/* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see . */ package com.l2jserver.gameserver.network.clientpackets; import com.l2jserver.gameserver.model.L2Object; import com.l2jserver.gameserver.model.L2World; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.network.serverpackets.ActionFailed; /** * This class ... * * @version $Revision: 1.7.2.1.2.2 $ $Date: 2005/03/27 15:29:30 $ */ public final class AttackRequest extends L2GameClientPacket { // cddddc private int _objectId; @SuppressWarnings("unused") private int _originX; @SuppressWarnings("unused") private int _originY; @SuppressWarnings("unused") private int _originZ; @SuppressWarnings("unused") private int _attackId; private static final String _C__0A_ATTACKREQUEST = "[C] 0A AttackRequest"; @Override protected void readImpl() { _objectId = readD(); _originX = readD(); _originY = readD(); _originZ = readD(); _attackId = readC(); // 0 for simple click 1 for shift-click } @Override protected void runImpl() { final L2PcInstance activeChar = getClient().getActiveChar(); if (activeChar == null) return; // avoid using expensive operations if not needed final L2Object target; if (activeChar.getTargetId() == _objectId) target = activeChar.getTarget(); else target = L2World.getInstance().findObject(_objectId); if (target == null) return; // Players can't attack objects in the other instances // except from multiverse if (target.getInstanceId() != activeChar.getInstanceId() && activeChar.getInstanceId() != -1) return; // Only GMs can directly attack invisible characters if (target instanceof L2PcInstance && ((L2PcInstance)target).getAppearance().getInvisible() && !activeChar.isGM()) return; if (activeChar.getTarget() != target) { target.onAction(activeChar); } else { if ((target.getObjectId() != activeChar.getObjectId()) && activeChar.getPrivateStoreType() ==0 && activeChar.getActiveRequester() ==null) { //_log.debug("Starting ForcedAttack"); target.onForcedAttack(activeChar); //_log.debug("Ending ForcedAttack"); } else { sendPacket(ActionFailed.STATIC_PACKET); } } } /* (non-Javadoc) * @see com.l2jserver.gameserver.clientpackets.ClientBasePacket#getType() */ @Override public String getType() { return _C__0A_ATTACKREQUEST; } }