/* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see . */ package com.l2jserver.gameserver.network.clientpackets; import java.util.logging.Logger; import com.l2jserver.gameserver.datatables.ClanTable; import com.l2jserver.gameserver.model.L2Clan; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.network.SystemMessageId; import com.l2jserver.gameserver.network.serverpackets.ActionFailed; import com.l2jserver.gameserver.network.serverpackets.SystemMessage; public final class RequestSurrenderPersonally extends L2GameClientPacket { private static final String _C__69_REQUESTSURRENDERPERSONALLY = "[C] 69 RequestSurrenderPersonally"; private static Logger _log = Logger.getLogger(RequestSurrenderPledgeWar.class.getName()); private String _pledgeName; private L2Clan _clan; private L2PcInstance _activeChar; @Override protected void readImpl() { _pledgeName = readS(); } @Override protected void runImpl() { _activeChar = getClient().getActiveChar(); if (_activeChar == null) return; _log.info("RequestSurrenderPersonally by "+getClient().getActiveChar().getName()+" with "+_pledgeName); _clan = getClient().getActiveChar().getClan(); L2Clan clan = ClanTable.getInstance().getClanByName(_pledgeName); if(_clan == null) return; if(clan == null) { _activeChar.sendMessage("No such clan."); _activeChar.sendPacket(ActionFailed.STATIC_PACKET); return; } if(!_clan.isAtWarWith(clan.getClanId()) || _activeChar.getWantsPeace() == 1) { _activeChar.sendMessage("You aren't at war with this clan."); _activeChar.sendPacket(ActionFailed.STATIC_PACKET); return; } _activeChar.setWantsPeace(1); _activeChar.deathPenalty(false, false, false); SystemMessage msg = new SystemMessage(SystemMessageId.YOU_HAVE_PERSONALLY_SURRENDERED_TO_THE_S1_CLAN); msg.addString(_pledgeName); _activeChar.sendPacket(msg); msg = null; ClanTable.getInstance().checkSurrender(_clan, clan); } @Override public String getType() { return _C__69_REQUESTSURRENDERPERSONALLY; } }