/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see .
*/
package net.sf.l2j.gameserver.serverpackets;
import java.util.Collection;
import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance.TimeStamp;
/**
*
* @author KenM
*/
public class SkillCoolTime extends L2GameServerPacket
{
public Collection _reuseTimeStamps;
public SkillCoolTime(L2PcInstance cha)
{
_reuseTimeStamps = cha.getReuseTimeStamps();
}
/**
* @see net.sf.l2j.gameserver.serverpackets.L2GameServerPacket#getType()
*/
@Override
public String getType()
{
return "[S] C7 SkillCoolTime";
}
/**
* @see net.sf.l2j.gameserver.serverpackets.L2GameServerPacket#writeImpl()
*/
@Override
protected void writeImpl()
{
writeC(0xc7);
writeD(_reuseTimeStamps.size()); // list size
for (TimeStamp ts : _reuseTimeStamps)
{
writeD(ts.getSkill());
writeD(0x00);
writeD((int) ts.getReuse() / 1000);
writeD((int) ts.getRemaining() / 1000);
}
}
}