/* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see . */ package com.l2jserver.communityserver.network; import javolution.util.FastMap; public final class GameServerThreadPool { private static GameServerThreadPool _instance; public static final GameServerThreadPool getInstance() { if (_instance == null) _instance = new GameServerThreadPool(); return _instance; } private final FastMap _gameServerThreads; private GameServerThreadPool() { _gameServerThreads = new FastMap(); } public final void addGameServerThread(final int serverId, final GameServerThread gst) { synchronized (_gameServerThreads) { _gameServerThreads.put(serverId, gst); } } public final GameServerThread getGameServerThread(final int serverId) { return _gameServerThreads.get(serverId); } }