/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see .
*/
package net.sf.l2j.gameserver;
import java.io.File;
import java.io.IOException;
import java.util.Arrays;
import java.util.Collections;
import java.util.List;
import java.util.Map;
import java.util.WeakHashMap;
import java.util.logging.Level;
import java.util.logging.Logger;
import javax.xml.parsers.DocumentBuilderFactory;
import javax.xml.parsers.ParserConfigurationException;
import javolution.util.FastList;
import javolution.util.FastMap;
import net.sf.l2j.Config;
import net.sf.l2j.gameserver.model.Inventory;
import net.sf.l2j.gameserver.model.L2ItemInstance;
import net.sf.l2j.gameserver.model.L2ManufactureItem;
import net.sf.l2j.gameserver.model.L2RecipeInstance;
import net.sf.l2j.gameserver.model.L2RecipeList;
import net.sf.l2j.gameserver.model.L2Skill;
import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
import net.sf.l2j.gameserver.network.SystemMessageId;
import net.sf.l2j.gameserver.serverpackets.ActionFailed;
import net.sf.l2j.gameserver.serverpackets.ItemList;
import net.sf.l2j.gameserver.serverpackets.MagicSkillUse;
import net.sf.l2j.gameserver.serverpackets.RecipeBookItemList;
import net.sf.l2j.gameserver.serverpackets.RecipeItemMakeInfo;
import net.sf.l2j.gameserver.serverpackets.RecipeShopItemInfo;
import net.sf.l2j.gameserver.serverpackets.SetupGauge;
import net.sf.l2j.gameserver.serverpackets.StatusUpdate;
import net.sf.l2j.gameserver.serverpackets.SystemMessage;
import net.sf.l2j.gameserver.skills.Stats;
import net.sf.l2j.gameserver.util.Util;
import net.sf.l2j.util.Rnd;
import org.w3c.dom.Document;
import org.w3c.dom.NamedNodeMap;
import org.w3c.dom.Node;
import org.xml.sax.SAXException;
public class RecipeController
{
protected static final Logger _log = Logger.getLogger(RecipeController.class.getName());
private static RecipeController _instance;
private Map _lists;
protected static final Map _activeMakers = Collections.synchronizedMap(new WeakHashMap());
private static final String RECIPES_FILE = "recipes.xml";
public static RecipeController getInstance()
{
return _instance == null ? _instance = new RecipeController() : _instance;
}
public RecipeController()
{
_lists = new FastMap();
try
{
this.loadFromXML();
_log.info("RecipeController: Loaded "+_lists.size()+" recipes.");
}
catch (Exception e)
{
_log.log(Level.SEVERE, "Failed loading recipe list", e);
}
}
public int getRecipesCount()
{
return _lists.size();
}
public L2RecipeList getRecipeList(int listId)
{
return _lists.get(listId);
}
public L2RecipeList getRecipeByItemId(int itemId)
{
for (int i = 0; i < _lists.size(); i++)
{
L2RecipeList find = _lists.get(new Integer(i));
if (find.getRecipeId() == itemId)
{
return find;
}
}
return null;
}
public L2RecipeList getRecipeById(int recId)
{
for (int i = 0; i < _lists.size(); i++)
{
L2RecipeList find = _lists.get(new Integer(i));
if (find.getId() == recId)
{
return find;
}
}
return null;
}
public synchronized void requestBookOpen(L2PcInstance player, boolean isDwarvenCraft)
{
RecipeItemMaker maker = null;
if (Config.ALT_GAME_CREATION) maker = _activeMakers.get(player);
if (maker == null)
{
RecipeBookItemList response = new RecipeBookItemList(isDwarvenCraft, player.getMaxMp());
response.addRecipes(isDwarvenCraft ? player.getDwarvenRecipeBook()
: player.getCommonRecipeBook());
player.sendPacket(response);
return;
}
SystemMessage sm = new SystemMessage(SystemMessageId.CANT_ALTER_RECIPEBOOK_WHILE_CRAFTING);
player.sendPacket(sm);
return;
}
public synchronized void requestMakeItemAbort(L2PcInstance player)
{
_activeMakers.remove(player); // TODO: anything else here?
}
public synchronized void requestManufactureItem(L2PcInstance manufacturer, int recipeListId,
L2PcInstance player)
{
L2RecipeList recipeList = getValidRecipeList(player, recipeListId);
if (recipeList == null) return;
List dwarfRecipes = Arrays.asList(manufacturer.getDwarvenRecipeBook());
List commonRecipes = Arrays.asList(manufacturer.getCommonRecipeBook());
if (!dwarfRecipes.contains(recipeList) && !commonRecipes.contains(recipeList))
{
Util.handleIllegalPlayerAction(player,"Warning!! Character "+player.getName()+" of account "+player.getAccountName()+" sent a false recipe id.",Config.DEFAULT_PUNISH);
return;
}
RecipeItemMaker maker;
if (Config.ALT_GAME_CREATION && (maker = _activeMakers.get(manufacturer)) != null) // check if busy
{
player.sendMessage("Manufacturer is busy, please try later.");
return;
}
maker = new RecipeItemMaker(manufacturer, recipeList, player);
if (maker._isValid)
{
if (Config.ALT_GAME_CREATION)
{
_activeMakers.put(manufacturer, maker);
ThreadPoolManager.getInstance().scheduleGeneral(maker, 100);
}
else maker.run();
}
}
public synchronized void requestMakeItem(L2PcInstance player, int recipeListId)
{
if (player.isInDuel())
{
player.sendPacket(new SystemMessage(SystemMessageId.CANT_CRAFT_DURING_COMBAT));
return;
}
L2RecipeList recipeList = getValidRecipeList(player, recipeListId);
if (recipeList == null) return;
List dwarfRecipes = Arrays.asList(player.getDwarvenRecipeBook());
List commonRecipes = Arrays.asList(player.getCommonRecipeBook());
if (!dwarfRecipes.contains(recipeList) && !commonRecipes.contains(recipeList))
{
Util.handleIllegalPlayerAction(player,"Warning!! Character "+player.getName()+" of account "+player.getAccountName()+" sent a false recipe id.",Config.DEFAULT_PUNISH);
return;
}
RecipeItemMaker maker;
// check if already busy (possible in alt mode only)
if (Config.ALT_GAME_CREATION && ((maker = _activeMakers.get(player)) != null))
{
SystemMessage sm = new SystemMessage(SystemMessageId.S1_S2);
sm.addString("You are busy creating ");
sm.addItemName(recipeList.getItemId());
player.sendPacket(sm);
return;
}
maker = new RecipeItemMaker(player, recipeList, player);
if (maker._isValid)
{
if (Config.ALT_GAME_CREATION)
{
_activeMakers.put(player, maker);
ThreadPoolManager.getInstance().scheduleGeneral(maker, 100);
}
else maker.run();
}
}
//TODO XMLize the recipe list
/*private void parseList(String line)
{
try
{
StringTokenizer st = new StringTokenizer(line, ";");
List recipePartList = new FastList();
//we use common/dwarf for easy reading of the recipes.csv file
String recipeTypeString = st.nextToken();
// now parse the string into a boolean
boolean isDwarvenRecipe;
if (recipeTypeString.equalsIgnoreCase("dwarven")) isDwarvenRecipe = true;
else if (recipeTypeString.equalsIgnoreCase("common")) isDwarvenRecipe = false;
else
{ //prints a helpfull message
_log.warning("Error parsing recipes.csv, unknown recipe type " + recipeTypeString);
return;
}
String recipeName = st.nextToken();
int id = Integer.parseInt(st.nextToken());
int recipeId = Integer.parseInt(st.nextToken());
int level = Integer.parseInt(st.nextToken());
//material
StringTokenizer st2 = new StringTokenizer(st.nextToken(), "[],");
while (st2.hasMoreTokens())
{
StringTokenizer st3 = new StringTokenizer(st2.nextToken(), "()");
int rpItemId = Integer.parseInt(st3.nextToken());
int quantity = Integer.parseInt(st3.nextToken());
L2RecipeInstance rp = new L2RecipeInstance(rpItemId, quantity);
recipePartList.add(rp);
}
int itemId = Integer.parseInt(st.nextToken());
int count = Integer.parseInt(st.nextToken());
//npc fee
//String notdoneyet =
st.nextToken();
int mpCost = Integer.parseInt(st.nextToken());
int successRate = Integer.parseInt(st.nextToken());
L2RecipeList recipeList = new L2RecipeList(id, level, recipeId, recipeName, successRate,
mpCost, itemId, count, isDwarvenRecipe);
for (L2RecipeInstance recipePart : recipePartList)
{
recipeList.addRecipe(recipePart);
}
_lists.put(new Integer(_lists.size()), recipeList);
}
catch (Exception e)
{
_log.severe("Exception in RecipeController.parseList() - " + e);
}
}*/
private void loadFromXML() throws SAXException, IOException, ParserConfigurationException
{
DocumentBuilderFactory factory = DocumentBuilderFactory.newInstance();
factory.setValidating(false);
factory.setIgnoringComments(true);
File file = new File(Config.DATAPACK_ROOT+"/data/"+RECIPES_FILE);
if (file.exists())
{
Document doc = factory.newDocumentBuilder().parse(file);
List recipePartList = new FastList();
for (Node n = doc.getFirstChild(); n != null; n = n.getNextSibling())
{
if ("list".equalsIgnoreCase(n.getNodeName()))
{
String recipeName;
int id;
for (Node d = n.getFirstChild(); d != null; d = d.getNextSibling())
{
if ("item".equalsIgnoreCase(d.getNodeName()))
{
recipePartList.clear();
NamedNodeMap attrs = d.getAttributes();
Node att;
att = attrs.getNamedItem("id");
if (att == null)
{
_log.severe("Missing id for recipe item, skipping");
continue;
}
id = Integer.parseInt(att.getNodeValue());
att = attrs.getNamedItem("name");
if (att == null)
{
_log.severe("Missing name for recipe item id: "+id+", skipping");
continue;
}
recipeName = att.getNodeValue();
int recipeId = -1;
int level = -1;
boolean isDwarvenRecipe = true;
int mpCost = -1;
int successRate = -1;
int prodId = -1;
int count = -1;
for (Node c = d.getFirstChild(); c != null; c = c.getNextSibling())
{
if ("recipe".equalsIgnoreCase(c.getNodeName()))
{
NamedNodeMap atts = c.getAttributes();
recipeId = Integer.parseInt(atts.getNamedItem("id").getNodeValue());
level = Integer.parseInt(atts.getNamedItem("level").getNodeValue());
isDwarvenRecipe = atts.getNamedItem("type").getNodeValue().equalsIgnoreCase("dwarven");
}
else if ("mpCost".equalsIgnoreCase(c.getNodeName()))
{
mpCost = Integer.parseInt(c.getTextContent());
}
else if ("successRate".equalsIgnoreCase(c.getNodeName()))
{
successRate = Integer.parseInt(c.getTextContent());
}
else if ("ingredient".equalsIgnoreCase(c.getNodeName()))
{
int ingId = Integer.parseInt(c.getAttributes().getNamedItem("id").getNodeValue());
int ingCount = Integer.parseInt(c.getAttributes().getNamedItem("count").getNodeValue());
recipePartList.add(new L2RecipeInstance(ingId, ingCount));
}
else if ("production".equalsIgnoreCase(c.getNodeName()))
{
prodId = Integer.parseInt(c.getAttributes().getNamedItem("id").getNodeValue());
count = Integer.parseInt(c.getAttributes().getNamedItem("count").getNodeValue());
}
}
L2RecipeList recipeList = new L2RecipeList(id, level, recipeId, recipeName, successRate, mpCost, prodId, count, isDwarvenRecipe);
for (L2RecipeInstance recipePart : recipePartList)
{
recipeList.addRecipe(recipePart);
}
_lists.put(_lists.size(), recipeList);
}
}
}
}
}
else
{
_log.severe("Recipes file ("+file.getAbsolutePath()+") doesnt exists.");
}
}
private class RecipeItemMaker implements Runnable
{
protected boolean _isValid;
protected List _items = null;
protected final L2RecipeList _recipeList;
protected final L2PcInstance _player; // "crafter"
protected final L2PcInstance _target; // "customer"
protected final L2Skill _skill;
protected final int _skillId;
protected final int _skillLevel;
protected double _creationPasses;
protected double _manaRequired;
protected int _price;
protected int _totalItems;
protected int _materialsRefPrice;
protected int _delay;
public RecipeItemMaker(L2PcInstance pPlayer, L2RecipeList pRecipeList, L2PcInstance pTarget)
{
_player = pPlayer;
_target = pTarget;
_recipeList = pRecipeList;
_isValid = false;
_skillId = _recipeList.isDwarvenRecipe() ? L2Skill.SKILL_CREATE_DWARVEN
: L2Skill.SKILL_CREATE_COMMON;
_skillLevel = _player.getSkillLevel(_skillId);
_skill = _player.getKnownSkill(_skillId);
_player.isInCraftMode(true);
if (_player.isAlikeDead())
{
_player.sendMessage("Dead people don't craft.");
_player.sendPacket(ActionFailed.STATIC_PACKET);
abort();
return;
}
if (_target.isAlikeDead())
{
_target.sendMessage("Dead customers can't use manufacture.");
_target.sendPacket(ActionFailed.STATIC_PACKET);
abort();
return;
}
if(_target.isProcessingTransaction())
{
_target.sendMessage("You are busy.");
_target.sendPacket(ActionFailed.STATIC_PACKET);
abort();
return;
}
if(_player.isProcessingTransaction())
{
if(_player!=_target)
{
_target.sendMessage("Manufacturer "+_player.getName() + " is busy.");
}
_player.sendPacket(ActionFailed.STATIC_PACKET);
abort();
return;
}
// validate recipe list
if ((_recipeList == null) || (_recipeList.getRecipes().length == 0))
{
_player.sendMessage("No such recipe");
_player.sendPacket(ActionFailed.STATIC_PACKET);
abort();
return;
}
_manaRequired = _recipeList.getMpCost();
// validate skill level
if (_recipeList.getLevel() > _skillLevel)
{
_player.sendMessage("Need skill level " + _recipeList.getLevel());
_player.sendPacket(ActionFailed.STATIC_PACKET);
abort();
return;
}
// check that customer can afford to pay for creation services
if (_player != _target)
{
for (L2ManufactureItem temp : _player.getCreateList().getList())
if (temp.getRecipeId() == _recipeList.getId()) // find recipe for item we want manufactured
{
_price = temp.getCost();
if (_target.getAdena() < _price) // check price
{
_target.sendPacket(new SystemMessage(SystemMessageId.YOU_NOT_ENOUGH_ADENA));
abort();
return;
}
break;
}
}
// make temporary items
if ((_items = listItems(false)) == null)
{
abort();
return;
}
// calculate reference price
for (TempItem i : _items)
{
_materialsRefPrice += i.getReferencePrice() * i.getQuantity();
_totalItems += i.getQuantity();
}
// initial mana check requires MP as written on recipe
if (_player.getCurrentMp() < _manaRequired)
{
_target.sendPacket(new SystemMessage(SystemMessageId.NOT_ENOUGH_MP));
abort();
return;
}
// determine number of creation passes needed
// can "equip" skillLevel items each pass
_creationPasses = (_totalItems / _skillLevel) + ((_totalItems % _skillLevel)!=0 ? 1 : 0);
if (Config.ALT_GAME_CREATION && _creationPasses != 0) // update mana required to "per pass"
_manaRequired /= _creationPasses; // checks to validateMp() will only need portion of mp for one pass
updateMakeInfo(true);
updateCurMp();
updateCurLoad();
_player.isInCraftMode(false);
_isValid = true;
}
public void run()
{
if (!Config.IS_CRAFTING_ENABLED)
{
_target.sendMessage("Item creation is currently disabled.");
abort();
return;
}
if (_player == null || _target == null)
{
_log.warning("player or target == null (disconnected?), aborting"+_target+_player);
abort();
return;
}
if (_player.isOnline()==0 || _target.isOnline()==0)
{
_log.warning("player or target is not online, aborting "+_target+_player);
abort();
return;
}
if (Config.ALT_GAME_CREATION && _activeMakers.get(_player) == null)
{
if (_target!=_player)
{
_target.sendMessage("Manufacture aborted");
_player.sendMessage("Manufacture aborted");
}
else
{
_player.sendMessage("Item creation aborted");
}
abort();
return;
}
if (Config.ALT_GAME_CREATION && !_items.isEmpty())
{
if (!validateMp()) return; // check mana
_player.reduceCurrentMp(_manaRequired); // use some mp
updateCurMp(); // update craft window mp bar
grabSomeItems(); // grab (equip) some more items with a nice msg to player
// if still not empty, schedule another pass
if(!_items.isEmpty())
{
// divided by RATE_CONSUMABLES_COST to remove craft time increase on higher consumables rates
_delay = (int) (Config.ALT_GAME_CREATION_SPEED * _player.getMReuseRate(_skill)
* GameTimeController.TICKS_PER_SECOND / Config.RATE_CONSUMABLE_COST)
* GameTimeController.MILLIS_IN_TICK;
// FIXME: please fix this packet to show crafting animation (somebody)
MagicSkillUse msk = new MagicSkillUse(_player, _skillId, _skillLevel, _delay, 0);
_player.broadcastPacket(msk);
_player.sendPacket(new SetupGauge(0, _delay));
ThreadPoolManager.getInstance().scheduleGeneral(this, 100 + _delay);
}
else
{
// for alt mode, sleep delay msec before finishing
_player.sendPacket(new SetupGauge(0, _delay));
try {
Thread.sleep(_delay);
} catch (InterruptedException e) {
} finally {
finishCrafting();
}
}
} // for old craft mode just finish
else finishCrafting();
}
private void finishCrafting()
{
if(!Config.ALT_GAME_CREATION) _player.reduceCurrentMp(_manaRequired);
// first take adena for manufacture
if ((_target != _player) && _price > 0) // customer must pay for services
{
// attempt to pay for item
L2ItemInstance adenatransfer = _target.transferItem("PayManufacture",
_target.getInventory().getAdenaInstance().getObjectId(),
_price, _player.getInventory(), _player);
if(adenatransfer==null)
{
_target.sendPacket(new SystemMessage(SystemMessageId.YOU_NOT_ENOUGH_ADENA));
abort();
return;
}
}
if ((_items = listItems(true)) == null) // this line actually takes materials from inventory
{ // handle possible cheaters here
// (they click craft then try to get rid of items in order to get free craft)
}
else if (Rnd.get(100) < _recipeList.getSuccessRate())
{
rewardPlayer(); // and immediately puts created item in its place
updateMakeInfo(true);
}
else
{
_player.sendMessage("Item(s) failed to create");
if (_target != _player)
_target.sendMessage("Item(s) failed to create");
updateMakeInfo(false);
}
// update load and mana bar of craft window
updateCurMp();
updateCurLoad();
_activeMakers.remove(_player);
_player.isInCraftMode(false);
_target.sendPacket(new ItemList(_target, false));
}
private void updateMakeInfo(boolean success)
{
if (_target == _player) _target.sendPacket(new RecipeItemMakeInfo(_recipeList.getId(), _target,
success));
else _target.sendPacket(new RecipeShopItemInfo(_player.getObjectId(), _recipeList.getId()));
}
private void updateCurLoad()
{
StatusUpdate su = new StatusUpdate(_target.getObjectId());
su.addAttribute(StatusUpdate.CUR_LOAD, _target.getCurrentLoad());
_target.sendPacket(su);
}
private void updateCurMp()
{
StatusUpdate su = new StatusUpdate(_target.getObjectId());
su.addAttribute(StatusUpdate.CUR_MP, (int) _target.getCurrentMp());
_target.sendPacket(su);
}
private void grabSomeItems()
{
int numItems = _skillLevel;
while (numItems > 0 && !_items.isEmpty())
{
TempItem item = _items.get(0);
int count = item.getQuantity();
if (count >= numItems) count = numItems;
item.setQuantity(item.getQuantity() - count);
if (item.getQuantity() <= 0) _items.remove(0);
else _items.set(0, item);
numItems -= count;
if (_target == _player)
{
SystemMessage sm = new SystemMessage(SystemMessageId.S1_S2_EQUIPPED); // you equipped ...
sm.addNumber(count);
sm.addItemName(item.getItemId());
_player.sendPacket(sm);
}
else _target.sendMessage("Manufacturer " + _player.getName() + " used " + count + " "
+ item.getItemName());
}
}
private boolean validateMp()
{
if (_player.getCurrentMp() < _manaRequired)
{
// rest (wait for MP)
if (Config.ALT_GAME_CREATION)
{
_player.sendPacket(new SetupGauge(0, _delay));
ThreadPoolManager.getInstance().scheduleGeneral(this, 100 + _delay);
}
else
// no rest - report no mana
{
_target.sendPacket(new SystemMessage(SystemMessageId.NOT_ENOUGH_MP));
abort();
}
return false;
}
return true;
}
private List listItems(boolean remove)
{
L2RecipeInstance[] recipes = _recipeList.getRecipes();
Inventory inv = _target.getInventory();
List materials = new FastList();
for (L2RecipeInstance recipe : recipes)
{
int quantity = _recipeList.isConsumable() ? (int) (recipe.getQuantity() * Config.RATE_CONSUMABLE_COST)
: (int) recipe.getQuantity();
if (quantity > 0)
{
L2ItemInstance item = inv.getItemByItemId(recipe.getItemId());
// check materials
if (item==null || item.getCount() < quantity)
{
_target.sendMessage("You dont have the right elements for making this item"
+ ((_recipeList.isConsumable() && Config.RATE_CONSUMABLE_COST != 1) ? ".\nDue to server rates you need "
+ Config.RATE_CONSUMABLE_COST
+ "x more material than listed in recipe"
: ""));
abort();
return null;
}
// make new temporary object, just for counting puroses
TempItem temp = new TempItem(item, quantity);
materials.add(temp);
}
}
if (remove)
{
for(TempItem tmp : materials)
{
inv.destroyItemByItemId("Manufacture", tmp.getItemId(), tmp.getQuantity(), _target, _player);
}
}
return materials;
}
private void abort()
{
updateMakeInfo(false);
_player.isInCraftMode(false);
_activeMakers.remove(_player);
}
/**
* FIXME: This class should be in some other file, but I don't know where
*
* Class explanation:
* For item counting or checking purposes. When you don't want to modify inventory
* class contains itemId, quantity, ownerId, referencePrice, but not objectId
*/
private class TempItem
{ // no object id stored, this will be only "list" of items with it's owner
private int _itemId;
private int _quantity;
private int _ownerId;
private int _referencePrice;
private String _itemName;
/**
* @param item
* @param quantity of that item
*/
public TempItem(L2ItemInstance item, int quantity)
{
super();
_itemId = item.getItemId();
_quantity = quantity;
_ownerId = item.getOwnerId();
_itemName = item.getItem().getName();
_referencePrice = item.getReferencePrice();
}
/**
* @return Returns the quantity.
*/
public int getQuantity()
{
return _quantity;
}
/**
* @param quantity The quantity to set.
*/
public void setQuantity(int quantity)
{
_quantity = quantity;
}
public int getReferencePrice()
{
return _referencePrice;
}
/**
* @return Returns the itemId.
*/
public int getItemId()
{
return _itemId;
}
/**
* @return Returns the ownerId.
*/
public int getOwnerId()
{
return _ownerId;
}
/**
* @return Returns the itemName.
*/
public String getItemName()
{
return _itemName;
}
}
private void rewardPlayer()
{
int itemId = _recipeList.getItemId();
int itemCount = _recipeList.getCount();
L2ItemInstance createdItem = _target.getInventory().addItem("Manufacture", itemId, itemCount,
_target, _player);
// inform customer of earned item
SystemMessage sm = null;
if (itemCount > 1)
{
sm = new SystemMessage(SystemMessageId.EARNED_S2_S1_S);
sm.addItemName(itemId);
sm.addNumber(itemCount);
_target.sendPacket(sm);
} else
{
sm = new SystemMessage(SystemMessageId.EARNED_ITEM);
sm.addItemName(itemId);
_target.sendPacket(sm);
}
if (_target != _player)
{
// inform manufacturer of earned profit
sm = new SystemMessage(SystemMessageId.EARNED_ADENA);
sm.addNumber(_price);
_player.sendPacket(sm);
}
if (Config.ALT_GAME_CREATION)
{
int recipeLevel = _recipeList.getLevel();
int exp = createdItem.getReferencePrice() * itemCount;
// one variation
// exp -= materialsRefPrice; // mat. ref. price is not accurate so other method is better
if (exp < 0) exp = 0;
// another variation
exp /= recipeLevel;
for (int i = _skillLevel; i > recipeLevel; i--)
exp /= 4;
int sp = exp / 10;
// Added multiplication of Creation speed with XP/SP gain
// slower crafting -> more XP, faster crafting -> less XP
// you can use ALT_GAME_CREATION_XP_RATE/SP to
// modify XP/SP gained (default = 1)
_player.addExpAndSp((int) _player.calcStat(Stats.EXPSP_RATE, exp * Config.ALT_GAME_CREATION_XP_RATE
* Config.ALT_GAME_CREATION_SPEED, null, null)
,(int) _player.calcStat(Stats.EXPSP_RATE, sp * Config.ALT_GAME_CREATION_SP_RATE
* Config.ALT_GAME_CREATION_SPEED, null, null));
}
updateMakeInfo(true); // success
}
}
private L2RecipeList getValidRecipeList(L2PcInstance player, int id)
{
L2RecipeList recipeList = getRecipeList(id - 1);
if ((recipeList == null) || (recipeList.getRecipes().length == 0))
{
player.sendMessage("No recipe for: " + id);
player.isInCraftMode(false);
return null;
}
return recipeList;
}
}