/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see .
*/
package net.sf.l2j.gameserver.serverpackets;
import java.util.Vector;
import net.sf.l2j.gameserver.network.SystemMessageId;
/**
* This class ...
*
* @version $Revision: 1.18.2.5.2.8 $ $Date: 2005/04/05 19:41:08 $
*/
public final class SystemMessage extends L2GameServerPacket
{
// d d (d S/d d/d dd)
// |--------------> 0 - String 1-number 2-textref npcname (1000000-1002655) 3-textref itemname 4-textref skills 5-??
private static final int TYPE_ZONE_NAME = 7;
private static final int TYPE_SKILL_NAME = 4;
private static final int TYPE_ITEM_NAME = 3;
private static final int TYPE_NPC_NAME = 2;
private static final int TYPE_NUMBER = 1;
private static final int TYPE_TEXT = 0;
private static final String _S__7A_SYSTEMMESSAGE = "[S] 62 SystemMessage";
private int _messageId;
private Vector _types = new Vector();
private Vector