/* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see . */ package com.l2jserver.gameserver.skills; import java.io.File; import java.util.ArrayList; import java.util.List; import java.util.Map; import java.util.NoSuchElementException; import java.util.StringTokenizer; import java.util.logging.Level; import java.util.logging.Logger; import javax.xml.parsers.DocumentBuilderFactory; import javolution.util.FastMap; import org.w3c.dom.Document; import org.w3c.dom.NamedNodeMap; import org.w3c.dom.Node; import com.l2jserver.Config; import com.l2jserver.gameserver.datatables.ItemTable; import com.l2jserver.gameserver.model.ChanceCondition; import com.l2jserver.gameserver.model.L2Object.InstanceType; import com.l2jserver.gameserver.model.L2Skill; import com.l2jserver.gameserver.model.StatsSet; import com.l2jserver.gameserver.model.base.PlayerState; import com.l2jserver.gameserver.model.base.Race; import com.l2jserver.gameserver.model.item.L2Item; import com.l2jserver.gameserver.model.item.type.L2ArmorType; import com.l2jserver.gameserver.model.item.type.L2WeaponType; import com.l2jserver.gameserver.skills.conditions.Condition; import com.l2jserver.gameserver.skills.conditions.ConditionChangeWeapon; import com.l2jserver.gameserver.skills.conditions.ConditionForceBuff; import com.l2jserver.gameserver.skills.conditions.ConditionGameChance; import com.l2jserver.gameserver.skills.conditions.ConditionGameTime; import com.l2jserver.gameserver.skills.conditions.ConditionGameTime.CheckGameTime; import com.l2jserver.gameserver.skills.conditions.ConditionLogicAnd; import com.l2jserver.gameserver.skills.conditions.ConditionLogicNot; import com.l2jserver.gameserver.skills.conditions.ConditionLogicOr; import com.l2jserver.gameserver.skills.conditions.ConditionMinDistance; import com.l2jserver.gameserver.skills.conditions.ConditionPlayerActiveEffectId; import com.l2jserver.gameserver.skills.conditions.ConditionPlayerActiveSkillId; import com.l2jserver.gameserver.skills.conditions.ConditionPlayerAgathionId; import com.l2jserver.gameserver.skills.conditions.ConditionPlayerCanSweep; import com.l2jserver.gameserver.skills.conditions.ConditionPlayerCharges; import com.l2jserver.gameserver.skills.conditions.ConditionPlayerClassIdRestriction; import com.l2jserver.gameserver.skills.conditions.ConditionPlayerCloakStatus; import com.l2jserver.gameserver.skills.conditions.ConditionPlayerCp; import com.l2jserver.gameserver.skills.conditions.ConditionPlayerFlyMounted; import com.l2jserver.gameserver.skills.conditions.ConditionPlayerGrade; import com.l2jserver.gameserver.skills.conditions.ConditionPlayerHasCastle; import com.l2jserver.gameserver.skills.conditions.ConditionPlayerHasClanHall; import com.l2jserver.gameserver.skills.conditions.ConditionPlayerHasFort; import com.l2jserver.gameserver.skills.conditions.ConditionPlayerHasPet; import com.l2jserver.gameserver.skills.conditions.ConditionPlayerHp; import com.l2jserver.gameserver.skills.conditions.ConditionPlayerInsideZoneId; import com.l2jserver.gameserver.skills.conditions.ConditionPlayerInstanceId; import com.l2jserver.gameserver.skills.conditions.ConditionPlayerInvSize; import com.l2jserver.gameserver.skills.conditions.ConditionPlayerIsClanLeader; import com.l2jserver.gameserver.skills.conditions.ConditionPlayerIsHero; import com.l2jserver.gameserver.skills.conditions.ConditionPlayerLandingZone; import com.l2jserver.gameserver.skills.conditions.ConditionPlayerLevel; import com.l2jserver.gameserver.skills.conditions.ConditionPlayerLevelRange; import com.l2jserver.gameserver.skills.conditions.ConditionPlayerMp; import com.l2jserver.gameserver.skills.conditions.ConditionPlayerPkCount; import com.l2jserver.gameserver.skills.conditions.ConditionPlayerPledgeClass; import com.l2jserver.gameserver.skills.conditions.ConditionPlayerRace; import com.l2jserver.gameserver.skills.conditions.ConditionPlayerRangeFromNpc; import com.l2jserver.gameserver.skills.conditions.ConditionPlayerServitorNpcId; import com.l2jserver.gameserver.skills.conditions.ConditionPlayerSex; import com.l2jserver.gameserver.skills.conditions.ConditionPlayerSiegeSide; import com.l2jserver.gameserver.skills.conditions.ConditionPlayerSouls; import com.l2jserver.gameserver.skills.conditions.ConditionPlayerState; import com.l2jserver.gameserver.skills.conditions.ConditionPlayerSubclass; import com.l2jserver.gameserver.skills.conditions.ConditionPlayerTransformationId; import com.l2jserver.gameserver.skills.conditions.ConditionPlayerTvTEvent; import com.l2jserver.gameserver.skills.conditions.ConditionPlayerVehicleMounted; import com.l2jserver.gameserver.skills.conditions.ConditionPlayerWeight; import com.l2jserver.gameserver.skills.conditions.ConditionSiegeZone; import com.l2jserver.gameserver.skills.conditions.ConditionSkillStats; import com.l2jserver.gameserver.skills.conditions.ConditionSlotItemId; import com.l2jserver.gameserver.skills.conditions.ConditionTargetAbnormal; import com.l2jserver.gameserver.skills.conditions.ConditionTargetActiveEffectId; import com.l2jserver.gameserver.skills.conditions.ConditionTargetActiveSkillId; import com.l2jserver.gameserver.skills.conditions.ConditionTargetAggro; import com.l2jserver.gameserver.skills.conditions.ConditionTargetClassIdRestriction; import com.l2jserver.gameserver.skills.conditions.ConditionTargetLevel; import com.l2jserver.gameserver.skills.conditions.ConditionTargetNpcId; import com.l2jserver.gameserver.skills.conditions.ConditionTargetNpcType; import com.l2jserver.gameserver.skills.conditions.ConditionTargetPlayable; import com.l2jserver.gameserver.skills.conditions.ConditionTargetRace; import com.l2jserver.gameserver.skills.conditions.ConditionTargetRaceId; import com.l2jserver.gameserver.skills.conditions.ConditionTargetUsesWeaponKind; import com.l2jserver.gameserver.skills.conditions.ConditionUsingItemType; import com.l2jserver.gameserver.skills.conditions.ConditionUsingSkill; import com.l2jserver.gameserver.skills.conditions.ConditionWithSkill; import com.l2jserver.gameserver.skills.funcs.FuncTemplate; import com.l2jserver.gameserver.skills.funcs.Lambda; import com.l2jserver.gameserver.skills.funcs.LambdaCalc; import com.l2jserver.gameserver.skills.funcs.LambdaConst; import com.l2jserver.gameserver.skills.funcs.LambdaStats; import com.l2jserver.gameserver.templates.effects.EffectTemplate; import com.l2jserver.gameserver.templates.skills.L2SkillType; /** * @author mkizub */ abstract class DocumentBase { static Logger _log = Logger.getLogger(DocumentBase.class.getName()); private final File _file; protected Map _tables; DocumentBase(File pFile) { _file = pFile; _tables = new FastMap(); } Document parse() { Document doc; try { DocumentBuilderFactory factory = DocumentBuilderFactory.newInstance(); factory.setValidating(false); factory.setIgnoringComments(true); doc = factory.newDocumentBuilder().parse(_file); } catch (Exception e) { _log.log(Level.SEVERE, "Error loading file " + _file, e); return null; } try { parseDocument(doc); } catch (Exception e) { _log.log(Level.SEVERE, "Error in file " + _file, e); return null; } return doc; } protected abstract void parseDocument(Document doc); protected abstract StatsSet getStatsSet(); protected abstract String getTableValue(String name); protected abstract String getTableValue(String name, int idx); protected void resetTable() { _tables = new FastMap(); } protected void setTable(String name, String[] table) { _tables.put(name, table); } protected void parseTemplate(Node n, Object template) { Condition condition = null; n = n.getFirstChild(); if (n == null) return; if ("cond".equalsIgnoreCase(n.getNodeName())) { condition = parseCondition(n.getFirstChild(), template); Node msg = n.getAttributes().getNamedItem("msg"); Node msgId = n.getAttributes().getNamedItem("msgId"); if (condition != null && msg != null) condition.setMessage(msg.getNodeValue()); else if (condition != null && msgId != null) { condition.setMessageId(Integer.decode(getValue(msgId.getNodeValue(), null))); Node addName = n.getAttributes().getNamedItem("addName"); if (addName != null && Integer.decode(getValue(msgId.getNodeValue(), null)) > 0) condition.addName(); } n = n.getNextSibling(); } for (; n != null; n = n.getNextSibling()) { if ("add".equalsIgnoreCase(n.getNodeName())) attachFunc(n, template, "Add", condition); else if ("sub".equalsIgnoreCase(n.getNodeName())) attachFunc(n, template, "Sub", condition); else if ("mul".equalsIgnoreCase(n.getNodeName())) attachFunc(n, template, "Mul", condition); else if ("basemul".equalsIgnoreCase(n.getNodeName())) attachFunc(n, template, "BaseMul", condition); else if ("div".equalsIgnoreCase(n.getNodeName())) attachFunc(n, template, "Div", condition); else if ("set".equalsIgnoreCase(n.getNodeName())) attachFunc(n, template, "Set", condition); else if ("enchant".equalsIgnoreCase(n.getNodeName())) attachFunc(n, template, "Enchant", condition); else if ("enchanthp".equalsIgnoreCase(n.getNodeName())) attachFunc(n, template, "EnchantHp", condition); //else if ("skill".equalsIgnoreCase(n.getNodeName())) attachSkill(n, template, condition); else if ("effect".equalsIgnoreCase(n.getNodeName())) { if (template instanceof EffectTemplate) throw new RuntimeException("Nested effects"); attachEffect(n, template, condition); } } } protected void attachFunc(Node n, Object template, String name, Condition attachCond) { Stats stat = Stats.valueOfXml(n.getAttributes().getNamedItem("stat").getNodeValue()); String order = n.getAttributes().getNamedItem("order").getNodeValue(); Lambda lambda = getLambda(n, template); int ord = Integer.decode(getValue(order, template)); Condition applayCond = parseCondition(n.getFirstChild(), template); FuncTemplate ft = new FuncTemplate(attachCond, applayCond, name, stat, ord, lambda); if (template instanceof L2Item) ((L2Item) template).attach(ft); else if (template instanceof L2Skill) ((L2Skill) template).attach(ft); else if (template instanceof EffectTemplate) ((EffectTemplate) template).attach(ft); } protected void attachLambdaFunc(Node n, Object template, LambdaCalc calc) { String name = n.getNodeName(); final StringBuilder sb = new StringBuilder(name); sb.setCharAt(0, Character.toUpperCase(name.charAt(0))); name = sb.toString(); Lambda lambda = getLambda(n, template); FuncTemplate ft = new FuncTemplate(null, null, name, null, calc.funcs.length, lambda); calc.addFunc(ft.getFunc(new Env(), calc)); } protected void attachEffect(Node n, Object template, Condition attachCond) { NamedNodeMap attrs = n.getAttributes(); String name = getValue(attrs.getNamedItem("name").getNodeValue().intern(), template); /** * Keep this values as default ones, DP needs it */ int abnormalTime = 1; int count = 1; if (attrs.getNamedItem("count") != null) { count = Integer.decode(getValue(attrs.getNamedItem("count").getNodeValue(), template)); } if (attrs.getNamedItem("abnormalTime") != null) { abnormalTime = Integer.decode(getValue(attrs.getNamedItem("abnormalTime").getNodeValue(),template)); if (Config.ENABLE_MODIFY_SKILL_DURATION) { if (Config.SKILL_DURATION_LIST.containsKey(((L2Skill) template).getId())) { if (((L2Skill) template).getLevel() < 100) abnormalTime = Config.SKILL_DURATION_LIST.get(((L2Skill) template).getId()); else if ((((L2Skill) template).getLevel() >= 100) && (((L2Skill) template).getLevel() < 140)) abnormalTime += Config.SKILL_DURATION_LIST.get(((L2Skill) template).getId()); else if (((L2Skill) template).getLevel() > 140) abnormalTime = Config.SKILL_DURATION_LIST.get(((L2Skill) template).getId()); if (Config.DEBUG) _log.info("*** Skill " + ((L2Skill) template).getName() + " (" + ((L2Skill) template).getLevel() + ") changed duration to " + abnormalTime + " seconds."); } } } else if (((L2Skill) template).getBuffDuration() > 0) abnormalTime = ((L2Skill) template).getBuffDuration() / 1000 / count; boolean passiveEffect = false; if (attrs.getNamedItem("passive") != null) { if (Integer.decode(getValue(attrs.getNamedItem("passive").getNodeValue(),template)) == 1) passiveEffect = true; } boolean self = false; if (attrs.getNamedItem("self") != null) { if (Integer.decode(getValue(attrs.getNamedItem("self").getNodeValue(),template)) == 1) self = true; } boolean icon = true; if (attrs.getNamedItem("noicon") !=null) { if (Integer.decode(getValue(attrs.getNamedItem("noicon").getNodeValue(),template)) == 1) icon = false; } Lambda lambda = getLambda(n, template); Condition applayCond = parseCondition(n.getFirstChild(), template); AbnormalEffect abnormalVisualEffect = AbnormalEffect.NULL; if (attrs.getNamedItem("abnormalVisualEffect") != null) { String abn = attrs.getNamedItem("abnormalVisualEffect").getNodeValue(); abnormalVisualEffect = AbnormalEffect.getByName(abn); } AbnormalEffect[] special = null; if (attrs.getNamedItem("special") != null) { final String[] specials = attrs.getNamedItem("special").getNodeValue().split(","); special = new AbnormalEffect[specials.length]; for (int s = 0; s < specials.length; s++) { special[s] = AbnormalEffect.getByName(specials[s]); } } AbnormalEffect event = AbnormalEffect.NULL; if (attrs.getNamedItem("event") != null) { String spc = attrs.getNamedItem("event").getNodeValue(); event = AbnormalEffect.getByName(spc); } byte abnormalLvl = 0; String abnormalType = "none"; if (attrs.getNamedItem("abnormalType") != null) { abnormalType = attrs.getNamedItem("abnormalType").getNodeValue(); } if (attrs.getNamedItem("abnormalLvl") != null) { abnormalLvl = Byte.parseByte(getValue(attrs.getNamedItem("abnormalLvl").getNodeValue(), template)); } double effectPower = -1; if (attrs.getNamedItem("effectPower") != null) effectPower = Double.parseDouble( getValue(attrs.getNamedItem("effectPower").getNodeValue(), template)); L2SkillType type = null; if (attrs.getNamedItem("effectType") != null) { String typeName = getValue(attrs.getNamedItem("effectType").getNodeValue(), template); try { type = Enum.valueOf(L2SkillType.class, typeName); } catch (Exception e) { throw new IllegalArgumentException("Not skilltype found for: "+typeName); } } EffectTemplate lt; final boolean isChanceSkillTrigger = name.equals("ChanceSkillTrigger"); int trigId = 0; if (attrs.getNamedItem("triggeredId") != null) trigId = Integer.parseInt(getValue(attrs.getNamedItem("triggeredId").getNodeValue(), template)); else if (isChanceSkillTrigger) throw new NoSuchElementException(name + " requires triggerId"); int trigLvl = 1; if (attrs.getNamedItem("triggeredLevel") != null) trigLvl = Integer.parseInt(getValue(attrs.getNamedItem("triggeredLevel").getNodeValue(), template)); String chanceCond = null; if (attrs.getNamedItem("chanceType") != null) chanceCond = getValue(attrs.getNamedItem("chanceType").getNodeValue(), template); else if (isChanceSkillTrigger) throw new NoSuchElementException(name + " requires chanceType"); int activationChance = -1; if (attrs.getNamedItem("activationChance") != null) activationChance = Integer.parseInt(getValue(attrs.getNamedItem("activationChance").getNodeValue(), template)); int activationMinDamage = -1; if (attrs.getNamedItem("activationMinDamage") != null) activationMinDamage = Integer.parseInt(getValue(attrs.getNamedItem("activationMinDamage").getNodeValue(), template)); String activationElements = null; if (attrs.getNamedItem("activationElements") != null) activationElements = getValue(attrs.getNamedItem("activationElements").getNodeValue(), template); String activationSkills = null; if (attrs.getNamedItem("activationSkills") != null) activationSkills = getValue(attrs.getNamedItem("activationSkills").getNodeValue(), template); boolean pvpOnly = false; if (attrs.getNamedItem("pvpChanceOnly") != null) pvpOnly = Boolean.parseBoolean(getValue(attrs.getNamedItem("pvpChanceOnly").getNodeValue(), template)); ChanceCondition chance = ChanceCondition.parse(chanceCond, activationChance, activationMinDamage, activationElements, activationSkills, pvpOnly); if (chance == null && isChanceSkillTrigger) throw new NoSuchElementException("Invalid chance condition: " + chanceCond + " " + activationChance); lt = new EffectTemplate(attachCond, applayCond, name, lambda, count, abnormalTime, abnormalVisualEffect, special, event, abnormalType, abnormalLvl, icon, effectPower, type, trigId, trigLvl, chance, passiveEffect); parseTemplate(n, lt); if (template instanceof L2Item) ((L2Item) template).attach(lt); else if (template instanceof L2Skill) { if (self) ((L2Skill) template).attachSelf(lt); else if (passiveEffect) ((L2Skill) template).attachPassive(lt); else ((L2Skill) template).attach(lt); } } protected Condition parseCondition(Node n, Object template) { while (n != null && n.getNodeType() != Node.ELEMENT_NODE) n = n.getNextSibling(); if (n == null) return null; if ("and".equalsIgnoreCase(n.getNodeName())) return parseLogicAnd(n, template); if ("or".equalsIgnoreCase(n.getNodeName())) return parseLogicOr(n, template); if ("not".equalsIgnoreCase(n.getNodeName())) return parseLogicNot(n, template); if ("player".equalsIgnoreCase(n.getNodeName())) return parsePlayerCondition(n, template); if ("target".equalsIgnoreCase(n.getNodeName())) return parseTargetCondition(n, template); if ("skill".equalsIgnoreCase(n.getNodeName())) return parseSkillCondition(n); if ("using".equalsIgnoreCase(n.getNodeName())) return parseUsingCondition(n); if ("game".equalsIgnoreCase(n.getNodeName())) return parseGameCondition(n); return null; } protected Condition parseLogicAnd(Node n, Object template) { ConditionLogicAnd cond = new ConditionLogicAnd(); for (n = n.getFirstChild(); n != null; n = n.getNextSibling()) { if (n.getNodeType() == Node.ELEMENT_NODE) cond.add(parseCondition(n, template)); } if (cond.conditions == null || cond.conditions.length == 0) _log.severe("Empty condition in " + _file); return cond; } protected Condition parseLogicOr(Node n, Object template) { ConditionLogicOr cond = new ConditionLogicOr(); for (n = n.getFirstChild(); n != null; n = n.getNextSibling()) { if (n.getNodeType() == Node.ELEMENT_NODE) cond.add(parseCondition(n, template)); } if (cond.conditions == null || cond.conditions.length == 0) _log.severe("Empty condition in " + _file); return cond; } protected Condition parseLogicNot(Node n, Object template) { for (n = n.getFirstChild(); n != null; n = n.getNextSibling()) { if (n.getNodeType() == Node.ELEMENT_NODE) { return new ConditionLogicNot(parseCondition(n, template)); } } _log.severe("Empty condition in " + _file); return null; } protected Condition parsePlayerCondition(Node n, Object template) { Condition cond = null; byte[] forces = new byte[2]; NamedNodeMap attrs = n.getAttributes(); for (int i = 0; i < attrs.getLength(); i++) { Node a = attrs.item(i); if ("races".equalsIgnoreCase(a.getNodeName())) { final String[] racesVal = a.getNodeValue().split(","); final Race[] races = new Race[racesVal.length]; for (int r = 0; r < racesVal.length; r++) { if (racesVal[r] != null) { races[r] = Race.valueOf(racesVal[r]); } } cond = joinAnd(cond, new ConditionPlayerRace(races)); } else if ("level".equalsIgnoreCase(a.getNodeName())) { int lvl = Integer.decode(getValue(a.getNodeValue(), template)); cond = joinAnd(cond, new ConditionPlayerLevel(lvl)); } else if ("levelRange".equalsIgnoreCase(a.getNodeName())) { String[] range = getValue(a.getNodeValue(), template).split(";"); if (range.length == 2) { int[] lvlRange = new int[2]; lvlRange[0] = Integer.decode(getValue(a.getNodeValue(), template).split(";")[0]); lvlRange[1] = Integer.decode(getValue(a.getNodeValue(), template).split(";")[1]); cond = joinAnd(cond, new ConditionPlayerLevelRange(lvlRange)); } } else if ("resting".equalsIgnoreCase(a.getNodeName())) { boolean val = Boolean.valueOf(a.getNodeValue()); cond = joinAnd(cond, new ConditionPlayerState(PlayerState.RESTING, val)); } else if ("flying".equalsIgnoreCase(a.getNodeName())) { boolean val = Boolean.valueOf(a.getNodeValue()); cond = joinAnd(cond, new ConditionPlayerState(PlayerState.FLYING, val)); } else if ("moving".equalsIgnoreCase(a.getNodeName())) { boolean val = Boolean.valueOf(a.getNodeValue()); cond = joinAnd(cond, new ConditionPlayerState(PlayerState.MOVING, val)); } else if ("running".equalsIgnoreCase(a.getNodeName())) { boolean val = Boolean.valueOf(a.getNodeValue()); cond = joinAnd(cond, new ConditionPlayerState(PlayerState.RUNNING, val)); } else if ("standing".equalsIgnoreCase(a.getNodeName())) { boolean val = Boolean.valueOf(a.getNodeValue()); cond = joinAnd(cond, new ConditionPlayerState(PlayerState.STANDING, val)); } else if ("behind".equalsIgnoreCase(a.getNodeName())) { boolean val = Boolean.valueOf(a.getNodeValue()); cond = joinAnd(cond, new ConditionPlayerState(PlayerState.BEHIND, val)); } else if ("front".equalsIgnoreCase(a.getNodeName())) { boolean val = Boolean.valueOf(a.getNodeValue()); cond = joinAnd(cond, new ConditionPlayerState(PlayerState.FRONT, val)); } else if ("chaotic".equalsIgnoreCase(a.getNodeName())) { boolean val = Boolean.valueOf(a.getNodeValue()); cond = joinAnd(cond, new ConditionPlayerState(PlayerState.CHAOTIC, val)); } else if ("olympiad".equalsIgnoreCase(a.getNodeName())) { boolean val = Boolean.valueOf(a.getNodeValue()); cond = joinAnd(cond, new ConditionPlayerState(PlayerState.OLYMPIAD, val)); } else if ("ishero".equalsIgnoreCase(a.getNodeName())) { boolean val = Boolean.valueOf(a.getNodeValue()); cond = joinAnd(cond, new ConditionPlayerIsHero(val)); } else if ("transformationId".equalsIgnoreCase(a.getNodeName())) { int id = Integer.parseInt(a.getNodeValue()); cond = joinAnd(cond, new ConditionPlayerTransformationId(id)); } else if ("hp".equalsIgnoreCase(a.getNodeName())) { int hp = Integer.decode(getValue(a.getNodeValue(), null)); cond = joinAnd(cond, new ConditionPlayerHp(hp)); } else if ("mp".equalsIgnoreCase(a.getNodeName())) { int hp = Integer.decode(getValue(a.getNodeValue(), null)); cond = joinAnd(cond, new ConditionPlayerMp(hp)); } else if ("cp".equalsIgnoreCase(a.getNodeName())) { int cp = Integer.decode(getValue(a.getNodeValue(), null)); cond = joinAnd(cond, new ConditionPlayerCp(cp)); } else if ("grade".equalsIgnoreCase(a.getNodeName())) { int expIndex = Integer.decode(getValue(a.getNodeValue(), template)); cond = joinAnd(cond, new ConditionPlayerGrade(expIndex)); } else if ("pkCount".equalsIgnoreCase(a.getNodeName())) { int expIndex = Integer.decode(getValue(a.getNodeValue(), template)); cond = joinAnd(cond, new ConditionPlayerPkCount(expIndex)); } else if ("siegezone".equalsIgnoreCase(a.getNodeName())) { int value = Integer.decode(getValue(a.getNodeValue(), null)); cond = joinAnd(cond, new ConditionSiegeZone(value, true)); } else if ("siegeside".equalsIgnoreCase(a.getNodeName())) { int value = Integer.decode(getValue(a.getNodeValue(), null)); cond = joinAnd(cond, new ConditionPlayerSiegeSide(value)); } else if ("battle_force".equalsIgnoreCase(a.getNodeName())) { forces[0] = Byte.decode(getValue(a.getNodeValue(), null)); } else if ("spell_force".equalsIgnoreCase(a.getNodeName())) { forces[1] = Byte.decode(getValue(a.getNodeValue(), null)); } else if ("charges".equalsIgnoreCase(a.getNodeName())) { int value = Integer.decode(getValue(a.getNodeValue(), template)); cond = joinAnd(cond, new ConditionPlayerCharges(value)); } else if ("souls".equalsIgnoreCase(a.getNodeName())) { int value = Integer.decode(getValue(a.getNodeValue(), template)); cond = joinAnd(cond, new ConditionPlayerSouls(value)); } else if ("weight".equalsIgnoreCase(a.getNodeName())) { int weight = Integer.decode(getValue(a.getNodeValue(), null)); cond = joinAnd(cond, new ConditionPlayerWeight(weight)); } else if ("invSize".equalsIgnoreCase(a.getNodeName())) { int size = Integer.decode(getValue(a.getNodeValue(), null)); cond = joinAnd(cond, new ConditionPlayerInvSize(size)); } else if ("isClanLeader".equalsIgnoreCase(a.getNodeName())) { boolean val = Boolean.valueOf(a.getNodeValue()); cond = joinAnd(cond, new ConditionPlayerIsClanLeader(val)); } else if ("onTvTEvent".equalsIgnoreCase(a.getNodeName())) { boolean val = Boolean.valueOf(a.getNodeValue()); cond = joinAnd(cond, new ConditionPlayerTvTEvent(val)); } else if ("pledgeClass".equalsIgnoreCase(a.getNodeName())) { int pledgeClass = Integer.decode(getValue(a.getNodeValue(), null)); cond = joinAnd(cond, new ConditionPlayerPledgeClass(pledgeClass)); } else if ("clanHall".equalsIgnoreCase(a.getNodeName())) { StringTokenizer st = new StringTokenizer(a.getNodeValue(), ","); ArrayList array = new ArrayList(st.countTokens()); while (st.hasMoreTokens()) { String item = st.nextToken().trim(); array.add(Integer.decode(getValue(item, null))); } cond = joinAnd(cond, new ConditionPlayerHasClanHall(array)); } else if ("fort".equalsIgnoreCase(a.getNodeName())) { int fort = Integer.decode(getValue(a.getNodeValue(), null)); cond = joinAnd(cond, new ConditionPlayerHasFort(fort)); } else if ("castle".equalsIgnoreCase(a.getNodeName())) { int castle = Integer.decode(getValue(a.getNodeValue(), null)); cond = joinAnd(cond, new ConditionPlayerHasCastle(castle)); } else if ("sex".equalsIgnoreCase(a.getNodeName())) { int sex = Integer.decode(getValue(a.getNodeValue(), null)); cond = joinAnd(cond, new ConditionPlayerSex(sex)); } else if ("flyMounted".equalsIgnoreCase(a.getNodeName())) { boolean val = Boolean.valueOf(a.getNodeValue()); cond = joinAnd(cond, new ConditionPlayerFlyMounted(val)); } else if ("vehicleMounted".equalsIgnoreCase(a.getNodeName())) { boolean val = Boolean.valueOf(a.getNodeValue()); cond = joinAnd(cond, new ConditionPlayerVehicleMounted(val)); } else if ("landingZone".equalsIgnoreCase(a.getNodeName())) { boolean val = Boolean.valueOf(a.getNodeValue()); cond = joinAnd(cond, new ConditionPlayerLandingZone(val)); } else if ("active_effect_id".equalsIgnoreCase(a.getNodeName())) { int effect_id = Integer.decode(getValue(a.getNodeValue(), template)); cond = joinAnd(cond, new ConditionPlayerActiveEffectId(effect_id)); } else if ("active_effect_id_lvl".equalsIgnoreCase(a.getNodeName())) { String val = getValue(a.getNodeValue(), template); int effect_id = Integer.decode(getValue(val.split(",")[0], template)); int effect_lvl = Integer.decode(getValue(val.split(",")[1], template)); cond = joinAnd(cond, new ConditionPlayerActiveEffectId(effect_id, effect_lvl)); } else if ("active_skill_id".equalsIgnoreCase(a.getNodeName())) { int skill_id = Integer.decode(getValue(a.getNodeValue(), template)); cond = joinAnd(cond, new ConditionPlayerActiveSkillId(skill_id)); } else if ("active_skill_id_lvl".equalsIgnoreCase(a.getNodeName())) { String val = getValue(a.getNodeValue(), template); int skill_id = Integer.decode(getValue(val.split(",")[0], template)); int skill_lvl = Integer.decode(getValue(val.split(",")[1], template)); cond = joinAnd(cond, new ConditionPlayerActiveSkillId(skill_id, skill_lvl)); } else if ("class_id_restriction".equalsIgnoreCase(a.getNodeName())) { StringTokenizer st = new StringTokenizer(a.getNodeValue(), ","); ArrayList array = new ArrayList(st.countTokens()); while (st.hasMoreTokens()) { String item = st.nextToken().trim(); array.add(Integer.decode(getValue(item, null))); } cond = joinAnd(cond, new ConditionPlayerClassIdRestriction(array)); } else if ("subclass".equalsIgnoreCase(a.getNodeName())) { boolean val = Boolean.valueOf(a.getNodeValue()); cond = joinAnd(cond, new ConditionPlayerSubclass(val)); } else if ("instanceId".equalsIgnoreCase(a.getNodeName())) { StringTokenizer st = new StringTokenizer(a.getNodeValue(), ","); ArrayList array = new ArrayList(st.countTokens()); while (st.hasMoreTokens()) { String item = st.nextToken().trim(); array.add(Integer.decode(getValue(item, null))); } cond = joinAnd(cond, new ConditionPlayerInstanceId(array)); } else if ("agathionId".equalsIgnoreCase(a.getNodeName())) { int agathionId = Integer.decode(a.getNodeValue()); cond = joinAnd(cond, new ConditionPlayerAgathionId(agathionId)); } else if ("cloakStatus".equalsIgnoreCase(a.getNodeName())) { int val = Integer.valueOf(a.getNodeValue()); cond = joinAnd(cond, new ConditionPlayerCloakStatus(val)); } else if ("hasPet".equalsIgnoreCase(a.getNodeName())) { StringTokenizer st = new StringTokenizer(a.getNodeValue(), ","); ArrayList array = new ArrayList(st.countTokens()); while (st.hasMoreTokens()) { String item = st.nextToken().trim(); array.add(Integer.decode(getValue(item, null))); } cond = joinAnd(cond, new ConditionPlayerHasPet(array)); } else if ("servitorNpcId".equalsIgnoreCase(a.getNodeName())) { StringTokenizer st = new StringTokenizer(a.getNodeValue(), ","); ArrayList array = new ArrayList(st.countTokens()); while (st.hasMoreTokens()) { String item = st.nextToken().trim(); array.add(Integer.decode(getValue(item, null))); } cond = joinAnd(cond, new ConditionPlayerServitorNpcId(array)); } else if ("npcIdRadius".equalsIgnoreCase(a.getNodeName())) { StringTokenizer st = new StringTokenizer(a.getNodeValue(), ","); int npcId = 0; int radius = 0; if (st.countTokens() > 1) { npcId = Integer.decode(getValue(st.nextToken().trim(), null)); radius = Integer.decode(getValue(st.nextToken().trim(), null)); } cond = joinAnd(cond, new ConditionPlayerRangeFromNpc(npcId, radius)); } else if ("canSweep".equalsIgnoreCase(a.getNodeName())) { cond = joinAnd(cond, new ConditionPlayerCanSweep(Boolean.valueOf(a.getNodeValue()))); } else if ("insideZoneId".equalsIgnoreCase(a.getNodeName())) { StringTokenizer st = new StringTokenizer(a.getNodeValue(), ","); ArrayList array = new ArrayList(st.countTokens()); while (st.hasMoreTokens()) { String item = st.nextToken().trim(); array.add(Integer.decode(getValue(item, null))); } cond = joinAnd(cond, new ConditionPlayerInsideZoneId(array)); } } if (forces[0] + forces[1] > 0) cond = joinAnd(cond, new ConditionForceBuff(forces)); if (cond == null) _log.severe("Unrecognized condition in " + _file); return cond; } protected Condition parseTargetCondition(Node n, Object template) { Condition cond = null; NamedNodeMap attrs = n.getAttributes(); for (int i = 0; i < attrs.getLength(); i++) { Node a = attrs.item(i); if ("aggro".equalsIgnoreCase(a.getNodeName())) { boolean val = Boolean.valueOf(a.getNodeValue()); cond = joinAnd(cond, new ConditionTargetAggro(val)); } else if ("siegezone".equalsIgnoreCase(a.getNodeName())) { int value = Integer.decode(getValue(a.getNodeValue(), null)); cond = joinAnd(cond, new ConditionSiegeZone(value, false)); } else if ("level".equalsIgnoreCase(a.getNodeName())) { int lvl = Integer.decode(getValue(a.getNodeValue(), template)); cond = joinAnd(cond, new ConditionTargetLevel(lvl)); } else if ("playable".equalsIgnoreCase(a.getNodeName())) { cond = joinAnd(cond, new ConditionTargetPlayable()); } else if ("class_id_restriction".equalsIgnoreCase(a.getNodeName())) { StringTokenizer st = new StringTokenizer(a.getNodeValue(), ","); ArrayList array = new ArrayList(st.countTokens()); while (st.hasMoreTokens()) { String item = st.nextToken().trim(); array.add(Integer.decode(getValue(item, null))); } cond = joinAnd(cond, new ConditionTargetClassIdRestriction(array)); } else if ("active_effect_id".equalsIgnoreCase(a.getNodeName())) { int effect_id = Integer.decode(getValue(a.getNodeValue(), template)); cond = joinAnd(cond, new ConditionTargetActiveEffectId(effect_id)); } else if ("active_effect_id_lvl".equalsIgnoreCase(a.getNodeName())) { String val = getValue(a.getNodeValue(), template); int effect_id = Integer.decode(getValue(val.split(",")[0], template)); int effect_lvl = Integer.decode(getValue(val.split(",")[1], template)); cond = joinAnd(cond, new ConditionTargetActiveEffectId(effect_id, effect_lvl)); } else if ("active_skill_id".equalsIgnoreCase(a.getNodeName())) { int skill_id = Integer.decode(getValue(a.getNodeValue(), template)); cond = joinAnd(cond, new ConditionTargetActiveSkillId(skill_id)); } else if ("active_skill_id_lvl".equalsIgnoreCase(a.getNodeName())) { String val = getValue(a.getNodeValue(), template); int skill_id = Integer.decode(getValue(val.split(",")[0], template)); int skill_lvl = Integer.decode(getValue(val.split(",")[1], template)); cond = joinAnd(cond, new ConditionTargetActiveSkillId(skill_id, skill_lvl)); } else if ("abnormal".equalsIgnoreCase(a.getNodeName())) { int abnormalId = Integer.decode(getValue(a.getNodeValue(), template)); cond = joinAnd(cond, new ConditionTargetAbnormal(abnormalId)); } else if("mindistance".equalsIgnoreCase(a.getNodeName())) { int distance = Integer.decode(getValue(a.getNodeValue(),null)); cond = joinAnd(cond, new ConditionMinDistance(distance*distance)); } // used for npc race else if ("race_id".equalsIgnoreCase(a.getNodeName())) { StringTokenizer st = new StringTokenizer(a.getNodeValue(), ","); ArrayList array = new ArrayList(st.countTokens()); while (st.hasMoreTokens()) { String item = st.nextToken().trim(); array.add(Integer.decode(getValue(item, null))); } cond = joinAnd(cond, new ConditionTargetRaceId(array)); } // used for pc race else if ("races".equalsIgnoreCase(a.getNodeName())) { final String[] racesVal = a.getNodeValue().split(","); final Race[] races = new Race[racesVal.length]; for (int r = 0; r < racesVal.length; r++) { if (racesVal[r] != null) { races[r] = Race.valueOf(racesVal[r]); } } cond = joinAnd(cond, new ConditionTargetRace(races)); } else if ("using".equalsIgnoreCase(a.getNodeName())) { int mask = 0; StringTokenizer st = new StringTokenizer(a.getNodeValue(), ","); while (st.hasMoreTokens()) { String item = st.nextToken().trim(); for (L2WeaponType wt : L2WeaponType.values()) { if (wt.toString().equals(item)) { mask |= wt.mask(); break; } } for (L2ArmorType at : L2ArmorType.values()) { if (at.toString().equals(item)) { mask |= at.mask(); break; } } } cond = joinAnd(cond, new ConditionTargetUsesWeaponKind(mask)); } else if ("npcId".equalsIgnoreCase(a.getNodeName())) { StringTokenizer st = new StringTokenizer(a.getNodeValue(), ","); ArrayList array = new ArrayList(st.countTokens()); while (st.hasMoreTokens()) { String item = st.nextToken().trim(); array.add(Integer.decode(getValue(item, null))); } cond = joinAnd(cond, new ConditionTargetNpcId(array)); } else if ("npcType".equalsIgnoreCase(a.getNodeName())) { String values = getValue(a.getNodeValue(), template).trim(); String[] valuesSplit = values.split(","); InstanceType[] types = new InstanceType[valuesSplit.length]; InstanceType type; for (int j = 0; j < valuesSplit.length; j++) { type = Enum.valueOf(InstanceType.class, valuesSplit[j]); if (type == null) throw new IllegalArgumentException("Instance type not recognized: "+valuesSplit[j]); types[j] = type; } cond = joinAnd(cond, new ConditionTargetNpcType(types)); } } if (cond == null) _log.severe("Unrecognized condition in " + _file); return cond; } protected Condition parseSkillCondition(Node n) { NamedNodeMap attrs = n.getAttributes(); Stats stat = Stats.valueOfXml(attrs.getNamedItem("stat").getNodeValue()); return new ConditionSkillStats(stat); } protected Condition parseUsingCondition(Node n) { Condition cond = null; NamedNodeMap attrs = n.getAttributes(); for (int i = 0; i < attrs.getLength(); i++) { Node a = attrs.item(i); if ("kind".equalsIgnoreCase(a.getNodeName())) { int mask = 0; StringTokenizer st = new StringTokenizer(a.getNodeValue(), ","); while (st.hasMoreTokens()) { int old = mask; String item = st.nextToken().trim(); if (ItemTable._weaponTypes.containsKey(item)) mask |= ItemTable._weaponTypes.get(item).mask(); if (ItemTable._armorTypes.containsKey(item)) mask |= ItemTable._armorTypes.get(item).mask(); if (old == mask) _log.info("[parseUsingCondition=\"kind\"] Unknown item type name: "+item); } cond = joinAnd(cond, new ConditionUsingItemType(mask)); } else if ("skill".equalsIgnoreCase(a.getNodeName())) { int id = Integer.parseInt(a.getNodeValue()); cond = joinAnd(cond, new ConditionUsingSkill(id)); } else if ("slotitem".equalsIgnoreCase(a.getNodeName())) { StringTokenizer st = new StringTokenizer(a.getNodeValue(), ";"); int id = Integer.parseInt(st.nextToken().trim()); int slot = Integer.parseInt(st.nextToken().trim()); int enchant = 0; if (st.hasMoreTokens()) enchant = Integer.parseInt(st.nextToken().trim()); cond = joinAnd(cond, new ConditionSlotItemId(slot, id, enchant)); } else if ("weaponChange".equalsIgnoreCase(a.getNodeName())) { boolean val = Boolean.valueOf(a.getNodeValue()); cond = joinAnd(cond, new ConditionChangeWeapon(val)); } } if (cond == null) _log.severe("Unrecognized condition in " + _file); return cond; } protected Condition parseGameCondition(Node n) { Condition cond = null; NamedNodeMap attrs = n.getAttributes(); for (int i = 0; i < attrs.getLength(); i++) { Node a = attrs.item(i); if ("skill".equalsIgnoreCase(a.getNodeName())) { boolean val = Boolean.valueOf(a.getNodeValue()); cond = joinAnd(cond, new ConditionWithSkill(val)); } if ("night".equalsIgnoreCase(a.getNodeName())) { boolean val = Boolean.valueOf(a.getNodeValue()); cond = joinAnd(cond, new ConditionGameTime(CheckGameTime.NIGHT, val)); } if ("chance".equalsIgnoreCase(a.getNodeName())) { int val = Integer.decode(getValue(a.getNodeValue(), null)); cond = joinAnd(cond, new ConditionGameChance(val)); } } if (cond == null) _log.severe("Unrecognized condition in " + _file); return cond; } protected void parseTable(Node n) { NamedNodeMap attrs = n.getAttributes(); String name = attrs.getNamedItem("name").getNodeValue(); if (name.charAt(0) != '#') throw new IllegalArgumentException("Table name must start with #"); StringTokenizer data = new StringTokenizer(n.getFirstChild().getNodeValue()); List array = new ArrayList(data.countTokens()); while (data.hasMoreTokens()) array.add(data.nextToken()); setTable(name, array.toArray(new String[array.size()])); } protected void parseBeanSet(Node n, StatsSet set, Integer level) { String name = n.getAttributes().getNamedItem("name").getNodeValue().trim(); String value = n.getAttributes().getNamedItem("val").getNodeValue().trim(); char ch = value.length() == 0 ? ' ' : value.charAt(0); if (ch == '#' || ch == '-' || Character.isDigit(ch)) set.set(name, String.valueOf(getValue(value, level))); else set.set(name, value); } protected void setExtractableSkillData(StatsSet set, String value) { set.set("capsuled_items_skill", value); } protected Lambda getLambda(Node n, Object template) { Node nval = n.getAttributes().getNamedItem("val"); if (nval != null) { String val = nval.getNodeValue(); if (val.charAt(0) == '#') { // table by level return new LambdaConst(Double.parseDouble(getTableValue(val))); } else if (val.charAt(0) == '$') { if (val.equalsIgnoreCase("$player_level")) return new LambdaStats(LambdaStats.StatsType.PLAYER_LEVEL); if (val.equalsIgnoreCase("$target_level")) return new LambdaStats(LambdaStats.StatsType.TARGET_LEVEL); if (val.equalsIgnoreCase("$player_max_hp")) return new LambdaStats(LambdaStats.StatsType.PLAYER_MAX_HP); if (val.equalsIgnoreCase("$player_max_mp")) return new LambdaStats(LambdaStats.StatsType.PLAYER_MAX_MP); // try to find value out of item fields StatsSet set = getStatsSet(); String field = set.getString(val.substring(1)); if (field != null) { return new LambdaConst(Double.parseDouble(getValue(field, template))); } // failed throw new IllegalArgumentException("Unknown value " + val); } else { return new LambdaConst(Double.parseDouble(val)); } } LambdaCalc calc = new LambdaCalc(); n = n.getFirstChild(); while (n != null && n.getNodeType() != Node.ELEMENT_NODE) n = n.getNextSibling(); if (n == null || !"val".equals(n.getNodeName())) throw new IllegalArgumentException("Value not specified"); for (n = n.getFirstChild(); n != null; n = n.getNextSibling()) { if (n.getNodeType() != Node.ELEMENT_NODE) continue; attachLambdaFunc(n, template, calc); } return calc; } protected String getValue(String value, Object template) { // is it a table? if (value.charAt(0) == '#') { if (template instanceof L2Skill) return getTableValue(value); else if (template instanceof Integer) return getTableValue(value, ((Integer) template).intValue()); else throw new IllegalStateException(); } return value; } protected Condition joinAnd(Condition cond, Condition c) { if (cond == null) return c; if (cond instanceof ConditionLogicAnd) { ((ConditionLogicAnd) cond).add(c); return cond; } ConditionLogicAnd and = new ConditionLogicAnd(); and.add(cond); and.add(c); return and; } }