/* * Copyright (C) 2004-2015 L2J Server * * This file is part of L2J Server. * * L2J Server is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J Server is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package com.l2jserver.gameserver.instancemanager; import java.util.ArrayList; import java.util.List; import java.util.Map; import java.util.concurrent.ConcurrentHashMap; import java.util.logging.Level; import java.util.logging.Logger; import com.l2jserver.gameserver.GameTimeController; import com.l2jserver.gameserver.model.L2Spawn; import com.l2jserver.gameserver.model.actor.L2Npc; import com.l2jserver.gameserver.model.actor.instance.L2RaidBossInstance; /** * @author godson */ public final class DayNightSpawnManager { private static Logger _log = Logger.getLogger(DayNightSpawnManager.class.getName()); private final List _dayCreatures = new ArrayList<>(); private final List _nightCreatures = new ArrayList<>(); private final Map _bosses = new ConcurrentHashMap<>(); // private static int _currentState; // 0 = Day, 1 = Night public static DayNightSpawnManager getInstance() { return SingletonHolder._instance; } protected DayNightSpawnManager() { // Prevent external initialization. } public void addDayCreature(L2Spawn spawnDat) { _dayCreatures.add(spawnDat); } public void addNightCreature(L2Spawn spawnDat) { _nightCreatures.add(spawnDat); } /** * Spawn Day Creatures, and Unspawn Night Creatures */ public void spawnDayCreatures() { spawnCreatures(_nightCreatures, _dayCreatures, "night", "day"); } /** * Spawn Night Creatures, and Unspawn Day Creatures */ public void spawnNightCreatures() { spawnCreatures(_dayCreatures, _nightCreatures, "day", "night"); } /** * Manage Spawn/Respawn * @param unSpawnCreatures List with spawns must be unspawned * @param spawnCreatures List with spawns must be spawned * @param UnspawnLogInfo String for log info for unspawned L2NpcInstance * @param SpawnLogInfo String for log info for spawned L2NpcInstance */ private void spawnCreatures(List unSpawnCreatures, List spawnCreatures, String UnspawnLogInfo, String SpawnLogInfo) { try { if (!unSpawnCreatures.isEmpty()) { int i = 0; for (L2Spawn spawn : unSpawnCreatures) { if (spawn == null) { continue; } spawn.stopRespawn(); L2Npc last = spawn.getLastSpawn(); if (last != null) { last.deleteMe(); i++; } } _log.info("DayNightSpawnManager: Removed " + i + " " + UnspawnLogInfo + " creatures"); } int i = 0; for (L2Spawn spawnDat : spawnCreatures) { if (spawnDat == null) { continue; } spawnDat.startRespawn(); spawnDat.doSpawn(); i++; } _log.info("DayNightSpawnManager: Spawned " + i + " " + SpawnLogInfo + " creatures"); } catch (Exception e) { _log.log(Level.WARNING, "Error while spawning creatures: " + e.getMessage(), e); } } private void changeMode(int mode) { if (_nightCreatures.isEmpty() && _dayCreatures.isEmpty() && _bosses.isEmpty()) { return; } switch (mode) { case 0: spawnDayCreatures(); specialNightBoss(0); break; case 1: spawnNightCreatures(); specialNightBoss(1); break; default: _log.warning("DayNightSpawnManager: Wrong mode sent"); break; } } public DayNightSpawnManager trim() { ((ArrayList) _nightCreatures).trimToSize(); ((ArrayList) _dayCreatures).trimToSize(); return this; } public void notifyChangeMode() { try { if (GameTimeController.getInstance().isNight()) { changeMode(1); } else { changeMode(0); } } catch (Exception e) { _log.log(Level.WARNING, "Error while notifyChangeMode(): " + e.getMessage(), e); } } public void cleanUp() { _nightCreatures.clear(); _dayCreatures.clear(); _bosses.clear(); } private void specialNightBoss(int mode) { try { L2RaidBossInstance boss; for (L2Spawn spawn : _bosses.keySet()) { boss = _bosses.get(spawn); if ((boss == null) && (mode == 1)) { boss = (L2RaidBossInstance) spawn.doSpawn(); RaidBossSpawnManager.getInstance().notifySpawnNightBoss(boss); _bosses.put(spawn, boss); continue; } if ((boss == null) && (mode == 0)) { continue; } if ((boss != null) && (boss.getId() == 25328) && boss.getRaidStatus().equals(RaidBossSpawnManager.StatusEnum.ALIVE)) { handleHellmans(boss, mode); } return; } } catch (Exception e) { _log.log(Level.WARNING, "Error while specialNoghtBoss(): " + e.getMessage(), e); } } private void handleHellmans(L2RaidBossInstance boss, int mode) { switch (mode) { case 0: boss.deleteMe(); _log.info(getClass().getSimpleName() + ": Deleting Hellman raidboss"); break; case 1: if (!boss.isVisible()) { boss.spawnMe(); } _log.info(getClass().getSimpleName() + ": Spawning Hellman raidboss"); break; } } public L2RaidBossInstance handleBoss(L2Spawn spawnDat) { if (_bosses.containsKey(spawnDat)) { return _bosses.get(spawnDat); } if (GameTimeController.getInstance().isNight()) { L2RaidBossInstance raidboss = (L2RaidBossInstance) spawnDat.doSpawn(); _bosses.put(spawnDat, raidboss); return raidboss; } return null; } private static class SingletonHolder { protected static final DayNightSpawnManager _instance = new DayNightSpawnManager(); } }