/*
* $Header: MinionList.java, 25/10/2005 18:42:48 luisantonioa Exp $
*
* $Author: luisantonioa $
* $Date: 25/10/2005 18:42:48 $
* $Revision: 1 $
* $Log: MinionList.java,v $
* Revision 1 25/10/2005 18:42:48 luisantonioa
* Added copyright notice
*
*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see .
*/
package com.l2jserver.gameserver.util;
import java.util.List;
import java.util.Set;
import java.util.logging.Logger;
import com.l2jserver.Config;
import com.l2jserver.gameserver.datatables.NpcTable;
import com.l2jserver.gameserver.idfactory.IdFactory;
import com.l2jserver.gameserver.model.L2MinionData;
import com.l2jserver.gameserver.model.actor.instance.L2MinionInstance;
import com.l2jserver.gameserver.model.actor.instance.L2MonsterInstance;
import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;
import com.l2jserver.util.Rnd;
import javolution.util.FastList;
import javolution.util.FastMap;
import javolution.util.FastSet;
/**
* This class ...
*
* @version $Revision: 1.2 $ $Date: 2004/06/27 08:12:59 $
*/
public class MinionList
{
private static Logger _log = Logger.getLogger(L2MonsterInstance.class.getName());
/** List containing the current spawned minions for this L2MonsterInstance */
private final List minionReferences;
protected FastMap _respawnTasks = new FastMap().shared();
private final L2MonsterInstance master;
public MinionList(L2MonsterInstance pMaster)
{
minionReferences = new FastList();
master = pMaster;
}
public int countSpawnedMinions()
{
synchronized (minionReferences)
{
return minionReferences.size();
}
}
public int countSpawnedMinionsById(int minionId)
{
int count = 0;
synchronized (minionReferences)
{
for (L2MinionInstance minion : getSpawnedMinions())
{
if (minion.getNpcId() == minionId)
{
count++;
}
}
}
return count;
}
public boolean hasMinions()
{
return !getSpawnedMinions().isEmpty();
}
public List getSpawnedMinions()
{
return minionReferences;
}
public void addSpawnedMinion(L2MinionInstance minion)
{
synchronized (minionReferences)
{
minionReferences.add(minion);
}
}
public int lazyCountSpawnedMinionsGroups()
{
Set seenGroups = new FastSet();
for (L2MinionInstance minion : getSpawnedMinions())
{
if (minion == null)
continue;
seenGroups.add(minion.getNpcId());
}
return seenGroups.size();
}
public void removeSpawnedMinion(L2MinionInstance minion)
{
synchronized (minionReferences)
{
minionReferences.remove(minion);
}
}
public void moveMinionToRespawnList(L2MinionInstance minion)
{
Long current = System.currentTimeMillis();
synchronized (minionReferences)
{
minionReferences.remove(minion);
if (_respawnTasks.get(current) == null)
_respawnTasks.put(current, minion.getNpcId());
else
{
// nice AoE
for (int i = 1; i < 30; i++)
{
if (_respawnTasks.get(current + i) == null)
{
_respawnTasks.put(current + i, minion.getNpcId());
break;
}
}
}
}
}
public void clearRespawnList()
{
_respawnTasks.clear();
}
/**
* Manage respawning of minions for this RaidBoss.
*/
public void maintainMinions()
{
if (master == null || master.isAlikeDead())
return;
Long current = System.currentTimeMillis();
if (_respawnTasks != null)
for (long deathTime : _respawnTasks.keySet())
{
double delay = Config.RAID_MINION_RESPAWN_TIMER;
if ((current - deathTime) > delay)
{
spawnSingleMinion(_respawnTasks.get(deathTime), master.getInstanceId());
_respawnTasks.remove(deathTime);
}
}
}
/**
* Manage the spawn of all Minions of this RaidBoss.
*
* Actions :
* Get the Minion data of all Minions that must be spawn
* For each Minion type, spawn the amount of Minion needed
*
* @param player The L2PcInstance to attack
*
*/
public void spawnMinions()
{
if (master == null || master.isAlikeDead())
return;
List minions = master.getTemplate().getMinionData();
if (minions == null)
return;
synchronized (minionReferences)
{
int minionCount, minionId, minionsToSpawn;
for (L2MinionData minion : minions)
{
minionCount = minion.getAmount();
minionId = minion.getMinionId();
minionsToSpawn = minionCount - countSpawnedMinionsById(minionId);
for (int i = 0; i < minionsToSpawn; i++)
{
spawnSingleMinion(minionId, master.getInstanceId());
}
}
}
}
/**
* Init a Minion and add it in the world as a visible object.
*
* Actions :
* Get the template of the Minion to spawn
* Create and Init the Minion and generate its Identifier
* Set the Minion HP, MP and Heading
* Set the Minion leader to this RaidBoss
* Init the position of the Minion and add it in the world as a visible object
*
* @param minionid The I2NpcTemplate Identifier of the Minion to spawn
*
*/
public void spawnSingleMinion(int minionId, int instanceId)
{
// Get the template of the Minion to spawn
L2NpcTemplate minionTemplate = NpcTable.getInstance().getTemplate(minionId);
// Create and Init the Minion and generate its Identifier
L2MinionInstance monster = new L2MinionInstance(IdFactory.getInstance().getNextId(), minionTemplate);
// Set the Minion HP, MP and Heading
monster.setCurrentHpMp(monster.getMaxHp(), monster.getMaxMp());
monster.setHeading(master.getHeading());
// Set the Minion leader to this RaidBoss
monster.setLeader(master);
//move monster to masters instance
monster.setInstanceId(instanceId);
// Init the position of the Minion and add it in the world as a visible object
final int offset = 200;
final int minRadius = 30;
int newX = Rnd.get(minRadius * 2, offset * 2); // x
int newY = Rnd.get(newX, offset * 2); // distance
newY = (int)Math.sqrt(newY*newY - newX*newX); // y
if (newX > offset + minRadius)
newX = master.getX() + newX - offset;
else
newX = master.getX() - newX + minRadius;
if (newY > offset + minRadius)
newY = master.getY() + newY - offset;
else
newY = master.getY() - newY + minRadius;
monster.spawnMe(newX, newY, master.getZ());
if (Config.DEBUG)
_log.fine("Spawned minion template " + minionTemplate.npcId + " with objid: " + monster.getObjectId() + " to boss " + master.getObjectId() + " ,at: " + monster.getX() + " x, " + monster.getY() + " y, " + monster.getZ() + " z");
}
}