/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see .
*/
package com.l2jserver.loginserver.network;
import java.nio.ByteBuffer;
import java.util.logging.Logger;
import org.mmocore.network.IPacketHandler;
import org.mmocore.network.ReceivablePacket;
import com.l2jserver.loginserver.network.L2LoginClient.LoginClientState;
import com.l2jserver.loginserver.network.clientpackets.AuthGameGuard;
import com.l2jserver.loginserver.network.clientpackets.RequestAuthLogin;
import com.l2jserver.loginserver.network.clientpackets.RequestServerList;
import com.l2jserver.loginserver.network.clientpackets.RequestServerLogin;
/**
* Handler for packets received by Login Server
*
* @author KenM
*/
public final class L2LoginPacketHandler implements IPacketHandler
{
protected static final Logger _log = Logger.getLogger(L2LoginPacketHandler.class.getName());
/**
* @see org.mmocore.network.IPacketHandler#handlePacket(java.nio.ByteBuffer, org.mmocore.network.MMOClient)
*/
@Override
public ReceivablePacket handlePacket(ByteBuffer buf, L2LoginClient client)
{
int opcode = buf.get() & 0xFF;
ReceivablePacket packet = null;
LoginClientState state = client.getState();
switch (state)
{
case CONNECTED:
switch (opcode)
{
case 0x07:
packet = new AuthGameGuard();
break;
default:
debugOpcode(opcode, state);
break;
}
break;
case AUTHED_GG:
switch (opcode)
{
case 0x00:
packet = new RequestAuthLogin();
break;
default:
debugOpcode(opcode, state);
break;
}
break;
case AUTHED_LOGIN:
switch (opcode)
{
case 0x02:
packet = new RequestServerLogin();
break;
case 0x05:
packet = new RequestServerList();
break;
default:
debugOpcode(opcode, state);
break;
}
break;
}
return packet;
}
private void debugOpcode(int opcode, LoginClientState state)
{
_log.info("Unknown Opcode: "+opcode+" for state: "+state.name());
}
}