/* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see . */ package com.l2jserver.gameserver.network.clientpackets; import java.util.logging.Level; import java.util.logging.LogRecord; import java.util.logging.Logger; import com.l2jserver.Config; import com.l2jserver.gameserver.SevenSignsFestival; import com.l2jserver.gameserver.model.L2Party; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.network.L2GameClient; import com.l2jserver.gameserver.network.SystemMessageId; import com.l2jserver.gameserver.network.L2GameClient.GameClientState; import com.l2jserver.gameserver.network.serverpackets.CharSelectionInfo; import com.l2jserver.gameserver.network.serverpackets.RestartResponse; import com.l2jserver.gameserver.network.serverpackets.SystemMessage; import com.l2jserver.gameserver.taskmanager.AttackStanceTaskManager; /** * This class ... * * @version $Revision: 1.11.2.1.2.4 $ $Date: 2005/03/27 15:29:30 $ */ public final class RequestRestart extends L2GameClientPacket { private static final String _C__46_REQUESTRESTART = "[C] 46 RequestRestart"; private static final Logger _log = Logger.getLogger(RequestRestart.class.getName()); protected static final Logger _logAccounting = Logger.getLogger("accounting"); @Override protected void readImpl() { // trigger } @Override protected void runImpl() { final L2PcInstance player = getClient().getActiveChar(); if (player == null) return; if(player.getActiveEnchantItem() != null || player.getActiveEnchantAttrItem() != null) { sendPacket(RestartResponse.valueOf(false)); return; } if (player.isLocked()) { _log.warning("Player " + player.getName() + " tried to restart during class change."); sendPacket(RestartResponse.valueOf(false)); return; } if (player.getPrivateStoreType() != 0) { player.sendMessage("Cannot restart while trading"); sendPacket(RestartResponse.valueOf(false)); return; } if (player.getActiveRequester() != null) { player.getActiveRequester().onTradeCancel(player); player.onTradeCancel(player.getActiveRequester()); } if (AttackStanceTaskManager.getInstance().getAttackStanceTask(player) && !(player.isGM() && Config.GM_RESTART_FIGHTING)) { if (Config.DEBUG) _log.fine("Player " + player.getName() + " tried to logout while fighting."); player.sendPacket(new SystemMessage(SystemMessageId.CANT_RESTART_WHILE_FIGHTING)); sendPacket(RestartResponse.valueOf(false)); return; } // Prevent player from restarting if they are a festival participant // and it is in progress, otherwise notify party members that the player // is not longer a participant. if (player.isFestivalParticipant()) { if (SevenSignsFestival.getInstance().isFestivalInitialized()) { player.sendMessage("You cannot restart while you are a participant in a festival."); sendPacket(RestartResponse.valueOf(false)); return; } final L2Party playerParty = player.getParty(); if (playerParty != null) player.getParty().broadcastToPartyMembers(SystemMessage.sendString(player.getName() + " has been removed from the upcoming festival.")); } // Remove player from Boss Zone player.removeFromBossZone(); final L2GameClient client = getClient(); LogRecord record = new LogRecord(Level.INFO, "Logged out"); record.setParameters(new Object[]{client}); _logAccounting.log(record); // detach the client from the char so that the connection isnt closed in the deleteMe player.setClient(null); player.logout(); getClient().setActiveChar(null); // return the client to the authed status client.setState(GameClientState.AUTHED); sendPacket(RestartResponse.valueOf(true)); // send char list final CharSelectionInfo cl = new CharSelectionInfo(client.getAccountName(), client.getSessionId().playOkID1); sendPacket(cl); client.setCharSelection(cl.getCharInfo()); } /* (non-Javadoc) * @see com.l2jserver.gameserver.clientpackets.ClientBasePacket#getType() */ @Override public String getType() { return _C__46_REQUESTRESTART; } }