/* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see . */ package com.l2jserver.gameserver.network.clientpackets; import java.util.logging.Logger; import com.l2jserver.gameserver.handler.IUserCommandHandler; import com.l2jserver.gameserver.handler.UserCommandHandler; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; /** * This class ... * * @version $Revision: 1.1.2.1.2.2 $ $Date: 2005/03/27 15:29:30 $ */ public class BypassUserCmd extends L2GameClientPacket { private static final String _C__B3_BYPASSUSERCMD = "[C] b3 BypassUserCmd"; static Logger _log = Logger.getLogger(BypassUserCmd.class.getName()); private int _command; @Override protected void readImpl() { _command = readD(); } @Override protected void runImpl() { L2PcInstance player = getClient().getActiveChar(); if (player == null) return; IUserCommandHandler handler = UserCommandHandler.getInstance().getUserCommandHandler(_command); if (handler == null) { if (player.isGM()) player.sendMessage("User commandID "+_command+" not implemented yet."); } else { handler.useUserCommand(_command, getClient().getActiveChar()); } } /* (non-Javadoc) * @see com.l2jserver.gameserver.clientpackets.ClientBasePacket#getType() */ @Override public String getType() { return _C__B3_BYPASSUSERCMD; } }