/*
* Copyright (C) 2004-2015 L2J Server
*
* This file is part of L2J Server.
*
* L2J Server is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
package com.l2jserver.gameserver.instancemanager;
import java.sql.Connection;
import java.sql.ResultSet;
import java.sql.Statement;
import java.util.HashMap;
import java.util.Map;
import java.util.logging.Logger;
import com.l2jserver.Config;
import com.l2jserver.commons.database.pool.impl.ConnectionFactory;
import com.l2jserver.gameserver.model.L2Clan;
import com.l2jserver.gameserver.model.StatsSet;
import com.l2jserver.gameserver.model.actor.L2Character;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.entity.clanhall.ClanHallSiegeEngine;
import com.l2jserver.gameserver.model.entity.clanhall.SiegableHall;
import com.l2jserver.gameserver.model.zone.type.L2ClanHallZone;
import com.l2jserver.gameserver.network.SystemMessageId;
import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
/**
* @author BiggBoss
*/
public final class CHSiegeManager
{
private static final Logger _log = Logger.getLogger(CHSiegeManager.class.getName());
private static final String SQL_LOAD_HALLS = "SELECT * FROM siegable_clanhall";
private final Map _siegableHalls = new HashMap<>();
protected CHSiegeManager()
{
loadClanHalls();
}
private final void loadClanHalls()
{
try (Connection con = ConnectionFactory.getInstance().getConnection();
Statement s = con.createStatement();
ResultSet rs = s.executeQuery(SQL_LOAD_HALLS))
{
_siegableHalls.clear();
while (rs.next())
{
final int id = rs.getInt("clanHallId");
StatsSet set = new StatsSet();
set.set("id", id);
set.set("name", rs.getString("name"));
set.set("ownerId", rs.getInt("ownerId"));
set.set("desc", rs.getString("desc"));
set.set("location", rs.getString("location"));
set.set("nextSiege", rs.getLong("nextSiege"));
set.set("siegeLenght", rs.getLong("siegeLenght"));
set.set("scheduleConfig", rs.getString("schedule_config"));
SiegableHall hall = new SiegableHall(set);
_siegableHalls.put(id, hall);
ClanHallManager.addClanHall(hall);
}
_log.info(getClass().getSimpleName() + ": Loaded " + _siegableHalls.size() + " conquerable clan halls.");
}
catch (Exception e)
{
_log.warning("CHSiegeManager: Could not load siegable clan halls!:" + e.getMessage());
}
}
public Map getConquerableHalls()
{
return _siegableHalls;
}
public SiegableHall getSiegableHall(int clanHall)
{
return getConquerableHalls().get(clanHall);
}
public final SiegableHall getNearbyClanHall(L2Character activeChar)
{
return getNearbyClanHall(activeChar.getX(), activeChar.getY(), 10000);
}
public final SiegableHall getNearbyClanHall(int x, int y, int maxDist)
{
L2ClanHallZone zone = null;
for (Map.Entry ch : _siegableHalls.entrySet())
{
zone = ch.getValue().getZone();
if ((zone != null) && (zone.getDistanceToZone(x, y) < maxDist))
{
return ch.getValue();
}
}
return null;
}
public final ClanHallSiegeEngine getSiege(L2Character character)
{
SiegableHall hall = getNearbyClanHall(character);
if (hall == null)
{
return null;
}
return hall.getSiege();
}
public final void registerClan(L2Clan clan, SiegableHall hall, L2PcInstance player)
{
if (clan.getLevel() < Config.CHS_CLAN_MINLEVEL)
{
player.sendMessage("Only clans of level " + Config.CHS_CLAN_MINLEVEL + " or higher may register for a castle siege");
}
else if (hall.isWaitingBattle())
{
SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.DEADLINE_FOR_SIEGE_S1_PASSED);
sm.addString(hall.getName());
player.sendPacket(sm);
}
else if (hall.isInSiege())
{
player.sendPacket(SystemMessageId.NOT_SIEGE_REGISTRATION_TIME2);
}
else if (hall.getOwnerId() == clan.getId())
{
player.sendPacket(SystemMessageId.CLAN_THAT_OWNS_CASTLE_IS_AUTOMATICALLY_REGISTERED_DEFENDING);
}
else if ((clan.getCastleId() != 0) || (clan.getHideoutId() != 0))
{
player.sendPacket(SystemMessageId.CLAN_THAT_OWNS_CASTLE_CANNOT_PARTICIPATE_OTHER_SIEGE);
}
else if (hall.getSiege().checkIsAttacker(clan))
{
player.sendPacket(SystemMessageId.ALREADY_REQUESTED_SIEGE_BATTLE);
}
else if (isClanParticipating(clan))
{
player.sendPacket(SystemMessageId.APPLICATION_DENIED_BECAUSE_ALREADY_SUBMITTED_A_REQUEST_FOR_ANOTHER_SIEGE_BATTLE);
}
else if (hall.getSiege().getAttackers().size() >= Config.CHS_MAX_ATTACKERS)
{
player.sendPacket(SystemMessageId.ATTACKER_SIDE_FULL);
}
else
{
hall.addAttacker(clan);
}
}
public final void unRegisterClan(L2Clan clan, SiegableHall hall)
{
if (!hall.isRegistering())
{
return;
}
hall.removeAttacker(clan);
}
public final boolean isClanParticipating(L2Clan clan)
{
for (SiegableHall hall : getConquerableHalls().values())
{
if ((hall.getSiege() != null) && hall.getSiege().checkIsAttacker(clan))
{
return true;
}
}
return false;
}
public final void onServerShutDown()
{
for (SiegableHall hall : getConquerableHalls().values())
{
// Rainbow springs has his own attackers table
if ((hall.getId() == 62) || (hall.getSiege() == null))
{
continue;
}
hall.getSiege().saveAttackers();
}
}
public static CHSiegeManager getInstance()
{
return SingletonHolder._instance;
}
private static final class SingletonHolder
{
protected static final CHSiegeManager _instance = new CHSiegeManager();
}
}