/* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see . */ package net.sf.l2j.gameserver; import java.sql.Connection; import java.sql.PreparedStatement; import java.sql.ResultSet; import java.sql.SQLException; import java.util.Calendar; import java.util.Map; import java.util.logging.Logger; import javolution.util.FastMap; import net.sf.l2j.Config; import net.sf.l2j.L2DatabaseFactory; import net.sf.l2j.gameserver.datatables.MapRegionTable; import net.sf.l2j.gameserver.instancemanager.CastleManager; import net.sf.l2j.gameserver.model.AutoChatHandler; import net.sf.l2j.gameserver.model.AutoSpawnHandler; import net.sf.l2j.gameserver.model.L2World; import net.sf.l2j.gameserver.model.AutoSpawnHandler.AutoSpawnInstance; import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance; import net.sf.l2j.gameserver.network.SystemMessageId; import net.sf.l2j.gameserver.serverpackets.SSQInfo; import net.sf.l2j.gameserver.serverpackets.SystemMessage; import net.sf.l2j.gameserver.templates.StatsSet; /** * Seven Signs Engine * * TODO: * - Implementation of the Seal of Strife for sieges. * * @author Tempy */ public class SevenSigns { protected static final Logger _log = Logger.getLogger(SevenSigns.class.getName()); private static SevenSigns _instance; // Basic Seven Signs Constants \\ public static final String SEVEN_SIGNS_DATA_FILE = "config/signs.properties"; public static final String SEVEN_SIGNS_HTML_PATH = "data/html/seven_signs/"; public static final int CABAL_NULL = 0; public static final int CABAL_DUSK = 1; public static final int CABAL_DAWN = 2; public static final int SEAL_NULL = 0; public static final int SEAL_AVARICE = 1; public static final int SEAL_GNOSIS = 2; public static final int SEAL_STRIFE = 3; public static final int PERIOD_COMP_RECRUITING = 0; public static final int PERIOD_COMPETITION = 1; public static final int PERIOD_COMP_RESULTS = 2; public static final int PERIOD_SEAL_VALIDATION = 3; public static final int PERIOD_START_HOUR = 18; public static final int PERIOD_START_MINS = 00; public static final int PERIOD_START_DAY = Calendar.MONDAY; // The quest event and seal validation periods last for approximately one week // with a 15 minutes "interval" period sandwiched between them. public static final int PERIOD_MINOR_LENGTH = 900000; public static final int PERIOD_MAJOR_LENGTH = 604800000 - PERIOD_MINOR_LENGTH; public static final int ANCIENT_ADENA_ID = 5575; public static final int RECORD_SEVEN_SIGNS_ID = 5707; public static final int CERTIFICATE_OF_APPROVAL_ID = 6388; public static final int RECORD_SEVEN_SIGNS_COST = 500; public static final int ADENA_JOIN_DAWN_COST = 50000; // NPC Related Constants \\ public static final int ORATOR_NPC_ID = 31094; public static final int PREACHER_NPC_ID = 31093; public static final int MAMMON_MERCHANT_ID = 31113; public static final int MAMMON_BLACKSMITH_ID = 31126; public static final int MAMMON_MARKETEER_ID = 31092; public static final int SPIRIT_IN_ID = 31111; public static final int SPIRIT_OUT_ID = 31112; public static final int LILITH_NPC_ID = 25283; public static final int ANAKIM_NPC_ID = 25286; public static final int CREST_OF_DAWN_ID = 31170; public static final int CREST_OF_DUSK_ID = 31171; // Seal Stone Related Constants \\ public static final int SEAL_STONE_BLUE_ID = 6360; public static final int SEAL_STONE_GREEN_ID = 6361; public static final int SEAL_STONE_RED_ID = 6362; public static final int SEAL_STONE_BLUE_VALUE = 3; public static final int SEAL_STONE_GREEN_VALUE = 5; public static final int SEAL_STONE_RED_VALUE = 10; public static final int BLUE_CONTRIB_POINTS = 3; public static final int GREEN_CONTRIB_POINTS = 5; public static final int RED_CONTRIB_POINTS = 10; private final Calendar _calendar = Calendar.getInstance(); protected int _activePeriod; protected int _currentCycle; protected double _dawnStoneScore; protected double _duskStoneScore; protected int _dawnFestivalScore; protected int _duskFestivalScore; protected int _compWinner; protected int _previousWinner; private Map _signsPlayerData; private Map _signsSealOwners; private Map _signsDuskSealTotals; private Map _signsDawnSealTotals; private static AutoSpawnInstance _merchantSpawn; private static AutoSpawnInstance _blacksmithSpawn; private static AutoSpawnInstance _spiritInSpawn; private static AutoSpawnInstance _spiritOutSpawn; private static AutoSpawnInstance _lilithSpawn; private static AutoSpawnInstance _anakimSpawn; private static AutoSpawnInstance _crestofdawnspawn; private static AutoSpawnInstance _crestofduskspawn; private static Map _oratorSpawns; private static Map _preacherSpawns; private static Map _marketeerSpawns; public SevenSigns() { _signsPlayerData = new FastMap(); _signsSealOwners = new FastMap(); _signsDuskSealTotals = new FastMap(); _signsDawnSealTotals = new FastMap(); try { restoreSevenSignsData(); } catch (Exception e) { _log.severe("SevenSigns: Failed to load configuration: " + e); } _log.info("SevenSigns: Currently in the " + getCurrentPeriodName() + " period!"); initializeSeals(); if (isSealValidationPeriod()) if (getCabalHighestScore() == CABAL_NULL) _log.info("SevenSigns: The competition ended with a tie last week."); else _log.info("SevenSigns: The " + getCabalName(getCabalHighestScore()) + " were victorious last week."); else if (getCabalHighestScore() == CABAL_NULL) _log.info("SevenSigns: The competition, if the current trend continues, will end in a tie this week."); else _log.info("SevenSigns: The " + getCabalName(getCabalHighestScore()) + " are in the lead this week."); synchronized (this) { setCalendarForNextPeriodChange(); long milliToChange = getMilliToPeriodChange(); // Schedule a time for the next period change. SevenSignsPeriodChange sspc = new SevenSignsPeriodChange(); ThreadPoolManager.getInstance().scheduleGeneral(sspc, milliToChange); // Thanks to http://rainbow.arch.scriptmania.com/scripts/timezone_countdown.html for help with this. double numSecs = (milliToChange / 1000) % 60; double countDown = ((milliToChange / 1000) - numSecs) / 60; int numMins = (int)Math.floor(countDown % 60); countDown = (countDown - numMins) / 60; int numHours = (int)Math.floor(countDown % 24); int numDays = (int)Math.floor((countDown - numHours) / 24); _log.info("SevenSigns: Next period begins in " + numDays + " days, " + numHours + " hours and " + numMins + " mins."); } } /** * Registers all random spawns and auto-chats for Seven Signs NPCs, * along with spawns for the Preachers of Doom and Orators of Revelations * at the beginning of the Seal Validation period. * */ public void spawnSevenSignsNPC() { _merchantSpawn = AutoSpawnHandler.getInstance().getAutoSpawnInstance(MAMMON_MERCHANT_ID, false); _blacksmithSpawn = AutoSpawnHandler.getInstance().getAutoSpawnInstance(MAMMON_BLACKSMITH_ID, false); _marketeerSpawns = AutoSpawnHandler.getInstance().getAutoSpawnInstances(MAMMON_MARKETEER_ID); _spiritInSpawn = AutoSpawnHandler.getInstance().getAutoSpawnInstance(SPIRIT_IN_ID, false); _spiritOutSpawn = AutoSpawnHandler.getInstance().getAutoSpawnInstance(SPIRIT_OUT_ID, false); _lilithSpawn = AutoSpawnHandler.getInstance().getAutoSpawnInstance(LILITH_NPC_ID, false); _anakimSpawn = AutoSpawnHandler.getInstance().getAutoSpawnInstance(ANAKIM_NPC_ID, false); _crestofdawnspawn = AutoSpawnHandler.getInstance().getAutoSpawnInstance(CREST_OF_DAWN_ID, false); _crestofduskspawn = AutoSpawnHandler.getInstance().getAutoSpawnInstance(CREST_OF_DUSK_ID, false); _oratorSpawns = AutoSpawnHandler.getInstance().getAutoSpawnInstances(ORATOR_NPC_ID); _preacherSpawns = AutoSpawnHandler.getInstance().getAutoSpawnInstances(PREACHER_NPC_ID); if (isSealValidationPeriod() || isCompResultsPeriod()) { for (AutoSpawnInstance spawnInst: _marketeerSpawns.values()) AutoSpawnHandler.getInstance().setSpawnActive(spawnInst, true); if (getSealOwner(SEAL_GNOSIS) == getCabalHighestScore() && getSealOwner(SEAL_GNOSIS) != CABAL_NULL) { if (!Config.ANNOUNCE_MAMMON_SPAWN) _blacksmithSpawn.setBroadcast(false); if (!AutoSpawnHandler.getInstance().getAutoSpawnInstance(_blacksmithSpawn.getObjectId(), true).isSpawnActive()) AutoSpawnHandler.getInstance().setSpawnActive(_blacksmithSpawn, true); for (AutoSpawnInstance spawnInst: _oratorSpawns.values()) if (!AutoSpawnHandler.getInstance().getAutoSpawnInstance(spawnInst.getObjectId(), true).isSpawnActive()) AutoSpawnHandler.getInstance().setSpawnActive(spawnInst, true); for (AutoSpawnInstance spawnInst: _preacherSpawns.values()) if (!AutoSpawnHandler.getInstance().getAutoSpawnInstance(spawnInst.getObjectId(), true).isSpawnActive()) AutoSpawnHandler.getInstance().setSpawnActive(spawnInst, true); if (!AutoChatHandler.getInstance().getAutoChatInstance(PREACHER_NPC_ID, false).isActive() && !AutoChatHandler.getInstance().getAutoChatInstance(ORATOR_NPC_ID, false).isActive()) AutoChatHandler.getInstance().setAutoChatActive(true); } else { AutoSpawnHandler.getInstance().setSpawnActive(_blacksmithSpawn, false); for (AutoSpawnInstance spawnInst: _oratorSpawns.values()) AutoSpawnHandler.getInstance().setSpawnActive(spawnInst, false); for (AutoSpawnInstance spawnInst: _preacherSpawns.values()) AutoSpawnHandler.getInstance().setSpawnActive(spawnInst, false); AutoChatHandler.getInstance().setAutoChatActive(false); } if (getSealOwner(SEAL_AVARICE) == getCabalHighestScore() && getSealOwner(SEAL_AVARICE) != CABAL_NULL) { if (!Config.ANNOUNCE_MAMMON_SPAWN) _merchantSpawn.setBroadcast(false); if (!AutoSpawnHandler.getInstance().getAutoSpawnInstance(_merchantSpawn.getObjectId(), true).isSpawnActive()) AutoSpawnHandler.getInstance().setSpawnActive(_merchantSpawn, true); if (!AutoSpawnHandler.getInstance().getAutoSpawnInstance(_spiritInSpawn.getObjectId(), true).isSpawnActive()) AutoSpawnHandler.getInstance().setSpawnActive(_spiritInSpawn, true); if (!AutoSpawnHandler.getInstance().getAutoSpawnInstance(_spiritOutSpawn.getObjectId(), true).isSpawnActive()) AutoSpawnHandler.getInstance().setSpawnActive(_spiritOutSpawn, true); switch (getCabalHighestScore()) { case CABAL_DAWN: if (!AutoSpawnHandler.getInstance().getAutoSpawnInstance(_lilithSpawn.getObjectId(), true).isSpawnActive()) AutoSpawnHandler.getInstance().setSpawnActive(_lilithSpawn, true); AutoSpawnHandler.getInstance().setSpawnActive(_anakimSpawn, false); if (!AutoSpawnHandler.getInstance().getAutoSpawnInstance(_crestofdawnspawn.getObjectId(), true).isSpawnActive()) AutoSpawnHandler.getInstance().setSpawnActive(_crestofdawnspawn, true); AutoSpawnHandler.getInstance().setSpawnActive(_crestofduskspawn, false); break; case CABAL_DUSK: if (!AutoSpawnHandler.getInstance().getAutoSpawnInstance(_anakimSpawn.getObjectId(), true).isSpawnActive()) AutoSpawnHandler.getInstance().setSpawnActive(_anakimSpawn, true); AutoSpawnHandler.getInstance().setSpawnActive(_lilithSpawn, false); if (!AutoSpawnHandler.getInstance().getAutoSpawnInstance(_crestofduskspawn.getObjectId(), true).isSpawnActive()) AutoSpawnHandler.getInstance().setSpawnActive(_crestofduskspawn, true); AutoSpawnHandler.getInstance().setSpawnActive(_crestofdawnspawn, false); break; } } else { AutoSpawnHandler.getInstance().setSpawnActive(_merchantSpawn, false); AutoSpawnHandler.getInstance().setSpawnActive(_lilithSpawn, false); AutoSpawnHandler.getInstance().setSpawnActive(_anakimSpawn, false); AutoSpawnHandler.getInstance().setSpawnActive(_crestofdawnspawn, false); AutoSpawnHandler.getInstance().setSpawnActive(_crestofduskspawn, false); AutoSpawnHandler.getInstance().setSpawnActive(_spiritInSpawn, false); AutoSpawnHandler.getInstance().setSpawnActive(_spiritOutSpawn, false); } } else { AutoSpawnHandler.getInstance().setSpawnActive(_merchantSpawn, false); AutoSpawnHandler.getInstance().setSpawnActive(_blacksmithSpawn, false); AutoSpawnHandler.getInstance().setSpawnActive(_lilithSpawn, false); AutoSpawnHandler.getInstance().setSpawnActive(_anakimSpawn, false); AutoSpawnHandler.getInstance().setSpawnActive(_crestofdawnspawn, false); AutoSpawnHandler.getInstance().setSpawnActive(_crestofduskspawn, false); AutoSpawnHandler.getInstance().setSpawnActive(_spiritInSpawn, false); AutoSpawnHandler.getInstance().setSpawnActive(_spiritOutSpawn, false); for (AutoSpawnInstance spawnInst: _oratorSpawns.values()) AutoSpawnHandler.getInstance().setSpawnActive(spawnInst, false); for (AutoSpawnInstance spawnInst: _preacherSpawns.values()) AutoSpawnHandler.getInstance().setSpawnActive(spawnInst, false); for (AutoSpawnInstance spawnInst: _marketeerSpawns.values()) AutoSpawnHandler.getInstance().setSpawnActive(spawnInst, false); AutoChatHandler.getInstance().setAutoChatActive(false); } } public static SevenSigns getInstance() { if (_instance == null) _instance = new SevenSigns(); return _instance; } public static int calcContributionScore(int blueCount, int greenCount, int redCount) { int contrib = blueCount * BLUE_CONTRIB_POINTS; contrib += greenCount * GREEN_CONTRIB_POINTS; contrib += redCount * RED_CONTRIB_POINTS; return contrib; } public static int calcAncientAdenaReward(int blueCount, int greenCount, int redCount) { int reward = blueCount * SEAL_STONE_BLUE_VALUE; reward += greenCount * SEAL_STONE_GREEN_VALUE; reward += redCount * SEAL_STONE_RED_VALUE; return reward; } public static final String getCabalShortName(int cabal) { switch (cabal) { case CABAL_DAWN: return "dawn"; case CABAL_DUSK: return "dusk"; } return "No Cabal"; } public static final String getCabalName(int cabal) { switch (cabal) { case CABAL_DAWN: return "Lords of Dawn"; case CABAL_DUSK: return "Revolutionaries of Dusk"; } return "No Cabal"; } public static final String getSealName(int seal, boolean shortName) { String sealName = (!shortName) ? "Seal of " : ""; switch (seal) { case SEAL_AVARICE: sealName += "Avarice"; break; case SEAL_GNOSIS: sealName += "Gnosis"; break; case SEAL_STRIFE: sealName += "Strife"; break; } return sealName; } public final int getCurrentCycle() { return _currentCycle; } public final int getCurrentPeriod() { return _activePeriod; } private final int getDaysToPeriodChange() { int numDays = _calendar.get(Calendar.DAY_OF_WEEK) - PERIOD_START_DAY; if (numDays < 0) return 0 - numDays; return 7 - numDays; } public final long getMilliToPeriodChange() { long currTimeMillis = System.currentTimeMillis(); long changeTimeMillis = _calendar.getTimeInMillis(); return (changeTimeMillis - currTimeMillis); } protected void setCalendarForNextPeriodChange() { // Calculate the number of days until the next period // A period starts at 18:00 pm (local time), like on official servers. switch (getCurrentPeriod()) { case PERIOD_SEAL_VALIDATION: case PERIOD_COMPETITION: int daysToChange = getDaysToPeriodChange(); if (daysToChange == 7) if (_calendar.get(Calendar.HOUR_OF_DAY) < PERIOD_START_HOUR) daysToChange = 0; else if (_calendar.get(Calendar.HOUR_OF_DAY) == PERIOD_START_HOUR && _calendar.get(Calendar.MINUTE) < PERIOD_START_MINS) daysToChange = 0; // Otherwise... if (daysToChange > 0) _calendar.add(Calendar.DATE, daysToChange); _calendar.set(Calendar.HOUR_OF_DAY, PERIOD_START_HOUR); _calendar.set(Calendar.MINUTE, PERIOD_START_MINS); break; case PERIOD_COMP_RECRUITING: case PERIOD_COMP_RESULTS: _calendar.add(Calendar.MILLISECOND, PERIOD_MINOR_LENGTH); break; } } public final String getCurrentPeriodName() { String periodName = null; switch (_activePeriod) { case PERIOD_COMP_RECRUITING: periodName = "Quest Event Initialization"; break; case PERIOD_COMPETITION: periodName = "Competition (Quest Event)"; break; case PERIOD_COMP_RESULTS: periodName = "Quest Event Results"; break; case PERIOD_SEAL_VALIDATION: periodName = "Seal Validation"; break; } return periodName; } public final boolean isSealValidationPeriod() { return (_activePeriod == PERIOD_SEAL_VALIDATION); } public final boolean isCompResultsPeriod() { return (_activePeriod == PERIOD_COMP_RESULTS); } public final int getCurrentScore(int cabal) { double totalStoneScore = _dawnStoneScore + _duskStoneScore; switch (cabal) { case CABAL_NULL: return 0; case CABAL_DAWN: return Math.round((float)(_dawnStoneScore / ((float)totalStoneScore == 0 ? 1 : totalStoneScore)) * 500) + _dawnFestivalScore; case CABAL_DUSK: return Math.round((float)(_duskStoneScore / ((float)totalStoneScore == 0 ? 1 : totalStoneScore)) * 500) + _duskFestivalScore; } return 0; } public final double getCurrentStoneScore(int cabal) { switch (cabal) { case CABAL_NULL: return 0; case CABAL_DAWN: return _dawnStoneScore; case CABAL_DUSK: return _duskStoneScore; } return 0; } public final int getCurrentFestivalScore(int cabal) { switch (cabal) { case CABAL_NULL: return 0; case CABAL_DAWN: return _dawnFestivalScore; case CABAL_DUSK: return _duskFestivalScore; } return 0; } public final int getCabalHighestScore() { if (getCurrentScore(CABAL_DUSK) == getCurrentScore(CABAL_DAWN)) return CABAL_NULL; else if (getCurrentScore(CABAL_DUSK) > getCurrentScore(CABAL_DAWN)) return CABAL_DUSK; else return CABAL_DAWN; } public final int getSealOwner(int seal) { return _signsSealOwners.get(seal); } public final int getSealProportion(int seal, int cabal) { if (cabal == CABAL_NULL) return 0; else if (cabal == CABAL_DUSK) return _signsDuskSealTotals.get(seal); else return _signsDawnSealTotals.get(seal); } public final int getTotalMembers(int cabal) { int cabalMembers = 0; String cabalName = getCabalShortName(cabal); for (StatsSet sevenDat : _signsPlayerData.values()) if (sevenDat.getString("cabal").equals(cabalName)) cabalMembers++; return cabalMembers; } public final StatsSet getPlayerData(L2PcInstance player) { if (!hasRegisteredBefore(player)) return null; return _signsPlayerData.get(player.getObjectId()); } public int getPlayerStoneContrib(L2PcInstance player) { if (!hasRegisteredBefore(player)) return 0; int stoneCount = 0; StatsSet currPlayer = getPlayerData(player); stoneCount += currPlayer.getInteger("red_stones"); stoneCount += currPlayer.getInteger("green_stones"); stoneCount += currPlayer.getInteger("blue_stones"); return stoneCount; } public int getPlayerContribScore(L2PcInstance player) { if (!hasRegisteredBefore(player)) return 0; StatsSet currPlayer = getPlayerData(player); return currPlayer.getInteger("contribution_score"); } public int getPlayerAdenaCollect(L2PcInstance player) { if (!hasRegisteredBefore(player)) return 0; return _signsPlayerData.get(player.getObjectId()).getInteger("ancient_adena_amount"); } public int getPlayerSeal(L2PcInstance player) { if (!hasRegisteredBefore(player)) return SEAL_NULL; return getPlayerData(player).getInteger("seal"); } public int getPlayerCabal(L2PcInstance player) { if (!hasRegisteredBefore(player)) return CABAL_NULL; String playerCabal = getPlayerData(player).getString("cabal"); if (playerCabal.equalsIgnoreCase("dawn")) return CABAL_DAWN; else if (playerCabal.equalsIgnoreCase("dusk")) return CABAL_DUSK; else return CABAL_NULL; } /** * Restores all Seven Signs data and settings, usually called at server startup. * * @throws Exception */ protected void restoreSevenSignsData() { Connection con = null; PreparedStatement statement = null; ResultSet rset = null; try { con = L2DatabaseFactory.getInstance().getConnection(); statement = con.prepareStatement("SELECT char_obj_id, cabal, seal, red_stones, green_stones, blue_stones, " + "ancient_adena_amount, contribution_score FROM seven_signs"); rset = statement.executeQuery(); while (rset.next()) { int charObjId = rset.getInt("char_obj_id"); StatsSet sevenDat = new StatsSet(); sevenDat.set("char_obj_id", charObjId); sevenDat.set("cabal", rset.getString("cabal")); sevenDat.set("seal", rset.getInt("seal")); sevenDat.set("red_stones", rset.getInt("red_stones")); sevenDat.set("green_stones", rset.getInt("green_stones")); sevenDat.set("blue_stones", rset.getInt("blue_stones")); sevenDat.set("ancient_adena_amount", rset.getDouble("ancient_adena_amount")); sevenDat.set("contribution_score", rset.getDouble("contribution_score")); if (Config.DEBUG) _log.info("SevenSigns: Loaded data from DB for char ID " + charObjId + " (" + sevenDat.getString("cabal") + ")"); _signsPlayerData.put(charObjId, sevenDat); } rset.close(); statement.close(); statement = con.prepareStatement("SELECT * FROM seven_signs_status WHERE id=0"); rset = statement.executeQuery(); while (rset.next()) { _currentCycle = rset.getInt("current_cycle"); _activePeriod = rset.getInt("active_period"); _previousWinner = rset.getInt("previous_winner"); _dawnStoneScore = rset.getDouble("dawn_stone_score"); _dawnFestivalScore = rset.getInt("dawn_festival_score"); _duskStoneScore = rset.getDouble("dusk_stone_score"); _duskFestivalScore = rset.getInt("dusk_festival_score"); _signsSealOwners.put(SEAL_AVARICE, rset.getInt("avarice_owner")); _signsSealOwners.put(SEAL_GNOSIS, rset.getInt("gnosis_owner")); _signsSealOwners.put(SEAL_STRIFE, rset.getInt("strife_owner")); _signsDawnSealTotals.put(SEAL_AVARICE, rset.getInt("avarice_dawn_score")); _signsDawnSealTotals.put(SEAL_GNOSIS, rset.getInt("gnosis_dawn_score")); _signsDawnSealTotals.put(SEAL_STRIFE, rset.getInt("strife_dawn_score")); _signsDuskSealTotals.put(SEAL_AVARICE, rset.getInt("avarice_dusk_score")); _signsDuskSealTotals.put(SEAL_GNOSIS, rset.getInt("gnosis_dusk_score")); _signsDuskSealTotals.put(SEAL_STRIFE, rset.getInt("strife_dusk_score")); } rset.close(); statement.close(); statement = con.prepareStatement("UPDATE seven_signs_status SET date=? WHERE id=0"); statement.setInt(1, Calendar.getInstance().get(Calendar.DAY_OF_WEEK)); statement.execute(); statement.close(); con.close(); } catch (SQLException e) { _log.severe("SevenSigns: Unable to load Seven Signs data from database: " + e); } finally { try { rset.close(); statement.close(); con.close(); } catch (Exception e) {} } // Festival data is loaded now after the Seven Signs engine data. } /** * Saves all Seven Signs data, both to the database and properties file (if updateSettings = True). * Often called to preserve data integrity and synchronization with DB, in case of errors. *
* If player != null, just that player's data is updated in the database, otherwise all player's data is * sequentially updated. * * @param player * @param updateSettings * @throws Exception */ public void saveSevenSignsData(L2PcInstance player, boolean updateSettings) { Connection con = null; PreparedStatement statement = null; if (Config.DEBUG) _log.info("SevenSigns: Saving data to disk."); try { con = L2DatabaseFactory.getInstance().getConnection(); for (StatsSet sevenDat : _signsPlayerData.values()) { if (player != null) if (sevenDat.getInteger("char_obj_id") != player.getObjectId()) continue; statement = con.prepareStatement( "UPDATE seven_signs SET cabal=?, seal=?, red_stones=?, " + "green_stones=?, blue_stones=?, " + "ancient_adena_amount=?, contribution_score=? " + "WHERE char_obj_id=?"); statement.setString(1, sevenDat.getString("cabal")); statement.setInt(2, sevenDat.getInteger("seal")); statement.setInt(3, sevenDat.getInteger("red_stones")); statement.setInt(4, sevenDat.getInteger("green_stones")); statement.setInt(5, sevenDat.getInteger("blue_stones")); statement.setDouble(6, sevenDat.getDouble("ancient_adena_amount")); statement.setDouble(7, sevenDat.getDouble("contribution_score")); statement.setInt(8, sevenDat.getInteger("char_obj_id")); statement.execute(); statement.close(); if (Config.DEBUG) _log.info("SevenSigns: Updated data in database for char ID " + sevenDat.getInteger("char_obj_id") + " (" + sevenDat.getString("cabal") + ")"); } if (updateSettings) { String sqlQuery = "UPDATE seven_signs_status SET current_cycle=?, active_period=?, previous_winner=?, " + "dawn_stone_score=?, dawn_festival_score=?, dusk_stone_score=?, dusk_festival_score=?, " + "avarice_owner=?, gnosis_owner=?, strife_owner=?, avarice_dawn_score=?, gnosis_dawn_score=?, " + "strife_dawn_score=?, avarice_dusk_score=?, gnosis_dusk_score=?, strife_dusk_score=?, " + "festival_cycle=?, "; for (int i = 0; i < (SevenSignsFestival.FESTIVAL_COUNT); i++) sqlQuery += "accumulated_bonus" + String.valueOf(i) + "=?, "; sqlQuery += "date=? WHERE id=0"; statement = con.prepareStatement(sqlQuery); statement.setInt(1, _currentCycle); statement.setInt(2, _activePeriod); statement.setInt(3, _previousWinner); statement.setDouble(4, _dawnStoneScore); statement.setInt(5, _dawnFestivalScore); statement.setDouble(6, _duskStoneScore); statement.setInt(7, _duskFestivalScore); statement.setInt(8, _signsSealOwners.get(SEAL_AVARICE)); statement.setInt(9, _signsSealOwners.get(SEAL_GNOSIS)); statement.setInt(10, _signsSealOwners.get(SEAL_STRIFE)); statement.setInt(11, _signsDawnSealTotals.get(SEAL_AVARICE)); statement.setInt(12, _signsDawnSealTotals.get(SEAL_GNOSIS)); statement.setInt(13, _signsDawnSealTotals.get(SEAL_STRIFE)); statement.setInt(14, _signsDuskSealTotals.get(SEAL_AVARICE)); statement.setInt(15, _signsDuskSealTotals.get(SEAL_GNOSIS)); statement.setInt(16, _signsDuskSealTotals.get(SEAL_STRIFE)); statement.setInt(17, SevenSignsFestival.getInstance().getCurrentFestivalCycle()); for (int i = 0; i < SevenSignsFestival.FESTIVAL_COUNT; i++) statement.setInt(18 + i, SevenSignsFestival.getInstance().getAccumulatedBonus(i)); statement.setInt(18 + SevenSignsFestival.FESTIVAL_COUNT, Calendar.getInstance().get(Calendar.DAY_OF_WEEK)); statement.execute(); statement.close(); con.close(); if (Config.DEBUG) _log.info("SevenSigns: Updated data in database."); } } catch (SQLException e) { _log.severe("SevenSigns: Unable to save data to database: " + e); } finally { try { statement.close(); con.close(); } catch (Exception e) {} } } /** * Used to reset the cabal details of all players, and update the database.
* Primarily used when beginning a new cycle, and should otherwise never be called. */ protected void resetPlayerData() { if (Config.DEBUG) _log.info("SevenSigns: Resetting player data for new event period."); // Reset each player's contribution data as well as seal and cabal. for (StatsSet sevenDat : _signsPlayerData.values()) { int charObjId = sevenDat.getInteger("char_obj_id"); // Reset the player's cabal and seal information sevenDat.set("cabal", ""); sevenDat.set("seal", SEAL_NULL); sevenDat.set("contribution_score", 0); _signsPlayerData.put(charObjId, sevenDat); } } /** * Tests whether the specified player has joined a cabal in the past. * * @param player * @return boolean hasRegistered */ private boolean hasRegisteredBefore(L2PcInstance player) { return _signsPlayerData.containsKey(player.getObjectId()); } /** * Used to specify cabal-related details for the specified player. This method * checks to see if the player has registered before and will update the database * if necessary. *
* Returns the cabal ID the player has joined. * * @param player * @param chosenCabal * @param chosenSeal * @return int cabal */ public int setPlayerInfo(L2PcInstance player, int chosenCabal, int chosenSeal) { int charObjId = player.getObjectId(); Connection con = null; PreparedStatement statement = null; StatsSet currPlayerData = getPlayerData(player); if (currPlayerData != null) { // If the seal validation period has passed, // cabal information was removed and so "re-register" player currPlayerData.set("cabal", getCabalShortName(chosenCabal)); currPlayerData.set("seal", chosenSeal); _signsPlayerData.put(charObjId, currPlayerData); } else { currPlayerData = new StatsSet(); currPlayerData.set("char_obj_id", charObjId); currPlayerData.set("cabal", getCabalShortName(chosenCabal)); currPlayerData.set("seal", chosenSeal); currPlayerData.set("red_stones", 0); currPlayerData.set("green_stones", 0); currPlayerData.set("blue_stones", 0); currPlayerData.set("ancient_adena_amount", 0); currPlayerData.set("contribution_score", 0); _signsPlayerData.put(charObjId, currPlayerData); // Update data in database, as we have a new player signing up. try { con = L2DatabaseFactory.getInstance().getConnection(); statement = con.prepareStatement( "INSERT INTO seven_signs (char_obj_id, cabal, seal) VALUES (?,?,?)"); statement.setInt(1, charObjId); statement.setString(2, getCabalShortName(chosenCabal)); statement.setInt(3, chosenSeal); statement.execute(); statement.close(); con.close(); if (Config.DEBUG) _log.info("SevenSigns: Inserted data in DB for char ID " + currPlayerData.getInteger("char_obj_id") + " (" + currPlayerData.getString("cabal") + ")"); } catch (SQLException e) { _log.severe("SevenSigns: Failed to save data: " + e); } finally { try { statement.close(); con.close(); } catch (Exception e) {} } } // Increasing Seal total score for the player chosen Seal. if (currPlayerData.getString("cabal") == "dawn") _signsDawnSealTotals.put(chosenSeal, _signsDawnSealTotals.get(chosenSeal) + 1); else _signsDuskSealTotals.put(chosenSeal, _signsDuskSealTotals.get(chosenSeal) + 1); saveSevenSignsData(player, true); if (Config.DEBUG) _log.info("SevenSigns: " + player.getName() + " has joined the " + getCabalName(chosenCabal) + " for the " + getSealName(chosenSeal, false) + "!"); return chosenCabal; } /** * Returns the amount of ancient adena the specified player can claim, if any.
* If removeReward = True, all the ancient adena owed to them is removed, then * DB is updated. * * @param player * @param removeReward * @return int rewardAmount */ public int getAncientAdenaReward(L2PcInstance player, boolean removeReward) { StatsSet currPlayer = getPlayerData(player); int rewardAmount = currPlayer.getInteger("ancient_adena_amount"); currPlayer.set("red_stones", 0); currPlayer.set("green_stones", 0); currPlayer.set("blue_stones", 0); currPlayer.set("ancient_adena_amount", 0); if (removeReward) { _signsPlayerData.put(player.getObjectId(), currPlayer); saveSevenSignsData(player, true); } return rewardAmount; } /** * Used to add the specified player's seal stone contribution points * to the current total for their cabal. Returns the point score the * contribution was worth. * * Each stone count must be broken down and specified by the stone's color. * * @param player * @param blueCount * @param greenCount * @param redCount * @return int contribScore */ public int addPlayerStoneContrib(L2PcInstance player, int blueCount, int greenCount, int redCount) { StatsSet currPlayer = getPlayerData(player); int contribScore = calcContributionScore(blueCount, greenCount, redCount); int totalAncientAdena = currPlayer.getInteger("ancient_adena_amount") + calcAncientAdenaReward(blueCount, greenCount, redCount); int totalContribScore = currPlayer.getInteger("contribution_score") + contribScore; if (totalContribScore > Config.ALT_MAXIMUM_PLAYER_CONTRIB) return -1; currPlayer.set("red_stones", currPlayer.getInteger("red_stones") + redCount); currPlayer.set("green_stones", currPlayer.getInteger("green_stones") + greenCount); currPlayer.set("blue_stones", currPlayer.getInteger("blue_stones") + blueCount); currPlayer.set("ancient_adena_amount", totalAncientAdena); currPlayer.set("contribution_score", totalContribScore); _signsPlayerData.put(player.getObjectId(), currPlayer); switch (getPlayerCabal(player)) { case CABAL_DAWN: _dawnStoneScore += contribScore; break; case CABAL_DUSK: _duskStoneScore += contribScore; break; } saveSevenSignsData(player, true); if (Config.DEBUG) _log.info("SevenSigns: " + player.getName() + " contributed " + contribScore + " seal stone points to their cabal."); return contribScore; } /** * Adds the specified number of festival points to the specified cabal. * Remember, the same number of points are deducted from the rival cabal * to maintain proportionality. * * @param cabal * @param amount */ public void addFestivalScore(int cabal, int amount) { if (cabal == CABAL_DUSK) { _duskFestivalScore += amount; // To prevent negative scores! if (_dawnFestivalScore >= amount) _dawnFestivalScore -= amount; } else { _dawnFestivalScore += amount; if (_duskFestivalScore >= amount) _duskFestivalScore -= amount; } } /** * Send info on the current Seven Signs period to the specified player. * * @param player */ public void sendCurrentPeriodMsg(L2PcInstance player) { SystemMessage sm = null; switch (getCurrentPeriod()) { case PERIOD_COMP_RECRUITING: sm = new SystemMessage(SystemMessageId.PREPARATIONS_PERIOD_BEGUN); break; case PERIOD_COMPETITION: sm = new SystemMessage(SystemMessageId.COMPETITION_PERIOD_BEGUN); break; case PERIOD_COMP_RESULTS: sm = new SystemMessage(SystemMessageId.RESULTS_PERIOD_BEGUN); break; case PERIOD_SEAL_VALIDATION: sm = new SystemMessage(SystemMessageId.VALIDATION_PERIOD_BEGUN); break; } player.sendPacket(sm); } /** * Sends the built-in system message specified by sysMsgId to all online players. * * @param sysMsgId */ public void sendMessageToAll(SystemMessageId sysMsgId) { SystemMessage sm = new SystemMessage(sysMsgId); for (L2PcInstance player : L2World.getInstance().getAllPlayers()) player.sendPacket(sm); } /** * Used to initialize the seals for each cabal. (Used at startup or at beginning of a new cycle). * This method should be called after resetSeals() and calcNewSealOwners() on a new cycle. */ protected void initializeSeals() { for (Integer currSeal : _signsSealOwners.keySet()) { int sealOwner = _signsSealOwners.get(currSeal); if (sealOwner != CABAL_NULL) if (isSealValidationPeriod()) _log.info("SevenSigns: The " + getCabalName(sealOwner) + " have won the " + getSealName(currSeal, false) + "."); else _log.info("SevenSigns: The " + getSealName(currSeal, false) + " is currently owned by " + getCabalName(sealOwner) + "."); else _log.info("SevenSigns: The " + getSealName(currSeal, false) + " remains unclaimed."); } } /** * Only really used at the beginning of a new cycle, this method resets all seal-related data. */ protected void resetSeals() { _signsDawnSealTotals.put(SEAL_AVARICE, 0); _signsDawnSealTotals.put(SEAL_GNOSIS, 0); _signsDawnSealTotals.put(SEAL_STRIFE, 0); _signsDuskSealTotals.put(SEAL_AVARICE, 0); _signsDuskSealTotals.put(SEAL_GNOSIS, 0); _signsDuskSealTotals.put(SEAL_STRIFE, 0); } /** * Calculates the ownership of the three Seals of the Seven Signs, * based on various criterion. *

* Should only ever called at the beginning of a new cycle. */ protected void calcNewSealOwners() { if (Config.DEBUG) { _log.info("SevenSigns: (Avarice) Dawn = " + _signsDawnSealTotals.get(SEAL_AVARICE) + ", Dusk = " + _signsDuskSealTotals.get(SEAL_AVARICE)); _log.info("SevenSigns: (Gnosis) Dawn = " + _signsDawnSealTotals.get(SEAL_GNOSIS) + ", Dusk = " + _signsDuskSealTotals.get(SEAL_GNOSIS)); _log.info("SevenSigns: (Strife) Dawn = " + _signsDawnSealTotals.get(SEAL_STRIFE) + ", Dusk = " + _signsDuskSealTotals.get(SEAL_STRIFE)); } for (Integer currSeal : _signsDawnSealTotals.keySet()) { int prevSealOwner = _signsSealOwners.get(currSeal); int newSealOwner = CABAL_NULL; int dawnProportion = getSealProportion(currSeal, CABAL_DAWN); int totalDawnMembers = getTotalMembers(CABAL_DAWN) == 0 ? 1 : getTotalMembers(CABAL_DAWN); int dawnPercent = Math.round(((float)dawnProportion / (float)totalDawnMembers) * 100); int duskProportion = getSealProportion(currSeal, CABAL_DUSK); int totalDuskMembers = getTotalMembers(CABAL_DUSK) == 0 ? 1 : getTotalMembers(CABAL_DUSK); int duskPercent = Math.round(((float)duskProportion / (float)totalDuskMembers) * 100); /* * - If a Seal was already closed or owned by the opponent and the new winner wants * to assume ownership of the Seal, 35% or more of the members of the Cabal must * have chosen the Seal. If they chose less than 35%, they cannot own the Seal. * * - If the Seal was owned by the winner in the previous Seven Signs, they can retain * that seal if 10% or more members have chosen it. If they want to possess a new Seal, * at least 35% of the members of the Cabal must have chosen the new Seal. */ switch (prevSealOwner) { case CABAL_NULL: switch (getCabalHighestScore()) { case CABAL_NULL: newSealOwner = CABAL_NULL; break; case CABAL_DAWN: if (dawnPercent >= 35) newSealOwner = CABAL_DAWN; else newSealOwner = CABAL_NULL; break; case CABAL_DUSK: if (duskPercent >= 35) newSealOwner = CABAL_DUSK; else newSealOwner = CABAL_NULL; break; } break; case CABAL_DAWN: switch (getCabalHighestScore()) { case CABAL_NULL: if (dawnPercent >= 10) newSealOwner = CABAL_DAWN; else newSealOwner = CABAL_NULL; break; case CABAL_DAWN: if (dawnPercent >= 10) newSealOwner = CABAL_DAWN; else newSealOwner = CABAL_NULL; break; case CABAL_DUSK: if (duskPercent >= 35) newSealOwner = CABAL_DUSK; else if (dawnPercent >= 10) newSealOwner = CABAL_DAWN; else newSealOwner = CABAL_NULL; break; } break; case CABAL_DUSK: switch (getCabalHighestScore()) { case CABAL_NULL: if (duskPercent >= 10) newSealOwner = CABAL_DUSK; else newSealOwner = CABAL_NULL; break; case CABAL_DAWN: if (dawnPercent >= 35) newSealOwner = CABAL_DAWN; else if (duskPercent >= 10) newSealOwner = CABAL_DUSK; else newSealOwner = CABAL_NULL; break; case CABAL_DUSK: if (duskPercent >= 10) newSealOwner = CABAL_DUSK; else newSealOwner = CABAL_NULL; break; } break; } _signsSealOwners.put(currSeal, newSealOwner); // Alert all online players to new seal status. switch (currSeal) { case SEAL_AVARICE: if (newSealOwner == CABAL_DAWN) sendMessageToAll(SystemMessageId.DAWN_OBTAINED_AVARICE); else if (newSealOwner == CABAL_DUSK) sendMessageToAll(SystemMessageId.DUSK_OBTAINED_AVARICE); break; case SEAL_GNOSIS: if (newSealOwner == CABAL_DAWN) sendMessageToAll(SystemMessageId.DAWN_OBTAINED_GNOSIS); else if (newSealOwner == CABAL_DUSK) sendMessageToAll(SystemMessageId.DUSK_OBTAINED_GNOSIS); break; case SEAL_STRIFE: if (newSealOwner == CABAL_DAWN) sendMessageToAll(SystemMessageId.DAWN_OBTAINED_STRIFE); else if (newSealOwner == CABAL_DUSK) sendMessageToAll(SystemMessageId.DUSK_OBTAINED_STRIFE); CastleManager.getInstance().validateTaxes(newSealOwner); break; } } } /** * This method is called to remove all players from catacombs and * necropolises, who belong to the losing cabal. *

* Should only ever called at the beginning of Seal Validation. */ protected void teleLosingCabalFromDungeons(String compWinner) { for (L2PcInstance onlinePlayer : L2World.getInstance().getAllPlayers()) { StatsSet currPlayer = getPlayerData(onlinePlayer); if (isSealValidationPeriod() || isCompResultsPeriod()) { if (!onlinePlayer.isGM() && onlinePlayer.isIn7sDungeon() && !currPlayer.getString("cabal").equals(compWinner)) { onlinePlayer.teleToLocation(MapRegionTable.TeleportWhereType.Town); onlinePlayer.setIsIn7sDungeon(false); onlinePlayer.sendMessage("You have been teleported to the nearest town due to the beginning of the Seal Validation period."); } } else { if (!onlinePlayer.isGM() && onlinePlayer.isIn7sDungeon() && !currPlayer.getString("cabal").equals("")) { onlinePlayer.teleToLocation(MapRegionTable.TeleportWhereType.Town); onlinePlayer.setIsIn7sDungeon(false); onlinePlayer.sendMessage("You have been teleported to the nearest town because you have not signed for any cabal."); } } } } /** * The primary controller of period change of the Seven Signs system. * This runs all related tasks depending on the period that is about to begin. * * @author Tempy */ protected class SevenSignsPeriodChange implements Runnable { public void run() { /* * Remember the period check here refers to the period just ENDED! */ final int periodEnded = getCurrentPeriod(); _activePeriod++; switch (periodEnded) { case PERIOD_COMP_RECRUITING: // Initialization // Start the Festival of Darkness cycle. SevenSignsFestival.getInstance().startFestivalManager(); // Send message that Competition has begun. sendMessageToAll(SystemMessageId.QUEST_EVENT_PERIOD_BEGUN); break; case PERIOD_COMPETITION: // Results Calculation // Send message that Competition has ended. sendMessageToAll(SystemMessageId.QUEST_EVENT_PERIOD_ENDED); int compWinner = getCabalHighestScore(); // Schedule a stop of the festival engine. SevenSignsFestival.getInstance().getFestivalManagerSchedule().cancel(false); calcNewSealOwners(); switch (compWinner) { case CABAL_DAWN: sendMessageToAll(SystemMessageId.DAWN_WON); break; case CABAL_DUSK: sendMessageToAll(SystemMessageId.DUSK_WON); break; } _previousWinner = compWinner; break; case PERIOD_COMP_RESULTS: // Seal Validation // Perform initial Seal Validation set up. initializeSeals(); // Send message that Seal Validation has begun. sendMessageToAll(SystemMessageId.SEAL_VALIDATION_PERIOD_BEGUN); _log.info("SevenSigns: The " + getCabalName(_previousWinner) + " have won the competition with " + getCurrentScore(_previousWinner) + " points!"); break; case PERIOD_SEAL_VALIDATION: // Reset for New Cycle SevenSignsFestival.getInstance().rewardHighestRanked(); // reward highest ranking members from cycle // Ensure a cycle restart when this period ends. _activePeriod = PERIOD_COMP_RECRUITING; // Send message that Seal Validation has ended. sendMessageToAll(SystemMessageId.SEAL_VALIDATION_PERIOD_ENDED); // Reset all data resetPlayerData(); resetSeals(); // Reset all Festival-related data and remove any unused blood offerings. // NOTE: A full update of Festival data in the database is also performed. SevenSignsFestival.getInstance().resetFestivalData(false); _dawnStoneScore = 0; _duskStoneScore = 0; _dawnFestivalScore = 0; _duskFestivalScore = 0; _currentCycle++; break; } // Make sure all Seven Signs data is saved for future use. saveSevenSignsData(null, true); teleLosingCabalFromDungeons(getCabalShortName(getCabalHighestScore())); SSQInfo ss = new SSQInfo(); for (L2PcInstance player : L2World.getInstance().getAllPlayers()) player.sendPacket(ss); spawnSevenSignsNPC(); _log.info("SevenSigns: The " + getCurrentPeriodName() + " period has begun!"); setCalendarForNextPeriodChange(); SevenSignsPeriodChange sspc = new SevenSignsPeriodChange(); ThreadPoolManager.getInstance().scheduleGeneral(sspc, getMilliToPeriodChange()); } } }