/* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see . */ package com.l2jserver.gameserver.network.clientpackets; import java.util.List; import com.l2jserver.gameserver.instancemanager.CursedWeaponsManager; import com.l2jserver.gameserver.model.CursedWeapon; import com.l2jserver.gameserver.model.actor.L2Character; import com.l2jserver.gameserver.network.serverpackets.ExCursedWeaponLocation; import com.l2jserver.gameserver.network.serverpackets.ExCursedWeaponLocation.CursedWeaponInfo; import com.l2jserver.util.Point3D; import javolution.util.FastList; /** * Format: (ch) * @author -Wooden- */ public final class RequestCursedWeaponLocation extends L2GameClientPacket { private static final String _C__D0_23_REQUESTCURSEDWEAPONLOCATION = "[C] D0:23 RequestCursedWeaponLocation"; @Override protected void readImpl() { //nothing to read it's just a trigger } /** * @see com.l2jserver.util.network.BaseRecievePacket.ClientBasePacket#runImpl() */ @Override protected void runImpl() { L2Character activeChar = getClient().getActiveChar(); if (activeChar == null) return; List list = new FastList(); for (CursedWeapon cw : CursedWeaponsManager.getInstance().getCursedWeapons()) { if (!cw.isActive()) continue; Point3D pos = cw.getWorldPosition(); if (pos != null) list.add(new CursedWeaponInfo(pos, cw.getItemId(), cw.isActivated() ? 1 : 0)); } //send the ExCursedWeaponLocation if (!list.isEmpty()) activeChar.sendPacket(new ExCursedWeaponLocation(list)); } /** * @see com.l2jserver.gameserver.BasePacket#getType() */ @Override public String getType() { return _C__D0_23_REQUESTCURSEDWEAPONLOCATION; } @Override protected boolean triggersOnActionRequest() { return false; } }