/*
* Copyright (C) 2004-2015 L2J Server
*
* This file is part of L2J Server.
*
* L2J Server is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
package com.l2jserver.gameserver.instancemanager;
import java.util.ArrayList;
import java.util.List;
import java.util.Map;
import java.util.concurrent.ConcurrentHashMap;
import java.util.logging.Level;
import java.util.logging.Logger;
import com.l2jserver.gameserver.GameTimeController;
import com.l2jserver.gameserver.model.L2Spawn;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.instance.L2RaidBossInstance;
/**
* @author godson
*/
public final class DayNightSpawnManager
{
private static Logger _log = Logger.getLogger(DayNightSpawnManager.class.getName());
private final List _dayCreatures = new ArrayList<>();
private final List _nightCreatures = new ArrayList<>();
private final Map _bosses = new ConcurrentHashMap<>();
// private static int _currentState; // 0 = Day, 1 = Night
public static DayNightSpawnManager getInstance()
{
return SingletonHolder._instance;
}
protected DayNightSpawnManager()
{
// Prevent external initialization.
}
public void addDayCreature(L2Spawn spawnDat)
{
_dayCreatures.add(spawnDat);
}
public void addNightCreature(L2Spawn spawnDat)
{
_nightCreatures.add(spawnDat);
}
/**
* Spawn Day Creatures, and Unspawn Night Creatures
*/
public void spawnDayCreatures()
{
spawnCreatures(_nightCreatures, _dayCreatures, "night", "day");
}
/**
* Spawn Night Creatures, and Unspawn Day Creatures
*/
public void spawnNightCreatures()
{
spawnCreatures(_dayCreatures, _nightCreatures, "day", "night");
}
/**
* Manage Spawn/Respawn
* @param unSpawnCreatures List with spawns must be unspawned
* @param spawnCreatures List with spawns must be spawned
* @param UnspawnLogInfo String for log info for unspawned L2NpcInstance
* @param SpawnLogInfo String for log info for spawned L2NpcInstance
*/
private void spawnCreatures(List unSpawnCreatures, List spawnCreatures, String UnspawnLogInfo, String SpawnLogInfo)
{
try
{
if (!unSpawnCreatures.isEmpty())
{
int i = 0;
for (L2Spawn spawn : unSpawnCreatures)
{
if (spawn == null)
{
continue;
}
spawn.stopRespawn();
L2Npc last = spawn.getLastSpawn();
if (last != null)
{
last.deleteMe();
i++;
}
}
_log.info("DayNightSpawnManager: Removed " + i + " " + UnspawnLogInfo + " creatures");
}
int i = 0;
for (L2Spawn spawnDat : spawnCreatures)
{
if (spawnDat == null)
{
continue;
}
spawnDat.startRespawn();
spawnDat.doSpawn();
i++;
}
_log.info("DayNightSpawnManager: Spawned " + i + " " + SpawnLogInfo + " creatures");
}
catch (Exception e)
{
_log.log(Level.WARNING, "Error while spawning creatures: " + e.getMessage(), e);
}
}
private void changeMode(int mode)
{
if (_nightCreatures.isEmpty() && _dayCreatures.isEmpty() && _bosses.isEmpty())
{
return;
}
switch (mode)
{
case 0:
spawnDayCreatures();
specialNightBoss(0);
break;
case 1:
spawnNightCreatures();
specialNightBoss(1);
break;
default:
_log.warning("DayNightSpawnManager: Wrong mode sent");
break;
}
}
public DayNightSpawnManager trim()
{
((ArrayList>) _nightCreatures).trimToSize();
((ArrayList>) _dayCreatures).trimToSize();
return this;
}
public void notifyChangeMode()
{
try
{
if (GameTimeController.getInstance().isNight())
{
changeMode(1);
}
else
{
changeMode(0);
}
}
catch (Exception e)
{
_log.log(Level.WARNING, "Error while notifyChangeMode(): " + e.getMessage(), e);
}
}
public void cleanUp()
{
_nightCreatures.clear();
_dayCreatures.clear();
_bosses.clear();
}
private void specialNightBoss(int mode)
{
try
{
L2RaidBossInstance boss;
for (L2Spawn spawn : _bosses.keySet())
{
boss = _bosses.get(spawn);
if ((boss == null) && (mode == 1))
{
boss = (L2RaidBossInstance) spawn.doSpawn();
RaidBossSpawnManager.getInstance().notifySpawnNightBoss(boss);
_bosses.put(spawn, boss);
continue;
}
if ((boss == null) && (mode == 0))
{
continue;
}
if ((boss != null) && (boss.getId() == 25328) && boss.getRaidStatus().equals(RaidBossSpawnManager.StatusEnum.ALIVE))
{
handleHellmans(boss, mode);
}
return;
}
}
catch (Exception e)
{
_log.log(Level.WARNING, "Error while specialNoghtBoss(): " + e.getMessage(), e);
}
}
private void handleHellmans(L2RaidBossInstance boss, int mode)
{
switch (mode)
{
case 0:
boss.deleteMe();
_log.info(getClass().getSimpleName() + ": Deleting Hellman raidboss");
break;
case 1:
if (!boss.isVisible())
{
boss.spawnMe();
}
_log.info(getClass().getSimpleName() + ": Spawning Hellman raidboss");
break;
}
}
public L2RaidBossInstance handleBoss(L2Spawn spawnDat)
{
if (_bosses.containsKey(spawnDat))
{
return _bosses.get(spawnDat);
}
if (GameTimeController.getInstance().isNight())
{
L2RaidBossInstance raidboss = (L2RaidBossInstance) spawnDat.doSpawn();
_bosses.put(spawnDat, raidboss);
return raidboss;
}
return null;
}
private static class SingletonHolder
{
protected static final DayNightSpawnManager _instance = new DayNightSpawnManager();
}
}