/* * Copyright (C) 2004-2014 L2J Server * * This file is part of L2J Server. * * L2J Server is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J Server is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package com.l2jserver.gameserver.datatables; import java.sql.Connection; import java.sql.PreparedStatement; import java.sql.ResultSet; import java.sql.Statement; import java.util.ArrayList; import java.util.Collection; import java.util.HashMap; import java.util.List; import java.util.Map; import java.util.logging.Level; import java.util.logging.Logger; import com.l2jserver.L2DatabaseFactory; import com.l2jserver.gameserver.model.actor.L2Summon; public class SummonSkillsTable { private static Logger _log = Logger.getLogger(SummonSkillsTable.class.getName()); private final Map> _skillTrees = new HashMap<>(); protected SummonSkillsTable() { load(); } public void load() { _skillTrees.clear(); int npcId = 0; int count = 0; try (Connection con = L2DatabaseFactory.getInstance().getConnection(); Statement s = con.createStatement(); ResultSet rs = s.executeQuery("SELECT id FROM npc WHERE type IN ('L2Pet','L2BabyPet','L2SiegeSummon') ORDER BY id")) { Map map; try (PreparedStatement ps2 = con.prepareStatement("SELECT minLvl, skillId, skillLvl FROM pets_skills where templateId=? ORDER BY skillId, skillLvl")) { while (rs.next()) { map = new HashMap<>(); npcId = rs.getInt("id"); ps2.setInt(1, npcId); try (ResultSet skilltree = ps2.executeQuery()) { while (skilltree.next()) { int id = skilltree.getInt("skillId"); int lvl = skilltree.getInt("skillLvl"); map.put(SkillTable.getSkillHashCode(id, lvl + 1), new L2PetSkillLearn(id, lvl, skilltree.getInt("minLvl"))); } _skillTrees.put(npcId, map); } ps2.clearParameters(); count += map.size(); } } } catch (Exception e) { _log.log(Level.SEVERE, getClass().getSimpleName() + ": Error while creating pet skill tree (Pet ID " + npcId + "): " + e.getMessage(), e); } _log.info(getClass().getSimpleName() + ": Loaded " + count + " skills."); } public int getAvailableLevel(L2Summon cha, int skillId) { int lvl = 0; if (!_skillTrees.containsKey(cha.getId())) { _log.warning(getClass().getSimpleName() + ": Pet id " + cha.getId() + " does not have any skills assigned."); return lvl; } Collection skills = _skillTrees.get(cha.getId()).values(); for (L2PetSkillLearn temp : skills) { if (temp.getId() != skillId) { continue; } if (temp.getLevel() == 0) { if (cha.getLevel() < 70) { lvl = (cha.getLevel() / 10); if (lvl <= 0) { lvl = 1; } } else { lvl = (7 + ((cha.getLevel() - 70) / 5)); } // formula usable for skill that have 10 or more skill levels int maxLvl = SkillTable.getInstance().getMaxLevel(temp.getId()); if (lvl > maxLvl) { lvl = maxLvl; } break; } else if (temp.getMinLevel() <= cha.getLevel()) { if (temp.getLevel() > lvl) { lvl = temp.getLevel(); } } } return lvl; } public List getAvailableSkills(L2Summon cha) { List skillIds = new ArrayList<>(); if (!_skillTrees.containsKey(cha.getId())) { _log.warning(getClass().getSimpleName() + ": Pet id " + cha.getId() + " does not have any skills assigned."); return skillIds; } Collection skills = _skillTrees.get(cha.getId()).values(); for (L2PetSkillLearn temp : skills) { if (skillIds.contains(temp.getId())) { continue; } skillIds.add(temp.getId()); } return skillIds; } public static final class L2PetSkillLearn { private final int _id; private final int _level; private final int _minLevel; public L2PetSkillLearn(int id, int lvl, int minLvl) { _id = id; _level = lvl; _minLevel = minLvl; } public int getId() { return _id; } public int getLevel() { return _level; } public int getMinLevel() { return _minLevel; } } public static SummonSkillsTable getInstance() { return SingletonHolder._instance; } private static class SingletonHolder { protected static final SummonSkillsTable _instance = new SummonSkillsTable(); } }