/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see .
*/
package com.l2jserver.gameserver.network.clientpackets;
import java.nio.BufferUnderflowException;
import java.util.logging.Level;
import java.util.logging.Logger;
import org.mmocore.network.ReceivablePacket;
import com.l2jserver.Config;
import com.l2jserver.gameserver.GameTimeController;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.network.L2GameClient;
import com.l2jserver.gameserver.network.serverpackets.ActionFailed;
import com.l2jserver.gameserver.network.serverpackets.L2GameServerPacket;
/**
* Packets received by the game server from clients
* @author KenM
*/
public abstract class L2GameClientPacket extends ReceivablePacket
{
private static final Logger _log = Logger.getLogger(L2GameClientPacket.class.getName());
@Override
protected boolean read()
{
//_log.info(this.getType());
try
{
readImpl();
return true;
}
catch (Exception e)
{
_log.log(Level.SEVERE, "Client: " + getClient().toString() + " - Failed reading: " + getType() + " - L2J Server Version: " + Config.SERVER_VERSION + " - DP Revision: " + Config.DATAPACK_VERSION + " ; " + e.getMessage(), e);
if (e instanceof BufferUnderflowException) // only one allowed per client per minute
{
if (GameTimeController.getGameTicks() - getClient().underflowReadStartTick > 600)
{
getClient().underflowReadStartTick = GameTimeController.getGameTicks();
getClient().underflowReadsInMin = 1;
}
else if (++getClient().underflowReadsInMin > 1)
{
getClient().closeNow();
_log.severe("Client " + getClient().toString() + " - Disconnected: Too many buffer underflow exceptions");
}
}
}
return false;
}
protected abstract void readImpl();
@Override
public void run()
{
try
{
// flood protection
if (GameTimeController.getGameTicks() - getClient().packetsSentStartTick > 10)
{
getClient().packetsSentStartTick = GameTimeController.getGameTicks();
getClient().packetsSentInSec = 0;
}
else
{
getClient().packetsSentInSec++;
if (getClient().packetsSentInSec > 12)
{
if (getClient().packetsSentInSec < 100)
sendPacket(ActionFailed.STATIC_PACKET);
return;
}
}
runImpl();
/* Removes onspawn protection - player has faster computer than average
* Since GE: True for all packets
* except RequestItemList and UseItem (in case the item is a Scroll of Escape (736)
*/
L2PcInstance actor = getClient().getActiveChar();
if(actor != null && (actor.isSpawnProtected() || actor.isInvul()))
{
if (triggersOnActionRequest())
{
actor.onActionRequest();
if (Config.DEBUG)
_log.info("Spawn protection for player " + actor.getName() + " removed by packet: " + getType());
}
}
cleanUp();
}
catch (Throwable t)
{
_log.log(Level.SEVERE, "Client: " + getClient().toString() + " - Failed running: " + getType() + " - L2J Server Version: " + Config.SERVER_VERSION + " - DP Revision: " + Config.DATAPACK_VERSION + " ; " + t.getMessage(), t);
// in case of EnterWorld error kick player from game
if (this instanceof EnterWorld)
getClient().closeNow();
}
}
protected abstract void runImpl();
protected final void sendPacket(L2GameServerPacket gsp)
{
getClient().sendPacket(gsp);
}
/**
* @return A String with this packet name for debuging purposes
*/
public abstract String getType();
/**
* Overriden with true value on some packets that should disable spawn protection
* (RequestItemList and UseItem only)
*/
protected boolean triggersOnActionRequest()
{
return true;
}
protected void cleanUp()
{}
}