/* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see . */ package net.sf.l2j.gameserver.serverpackets; import java.util.List; import java.util.logging.Logger; import javolution.util.FastList; import net.sf.l2j.Config; import net.sf.l2j.gameserver.model.ItemInfo; import net.sf.l2j.gameserver.model.L2ItemInstance; /** * * 37 // Packet Identifier
* 01 00 // Number of ItemInfo Trame of the Packet

* * 03 00 // Update type : 01-add, 02-modify, 03-remove
* 04 00 // Item Type 1 : 00-weapon/ring/earring/necklace, 01-armor/shield, 04-item/questitem/adena
* c6 37 50 40 // ObjectId
* cd 09 00 00 // ItemId
* 05 00 00 00 // Quantity
* 05 00 // Item Type 2 : 00-weapon, 01-shield/armor, 02-ring/earring/necklace, 03-questitem, 04-adena, 05-item
* 00 00 // Filler (always 0)
* 00 00 // Equipped : 00-No, 01-yes
* 00 00 // Slot : 0006-lr.ear, 0008-neck, 0030-lr.finger, 0040-head, 0100-l.hand, 0200-gloves, 0400-chest, 0800-pants, 1000-feet, 4000-r.hand, 8000-r.hand
* 00 00 // Enchant level (pet level shown in control item)
* 00 00 // Pet name exists or not shown in control item


* * * format h (hh dddhhhh hh) revision 377
* format h (hh dddhhhd hh) revision 415

* * @version $Revision: 1.3.2.2.2.4 $ $Date: 2005/03/27 15:29:39 $ * Rebuild 23.2.2006 by Advi */ public class InventoryUpdate extends L2GameServerPacket { private static Logger _log = Logger.getLogger(InventoryUpdate.class.getName()); private static final String _S__37_INVENTORYUPDATE = "[S] 21 InventoryUpdate"; private List _items; public InventoryUpdate() { _items = new FastList(); if (Config.DEBUG) { showDebug(); } } /** * @param items */ public InventoryUpdate(List items) { _items = items; if (Config.DEBUG) { showDebug(); } } public void addItem(L2ItemInstance item) { if (item != null) _items.add(new ItemInfo(item)); } public void addNewItem(L2ItemInstance item) { if (item != null) _items.add(new ItemInfo(item, 1)); } public void addModifiedItem(L2ItemInstance item) { if (item != null) _items.add(new ItemInfo(item, 2)); } public void addRemovedItem(L2ItemInstance item) { if (item != null) _items.add(new ItemInfo(item, 3)); } public void addItems(List items) { if (items != null) for (L2ItemInstance item : items) if (item != null) _items.add(new ItemInfo(item)); } private void showDebug() { for (ItemInfo item : _items) { _log.fine("oid:" + Integer.toHexString(item.getObjectId()) + " item:" + item.getItem().getName()+" last change:" + item.getChange()); } } @Override protected final void writeImpl() { writeC(0x21); int count = _items.size(); writeH(count); for (ItemInfo item : _items) { writeH(item.getChange()); // Update type : 01-add, 02-modify, 03-remove writeH(item.getItem().getType1()); // Item Type 1 : 00-weapon/ring/earring/necklace, 01-armor/shield, 04-item/questitem/adena writeD(item.getObjectId()); // ObjectId writeD(item.getItem().getItemId()); // ItemId writeD(item.getLocation()); // T1 writeD(item.getCount()); // Quantity writeH(item.getItem().getType2()); // Item Type 2 : 00-weapon, 01-shield/armor, 02-ring/earring/necklace, 03-questitem, 04-adena, 05-item writeH(item.getCustomType1()); // Filler (always 0) writeH(item.getEquipped()); // Equipped : 00-No, 01-yes writeD(item.getItem().getBodyPart()); // Slot : 0006-lr.ear, 0008-neck, 0030-lr.finger, 0040-head, 0100-l.hand, 0200-gloves, 0400-chest, 0800-pants, 1000-feet, 4000-r.hand, 8000-r.hand writeH(item.getEnchant()); // Enchant level (pet level shown in control item) writeH(item.getCustomType2()); // Pet name exists or not shown in control item writeD(item.getAugmentationBonus()); writeD(item.getMana()); // T1 writeD(item.getAttackAttrElement()); writeD(item.getAttackAttrElementVal()); writeD(item.getDefAttrFire()); writeD(item.getDefAttrWater()); writeD(item.getDefAttrWind()); writeD(item.getDefAttrEarth()); writeD(item.getDefAttrHoly()); writeD(item.getDefAttrUnholy()); } } /* (non-Javadoc) * @see net.sf.l2j.gameserver.serverpackets.ServerBasePacket#getType() */ @Override public String getType() { return _S__37_INVENTORYUPDATE; } }