/* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see . */ package com.l2jserver.gameserver.network.clientpackets; import com.l2jserver.Config; import com.l2jserver.gameserver.GmListTable; import com.l2jserver.gameserver.instancemanager.PetitionManager; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.network.SystemMessageId; import com.l2jserver.gameserver.network.serverpackets.CreatureSay; import com.l2jserver.gameserver.network.serverpackets.SystemMessage; /** *

Format: (c) d *

* * @author -Wooden-, TempyIncursion */ public final class RequestPetitionCancel extends L2GameClientPacket { private static final String _C__80_REQUEST_PETITIONCANCEL = "[C] 80 RequestPetitionCancel"; //private int _unknown; @Override protected void readImpl() { //_unknown = readD(); This is pretty much a trigger packet. } @Override protected void runImpl() { L2PcInstance activeChar = getClient().getActiveChar(); if (activeChar == null) return; if (PetitionManager.getInstance().isPlayerInConsultation(activeChar)) { if (activeChar.isGM()) PetitionManager.getInstance().endActivePetition(activeChar); else activeChar.sendPacket(new SystemMessage(SystemMessageId.PETITION_UNDER_PROCESS)); } else { if (PetitionManager.getInstance().isPlayerPetitionPending(activeChar)) { if (PetitionManager.getInstance().cancelActivePetition(activeChar)) { int numRemaining = Config.MAX_PETITIONS_PER_PLAYER - PetitionManager.getInstance().getPlayerTotalPetitionCount(activeChar); SystemMessage sm = new SystemMessage(SystemMessageId.PETITION_CANCELED_SUBMIT_S1_MORE_TODAY); sm.addString(String.valueOf(numRemaining)); activeChar.sendPacket(sm); sm = null; // Notify all GMs that the player's pending petition has been cancelled. String msgContent = activeChar.getName() + " has canceled a pending petition."; GmListTable.broadcastToGMs(new CreatureSay(activeChar.getObjectId(), Say2.HERO_VOICE, "Petition System", msgContent)); } else { activeChar.sendPacket(new SystemMessage(SystemMessageId.FAILED_CANCEL_PETITION_TRY_LATER)); } } else { activeChar.sendPacket(new SystemMessage(SystemMessageId.PETITION_NOT_SUBMITTED)); } } } /* (non-Javadoc) * @see com.l2jserver.gameserver.BasePacket#getType() */ @Override public String getType() { return _C__80_REQUEST_PETITIONCANCEL; } }