/* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see . */ package net.sf.l2j.gameserver.events; /** * @author Layane * */ public abstract class EventHandler { private Object _owner; public EventHandler(Object owner) { _owner = owner; } public final Object getOwner() { return _owner; } @Override public final boolean equals(Object object) { if (object instanceof EventHandler && _owner == ((EventHandler)object)._owner) return true; return false; } public abstract void handler(Object trigger, IEventParams params); }