/* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see . */ package com.l2jserver.gameserver.network.clientpackets; import com.l2jserver.gameserver.network.L2GameClient; import com.l2jserver.gameserver.network.serverpackets.CharSelectionInfo; /** * (ch) * @author KenM */ public class RequestGotoLobby extends L2GameClientPacket { private static final String _C__D0_38_REQUESTGOTOLOBBY = "[C] D0:38 RequestGotoLobby"; /** * @see com.l2jserver.gameserver.network.clientpackets.L2GameClientPacket#readImpl() */ @Override protected void readImpl() { // trigger } /** * @see com.l2jserver.gameserver.network.clientpackets.L2GameClientPacket#runImpl() */ @Override protected void runImpl() { L2GameClient client = this.getClient(); client.sendPacket(new CharSelectionInfo(client.getAccountName(), client.getSessionId().playOkID1)); } /** * @see com.l2jserver.gameserver.network.clientpackets.L2GameClientPacket#getType() */ @Override public String getType() { return _C__D0_38_REQUESTGOTOLOBBY; } }