/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see .
*/
package net.sf.l2j.gameserver.serverpackets;
import java.util.List;
import java.util.logging.Logger;
import javolution.util.FastList;
import net.sf.l2j.Config;
import net.sf.l2j.gameserver.model.ItemInfo;
import net.sf.l2j.gameserver.model.L2ItemInstance;
/**
*
* 37 // Packet Identifier
* 01 00 // Number of ItemInfo Trame of the Packet
*
* 03 00 // Update type : 01-add, 02-modify, 03-remove
* 04 00 // Item Type 1 : 00-weapon/ring/earring/necklace, 01-armor/shield, 04-item/questitem/adena
* c6 37 50 40 // ObjectId
* cd 09 00 00 // ItemId
* 05 00 00 00 // Quantity
* 05 00 // Item Type 2 : 00-weapon, 01-shield/armor, 02-ring/earring/necklace, 03-questitem, 04-adena, 05-item
* 00 00 // Filler (always 0)
* 00 00 // Equipped : 00-No, 01-yes
* 00 00 // Slot : 0006-lr.ear, 0008-neck, 0030-lr.finger, 0040-head, 0100-l.hand, 0200-gloves, 0400-chest, 0800-pants, 1000-feet, 4000-r.hand, 8000-r.hand
* 00 00 // Enchant level (pet level shown in control item)
* 00 00 // Pet name exists or not shown in control item
*
*
* format h (hh dddhhhh hh) revision 377
* format h (hh dddhhhd hh) revision 415
*
* @version $Revision: 1.3.2.2.2.4 $ $Date: 2005/03/27 15:29:39 $
* Rebuild 23.2.2006 by Advi
*/
public class InventoryUpdate extends L2GameServerPacket
{
private static Logger _log = Logger.getLogger(InventoryUpdate.class.getName());
private static final String _S__37_INVENTORYUPDATE = "[S] 21 InventoryUpdate";
private List _items;
public InventoryUpdate()
{
_items = new FastList();
if (Config.DEBUG)
{
showDebug();
}
}
/**
* @param items
*/
public InventoryUpdate(List items)
{
_items = items;
if (Config.DEBUG)
{
showDebug();
}
}
public void addItem(L2ItemInstance item) { if (item != null) _items.add(new ItemInfo(item)); }
public void addNewItem(L2ItemInstance item) { if (item != null) _items.add(new ItemInfo(item, 1)); }
public void addModifiedItem(L2ItemInstance item) { if (item != null) _items.add(new ItemInfo(item, 2)); }
public void addRemovedItem(L2ItemInstance item) { if (item != null) _items.add(new ItemInfo(item, 3)); }
public void addItems(List items) { if (items != null) for (L2ItemInstance item : items) if (item != null) _items.add(new ItemInfo(item)); }
private void showDebug()
{
for (ItemInfo item : _items)
{
_log.fine("oid:" + Integer.toHexString(item.getObjectId()) +
" item:" + item.getItem().getName()+" last change:" + item.getChange());
}
}
@Override
protected final void writeImpl()
{
writeC(0x21);
int count = _items.size();
writeH(count);
for (ItemInfo item : _items)
{
writeH(item.getChange()); // Update type : 01-add, 02-modify, 03-remove
writeH(item.getItem().getType1()); // Item Type 1 : 00-weapon/ring/earring/necklace, 01-armor/shield, 04-item/questitem/adena
writeD(item.getObjectId()); // ObjectId
writeD(item.getItem().getItemId()); // ItemId
writeD(item.getLocation()); // T1
writeD(item.getCount()); // Quantity
writeH(item.getItem().getType2()); // Item Type 2 : 00-weapon, 01-shield/armor, 02-ring/earring/necklace, 03-questitem, 04-adena, 05-item
writeH(item.getCustomType1()); // Filler (always 0)
writeH(item.getEquipped()); // Equipped : 00-No, 01-yes
writeD(item.getItem().getBodyPart()); // Slot : 0006-lr.ear, 0008-neck, 0030-lr.finger, 0040-head, 0100-l.hand, 0200-gloves, 0400-chest, 0800-pants, 1000-feet, 4000-r.hand, 8000-r.hand
writeH(item.getEnchant()); // Enchant level (pet level shown in control item)
writeH(item.getCustomType2()); // Pet name exists or not shown in control item
writeD(item.getAugmentationBonus());
writeD(item.getMana());
// T1
writeD(item.getAttackAttrElement());
writeD(item.getAttackAttrElementVal());
writeD(item.getDefAttrFire());
writeD(item.getDefAttrWater());
writeD(item.getDefAttrWind());
writeD(item.getDefAttrEarth());
writeD(item.getDefAttrHoly());
writeD(item.getDefAttrUnholy());
}
}
/* (non-Javadoc)
* @see net.sf.l2j.gameserver.serverpackets.ServerBasePacket#getType()
*/
@Override
public String getType()
{
return _S__37_INVENTORYUPDATE;
}
}