attrs.getNamedItem("levels").getNodeValue();
int lastLvl = Integer.parseInt(levels);
if (attrs.getNamedItem("enchantLevels1") != null)
enchantLevels1 = Integer.parseInt(attrs.getNamedItem("enchantLevels1").getNodeValue());
if (attrs.getNamedItem("enchantLevels2") != null)
enchantLevels2 = Integer.parseInt(attrs.getNamedItem("enchantLevels2").getNodeValue());
if (attrs.getNamedItem("enchantLevels3") != null)
enchantLevels3 = Integer.parseInt(attrs.getNamedItem("enchantLevels3").getNodeValue());
if (attrs.getNamedItem("enchantLevels4") != null)
enchantLevels4 = Integer.parseInt(attrs.getNamedItem("enchantLevels4").getNodeValue());
if (attrs.getNamedItem("enchantLevels5") != null)
enchantLevels5 = Integer.parseInt(attrs.getNamedItem("enchantLevels5").getNodeValue());
_currentSkill.id = skillId;
_currentSkill.name = skillName;
_currentSkill.sets = new StatsSet[lastLvl];
_currentSkill.enchsets1 = new StatsSet[enchantLevels1];
_currentSkill.enchsets2 = new StatsSet[enchantLevels2];
_currentSkill.enchsets3 = new StatsSet[enchantLevels3];
_currentSkill.enchsets4 = new StatsSet[enchantLevels4];
_currentSkill.enchsets5 = new StatsSet[enchantLevels5];
for (int i=0; i < lastLvl; i++)
{
_currentSkill.sets[i] = new StatsSet();
_currentSkill.sets[i].set("skill_id", _currentSkill.id);
_currentSkill.sets[i].set("level", i+1);
_currentSkill.sets[i].set("name", _currentSkill.name);
}
if (_currentSkill.sets.length != lastLvl)
throw new RuntimeException("Skill id="+skillId+" number of levels missmatch, "+lastLvl+" levels expected");
Node first = n.getFirstChild();
for (n=first; n != null; n = n.getNextSibling())
{
if ("table".equalsIgnoreCase(n.getNodeName()))
parseTable(n);
}
for (int i=1; i <= lastLvl; i++)
{
for (n=first; n != null; n = n.getNextSibling())
{
if ("set".equalsIgnoreCase(n.getNodeName()))
parseBeanSet(n, _currentSkill.sets[i-1], i);
}
}
for (int i=0; i < enchantLevels1; i++)
{
_currentSkill.enchsets1[i] = new StatsSet();
_currentSkill.enchsets1[i].set("skill_id", _currentSkill.id);
//currentSkill.enchsets1[i] = currentSkill.sets[currentSkill.sets.length-1];
_currentSkill.enchsets1[i].set("level", i+101);
_currentSkill.enchsets1[i].set("name", _currentSkill.name);
//currentSkill.enchsets1[i].set("skillType", "NOTDONE");
for (n=first; n != null; n = n.getNextSibling())
{
if ("set".equalsIgnoreCase(n.getNodeName()))
parseBeanSet(n, _currentSkill.enchsets1[i], _currentSkill.sets.length);
}
for (n=first; n != null; n = n.getNextSibling())
{
if ("enchant1".equalsIgnoreCase(n.getNodeName()))
parseBeanSet(n, _currentSkill.enchsets1[i], i+1);
}
}
if (_currentSkill.enchsets1.length != enchantLevels1)
throw new RuntimeException("Skill id="+skillId+" number of levels missmatch, "+enchantLevels1+" levels expected");
for (int i=0; i < enchantLevels2; i++)
{
_currentSkill.enchsets2[i] = new StatsSet();
//currentSkill.enchsets2[i] = currentSkill.sets[currentSkill.sets.length-1];
_currentSkill.enchsets2[i].set("skill_id", _currentSkill.id);
_currentSkill.enchsets2[i].set("level", i+201);
_currentSkill.enchsets2[i].set("name", _currentSkill.name);
//currentSkill.enchsets2[i].set("skillType", "NOTDONE");
for (n=first; n != null; n = n.getNextSibling())
{
if ("set".equalsIgnoreCase(n.getNodeName()))
parseBeanSet(n, _currentSkill.enchsets2[i], _currentSkill.sets.length);
}
for (n=first; n != null; n = n.getNextSibling())
{
if ("enchant2".equalsIgnoreCase(n.getNodeName()))
parseBeanSet(n, _currentSkill.enchsets2[i], i+1);
}
}
if (_currentSkill.enchsets2.length != enchantLevels2)
throw new RuntimeException("Skill id="+skillId+" number of levels missmatch, "+enchantLevels2+" levels expected");
for (int i=0; i < enchantLevels3; i++)
{
_currentSkill.enchsets3[i] = new StatsSet();
_currentSkill.enchsets3[i].set("skill_id", _currentSkill.id);
_currentSkill.enchsets3[i].set("level", i+301);
_currentSkill.enchsets3[i].set("name", _currentSkill.name);
for (n=first; n != null; n = n.getNextSibling())
{
if ("set".equalsIgnoreCase(n.getNodeName()))
parseBeanSet(n, _currentSkill.enchsets3[i], _currentSkill.sets.length);
}
for (n=first; n != null; n = n.getNextSibling())
{
if ("enchant3".equalsIgnoreCase(n.getNodeName()))
parseBeanSet(n, _currentSkill.enchsets3[i], i+1);
}
}
if (_currentSkill.enchsets3.length != enchantLevels3)
throw new RuntimeException("Skill id="+skillId+" number of levels missmatch, "+enchantLevels3+" levels expected");
for (int i=0; i < enchantLevels4; i++)
{
_currentSkill.enchsets4[i] = new StatsSet();
_currentSkill.enchsets4[i].set("skill_id", _currentSkill.id);
_currentSkill.enchsets4[i].set("level", i+401);
_currentSkill.enchsets4[i].set("name", _currentSkill.name);
for (n=first; n != null; n = n.getNextSibling())
{
if ("set".equalsIgnoreCase(n.getNodeName()))
parseBeanSet(n, _currentSkill.enchsets4[i], _currentSkill.sets.length);
}
for (n=first; n != null; n = n.getNextSibling())
{
if ("enchant4".equalsIgnoreCase(n.getNodeName()))
parseBeanSet(n, _currentSkill.enchsets4[i], i+1);
}
}
if (_currentSkill.enchsets4.length != enchantLevels4)
throw new RuntimeException("Skill id="+skillId+" number of levels missmatch, "+enchantLevels4+" levels expected");
for (int i=0; i < enchantLevels5; i++)
{
_currentSkill.enchsets5[i] = new StatsSet();
_currentSkill.enchsets5[i].set("skill_id", _currentSkill.id);
_currentSkill.enchsets5[i].set("level", i+501);
_currentSkill.enchsets5[i].set("name", _currentSkill.name);
for (n=first; n != null; n = n.getNextSibling())
{
if ("set".equalsIgnoreCase(n.getNodeName()))
parseBeanSet(n, _currentSkill.enchsets5[i], _currentSkill.sets.length);
}
for (n=first; n != null; n = n.getNextSibling())
{
if ("enchant5".equalsIgnoreCase(n.getNodeName()))
parseBeanSet(n, _currentSkill.enchsets5[i], i+1);
}
}
if (_currentSkill.enchsets5.length != enchantLevels5)
throw new RuntimeException("Skill id="+skillId+" number of levels missmatch, "+enchantLevels5+" levels expected");
makeSkills();
for (int i=0; i < lastLvl; i++)
{
_currentSkill.currentLevel = i;
for (n=first; n != null; n = n.getNextSibling())
{
if ("cond".equalsIgnoreCase(n.getNodeName()))
{
Condition condition = parseCondition(n.getFirstChild(), _currentSkill.currentSkills.get(i));
Node msg = n.getAttributes().getNamedItem("msg");
if (condition != null && msg != null)
condition.setMessage(msg.getNodeValue());
_currentSkill.currentSkills.get(i).attach(condition, false);
}
if ("for".equalsIgnoreCase(n.getNodeName()))
{
parseTemplate(n, _currentSkill.currentSkills.get(i));
}
}
}
for (int i=lastLvl; i < lastLvl+enchantLevels1; i++)
{
_currentSkill.currentLevel = i-lastLvl;
boolean found = false;
for (n=first; n != null; n = n.getNextSibling())
{
if ("enchant1cond".equalsIgnoreCase(n.getNodeName()))
{
found = true;
Condition condition = parseCondition(n.getFirstChild(), _currentSkill.currentSkills.get(i));
Node msg = n.getAttributes().getNamedItem("msg");
if (condition != null && msg != null)
condition.setMessage(msg.getNodeValue());
_currentSkill.currentSkills.get(i).attach(condition,false);
}
if ("enchant1for".equalsIgnoreCase(n.getNodeName()))
{
found = true;
parseTemplate(n, _currentSkill.currentSkills.get(i));
}
}
// If none found, the enchanted skill will take effects from maxLvL of norm skill
if (!found)
{
_currentSkill.currentLevel = lastLvl-1;
for (n=first; n != null; n = n.getNextSibling())
{
if ("cond".equalsIgnoreCase(n.getNodeName()))
{
Condition condition = parseCondition(n.getFirstChild(), _currentSkill.currentSkills.get(i));
Node msg = n.getAttributes().getNamedItem("msg");
if (condition != null && msg != null)
condition.setMessage(msg.getNodeValue());
_currentSkill.currentSkills.get(i).attach(condition,false);
}
if ("for".equalsIgnoreCase(n.getNodeName()))
{
parseTemplate(n, _currentSkill.currentSkills.get(i));
}
}
}
}
for (int i=lastLvl+enchantLevels1; i < lastLvl+enchantLevels1+enchantLevels2; i++)
{
boolean found = false;
_currentSkill.currentLevel = i-lastLvl-enchantLevels1;
for (n=first; n != null; n = n.getNextSibling())
{
if ("enchant2cond".equalsIgnoreCase(n.getNodeName()))
{
found = true;
Condition condition = parseCondition(n.getFirstChild(), _currentSkill.currentSkills.get(i));
Node msg = n.getAttributes().getNamedItem("msg");
if (condition != null && msg != null)
condition.setMessage(msg.getNodeValue());
_currentSkill.currentSkills.get(i).attach(condition,false);
}
if ("enchant2for".equalsIgnoreCase(n.getNodeName()))
{
found = true;
parseTemplate(n, _currentSkill.currentSkills.get(i));
}
}
// If none found, the enchanted skill will take effects from maxLvL of norm skill
if(!found)
{
_currentSkill.currentLevel = lastLvl-1;
for (n=first; n != null; n = n.getNextSibling())
{
if ("cond".equalsIgnoreCase(n.getNodeName()))
{
Condition condition = parseCondition(n.getFirstChild(), _currentSkill.currentSkills.get(i));
Node msg = n.getAttributes().getNamedItem("msg");
if (condition != null && msg != null)
condition.setMessage(msg.getNodeValue());
_currentSkill.currentSkills.get(i).attach(condition,false);
}
if ("for".equalsIgnoreCase(n.getNodeName()))
{
parseTemplate(n, _currentSkill.currentSkills.get(i));
}
}
}
}
for (int i=lastLvl+enchantLevels1+enchantLevels2; i < lastLvl+enchantLevels1+enchantLevels2+enchantLevels3; i++)
{
boolean found = false;
_currentSkill.currentLevel = i-lastLvl-enchantLevels1-enchantLevels2;
for (n=first; n != null; n = n.getNextSibling())
{
if ("enchant3cond".equalsIgnoreCase(n.getNodeName()))
{
found = true;
Condition condition = parseCondition(n.getFirstChild(), _currentSkill.currentSkills.get(i));
Node msg = n.getAttributes().getNamedItem("msg");
if (condition != null && msg != null)
condition.setMessage(msg.getNodeValue());
_currentSkill.currentSkills.get(i).attach(condition,false);
}
if ("enchant3for".equalsIgnoreCase(n.getNodeName()))
{
found = true;
parseTemplate(n, _currentSkill.currentSkills.get(i));
}
}
// If none found, the enchanted skill will take effects from maxLvL of norm skill
if(!found)
{
_currentSkill.currentLevel = lastLvl-1;
for (n=first; n != null; n = n.getNextSibling())
{
if ("cond".equalsIgnoreCase(n.getNodeName()))
{
Condition condition = parseCondition(n.getFirstChild(), _currentSkill.currentSkills.get(i));
Node msg = n.getAttributes().getNamedItem("msg");
if (condition != null && msg != null)
condition.setMessage(msg.getNodeValue());
_currentSkill.currentSkills.get(i).attach(condition,false);
}
if ("for".equalsIgnoreCase(n.getNodeName()))
{
parseTemplate(n, _currentSkill.currentSkills.get(i));
}
}
}
}
for (int i=lastLvl+enchantLevels1+enchantLevels2+enchantLevels3; i < lastLvl+enchantLevels1+enchantLevels2+enchantLevels3+enchantLevels4; i++)
{
boolean found = false;
_currentSkill.currentLevel = i-lastLvl-enchantLevels1-enchantLevels2-enchantLevels3;
for (n=first; n != null; n = n.getNextSibling())
{
if ("enchant4cond".equalsIgnoreCase(n.getNodeName()))
{
found = true;
Condition condition = parseCondition(n.getFirstChild(), _currentSkill.currentSkills.get(i));
Node msg = n.getAttributes().getNamedItem("msg");
if (condition != null && msg != null)
condition.setMessage(msg.getNodeValue());
_currentSkill.currentSkills.get(i).attach(condition,false);
}
if ("enchant4for".equalsIgnoreCase(n.getNodeName()))
{
found = true;
parseTemplate(n, _currentSkill.currentSkills.get(i));
}
}
// If none found, the enchanted skill will take effects from maxLvL of norm skill
if(!found)
{
_currentSkill.currentLevel = lastLvl-1;
for (n=first; n != null; n = n.getNextSibling())
{
if ("cond".equalsIgnoreCase(n.getNodeName()))
{
Condition condition = parseCondition(n.getFirstChild(), _currentSkill.currentSkills.get(i));
Node msg = n.getAttributes().getNamedItem("msg");
if (condition != null && msg != null)
condition.setMessage(msg.getNodeValue());
_currentSkill.currentSkills.get(i).attach(condition,false);
}
if ("for".equalsIgnoreCase(n.getNodeName()))
{
parseTemplate(n, _currentSkill.currentSkills.get(i));
}
}
}
}
for (int i=lastLvl+enchantLevels1+enchantLevels2+enchantLevels3+enchantLevels4; i < lastLvl+enchantLevels1+enchantLevels2+enchantLevels3+enchantLevels4+enchantLevels5; i++)
{
boolean found = false;
_currentSkill.currentLevel = i-lastLvl-enchantLevels1-enchantLevels2-enchantLevels3-enchantLevels4;
for (n=first; n != null; n = n.getNextSibling())
{
if ("enchant5cond".equalsIgnoreCase(n.getNodeName()))
{
found = true;
Condition condition = parseCondition(n.getFirstChild(), _currentSkill.currentSkills.get(i));
Node msg = n.getAttributes().getNamedItem("msg");
if (condition != null && msg != null)
condition.setMessage(msg.getNodeValue());
_currentSkill.currentSkills.get(i).attach(condition,false);
}
if ("enchant5for".equalsIgnoreCase(n.getNodeName()))
{
found = true;
parseTemplate(n, _currentSkill.currentSkills.get(i));
}
}
// If none found, the enchanted skill will take effects from maxLvL of norm skill
if(!found)
{
_currentSkill.currentLevel = lastLvl-1;
for (n=first; n != null; n = n.getNextSibling())
{
if ("cond".equalsIgnoreCase(n.getNodeName()))
{
Condition condition = parseCondition(n.getFirstChild(), _currentSkill.currentSkills.get(i));
Node msg = n.getAttributes().getNamedItem("msg");
if (condition != null && msg != null)
condition.setMessage(msg.getNodeValue());
_currentSkill.currentSkills.get(i).attach(condition,false);
}
if ("for".equalsIgnoreCase(n.getNodeName()))
{
parseTemplate(n, _currentSkill.currentSkills.get(i));
}
}
}
}
_currentSkill.skills.addAll(_currentSkill.currentSkills);
}
private void makeSkills()
{
int count = 0;
_currentSkill.currentSkills = new FastList(_currentSkill.sets.length+_currentSkill.enchsets1.length+_currentSkill.enchsets2.length+_currentSkill.enchsets3.length+_currentSkill.enchsets4.length+_currentSkill.enchsets5.length);
for (int i=0; i < _currentSkill.sets.length; i++)
{
try
{
_currentSkill.currentSkills.add(i, _currentSkill.sets[i].getEnum("skillType", SkillType.class).makeSkill(_currentSkill.sets[i]));
count++;
}
catch (Exception e)
{
_log.log(Level.SEVERE, "Skill id="+_currentSkill.sets[i].getEnum("skillType", SkillType.class).makeSkill(_currentSkill.sets[i]).getDisplayId()+"level"+_currentSkill.sets[i].getEnum("skillType", SkillType.class).makeSkill(_currentSkill.sets[i]).getLevel(), e);
}
}
int _count = count;
for (int i=0; i < _currentSkill.enchsets1.length; i++)
{
try
{
_currentSkill.currentSkills.add(_count+i, _currentSkill.enchsets1[i].getEnum("skillType", SkillType.class).makeSkill(_currentSkill.enchsets1[i]));
count++;
}
catch (Exception e)
{
_log.log(Level.SEVERE, "Skill id="+_currentSkill.enchsets1[i].getEnum("skillType", SkillType.class).makeSkill(_currentSkill.enchsets1[i]).getDisplayId()+" level="+_currentSkill.enchsets1[i].getEnum("skillType", SkillType.class).makeSkill(_currentSkill.enchsets1[i]).getLevel(), e);
}
}
_count = count;
for (int i=0; i < _currentSkill.enchsets2.length; i++)
{
try
{
_currentSkill.currentSkills.add(_count+i, _currentSkill.enchsets2[i].getEnum("skillType", SkillType.class).makeSkill(_currentSkill.enchsets2[i]));
count++;
}
catch (Exception e)
{
_log.log(Level.SEVERE, "Skill id="+_currentSkill.enchsets2[i].getEnum("skillType", SkillType.class).makeSkill(_currentSkill.enchsets2[i]).getDisplayId()+" level="+_currentSkill.enchsets2[i].getEnum("skillType", SkillType.class).makeSkill(_currentSkill.enchsets2[i]).getLevel(), e);
}
}
_count = count;
for (int i=0; i < _currentSkill.enchsets3.length; i++)
{
try
{
_currentSkill.currentSkills.add(_count+i, _currentSkill.enchsets3[i].getEnum("skillType", SkillType.class).makeSkill(_currentSkill.enchsets3[i]));
count++;
}
catch (Exception e)
{
_log.log(Level.SEVERE, "Skill id="+_currentSkill.enchsets3[i].getEnum("skillType", SkillType.class).makeSkill(_currentSkill.enchsets3[i]).getDisplayId()+" level="+_currentSkill.enchsets3[i].getEnum("skillType", SkillType.class).makeSkill(_currentSkill.enchsets3[i]).getLevel(), e);
}
}
_count = count;
for (int i=0; i < _currentSkill.enchsets4.length; i++)
{
try
{
_currentSkill.currentSkills.add(_count+i, _currentSkill.enchsets4[i].getEnum("skillType", SkillType.class).makeSkill(_currentSkill.enchsets4[i]));
count++;
}
catch (Exception e)
{
_log.log(Level.SEVERE, "Skill id="+_currentSkill.enchsets4[i].getEnum("skillType", SkillType.class).makeSkill(_currentSkill.enchsets4[i]).getDisplayId()+" level="+_currentSkill.enchsets4[i].getEnum("skillType", SkillType.class).makeSkill(_currentSkill.enchsets4[i]).getLevel(), e);
}
}
_count = count;
for (int i=0; i < _currentSkill.enchsets5.length; i++)
{
try
{
_currentSkill.currentSkills.add(_count+i, _currentSkill.enchsets5[i].getEnum("skillType", SkillType.class).makeSkill(_currentSkill.enchsets5[i]));
count++;
}
catch (Exception e)
{
_log.log(Level.SEVERE, "Skill id="+_currentSkill.enchsets5[i].getEnum("skillType", SkillType.class).makeSkill(_currentSkill.enchsets5[i]).getDisplayId()+" level="+_currentSkill.enchsets5[i].getEnum("skillType", SkillType.class).makeSkill(_currentSkill.enchsets5[i]).getLevel(), e);
}
}
}
}