/* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see . */ package com.l2jserver.gameserver.model; /** * Stats definition for each pet level * @author JIV * */ public class L2PetLevelData { private int _ownerExpTaken; private long _petMaxExp; private float _petMaxHP; private float _petMaxMP; private float _petPAtk; private float _petPDef; private float _petMAtk; private float _petMDef; private int _petMaxFeed; private int _petFeedBattle; private int _petFeedNormal; private float _petRegenHP; private float _petRegenMP; private short _petSoulShot; private short _petSpiritShot; // Max Exp public long getPetMaxExp() { return _petMaxExp; } public void setPetMaxExp(long pPetMaxExp) { _petMaxExp = pPetMaxExp; } public int getOwnerExpTaken() { return _ownerExpTaken; } public void setOwnerExpTaken(int pOwnerExpTaken) { _ownerExpTaken = pOwnerExpTaken; } // Max HP public float getPetMaxHP() { return _petMaxHP; } public void setPetMaxHP(float pPetMaxHP) { _petMaxHP = pPetMaxHP; } // Max Mp public float getPetMaxMP() { return _petMaxMP; } public void setPetMaxMP(float pPetMaxMP) { _petMaxMP = pPetMaxMP; } // PAtk public float getPetPAtk() { return _petPAtk; } public void setPetPAtk(float pPetPAtk) { _petPAtk = pPetPAtk; } // PDef public float getPetPDef() { return _petPDef; } public void setPetPDef(float pPetPDef) { _petPDef = pPetPDef; } // MAtk public float getPetMAtk() { return _petMAtk; } public void setPetMAtk(float pPetMAtk) { _petMAtk = pPetMAtk; } // MDef public float getPetMDef() { return _petMDef; } public void setPetMDef(float pPetMDef) { _petMDef = pPetMDef; } // MaxFeed public int getPetMaxFeed() { return _petMaxFeed; } public void setPetMaxFeed(int pPetMaxFeed) { _petMaxFeed = pPetMaxFeed; } // Normal Feed public int getPetFeedNormal() { return _petFeedNormal; } public void setPetFeedNormal(int pPetFeedNormal) { _petFeedNormal = pPetFeedNormal; } // Battle Feed public int getPetFeedBattle() { return _petFeedBattle; } public void setPetFeedBattle(int pPetFeedBattle) { _petFeedBattle = pPetFeedBattle; } // Regen HP public float getPetRegenHP() { return _petRegenHP; } public void setPetRegenHP(float pPetRegenHP) { _petRegenHP = pPetRegenHP; } // Regen MP public float getPetRegenMP() { return _petRegenMP; } public void setPetRegenMP(float pPetRegenMP) { _petRegenMP = pPetRegenMP; } /** * @return the _petSoulShot */ public short getPetSoulShot() { return _petSoulShot; } /** * @param soulShot the _petSoulShot to set */ public void setPetSoulShot(short soulShot) { _petSoulShot = soulShot; } /** * @return the _petSpiritShot */ public short getPetSpiritShot() { return _petSpiritShot; } /** * @param spiritShot the _petSpiritShot to set */ public void setPetSpiritShot(short spiritShot) { _petSpiritShot = spiritShot; } }