/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see .
*/
package com.l2jserver.gameserver.instancemanager;
import gnu.trove.map.hash.TIntIntHashMap;
import gnu.trove.map.hash.TIntObjectHashMap;
import java.sql.Connection;
import java.sql.PreparedStatement;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.util.Date;
import java.util.Map;
import java.util.logging.Level;
import java.util.logging.Logger;
import javolution.util.FastMap;
import com.l2jserver.L2DatabaseFactory;
import com.l2jserver.gameserver.datatables.NpcTable;
import com.l2jserver.gameserver.model.L2Object;
import com.l2jserver.gameserver.model.Location;
import com.l2jserver.gameserver.model.StatsSet;
import com.l2jserver.gameserver.model.actor.L2Character;
import com.l2jserver.gameserver.model.actor.instance.L2GrandBossInstance;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.zone.type.L2BossZone;
import com.l2jserver.util.L2FastList;
/**
* @author DaRkRaGe
* Revised by Emperorc
*/
public class GrandBossManager
{
/* =========================================================
* This class handles all Grand Bosses:
*
* - 25333-25338 Anakazel
* - 29001 Queen Ant
* - 29006 Core
* - 29014 Orfen
* - 29019 Antharas
* - 29020 Baium
* - 29022 Zaken
* - 29028 Valakas
* - 29045 Frintezza
* - 29046-29047 Scarlet van Halisha
*
*
* It handles the saving of hp, mp, location, and status
* of all Grand Bosses. It also manages the zones associated
* with the Grand Bosses.
* NOTE: The current version does NOT spawn the Grand Bosses,
* it just stores and retrieves the values on reboot/startup,
* for AI scripts to utilize as needed.
*/
/**
* DELETE FROM grandboss_list
*/
private static final String DELETE_GRAND_BOSS_LIST = "DELETE FROM grandboss_list";
/**
* INSERT INTO grandboss_list (player_id,zone) VALUES (?,?)
*/
private static final String INSERT_GRAND_BOSS_LIST = "INSERT INTO grandboss_list (player_id,zone) VALUES (?,?)";
/**
* UPDATE grandboss_data set loc_x = ?, loc_y = ?, loc_z = ?, heading = ?, respawn_time = ?, currentHP = ?, currentMP = ?, status = ? where boss_id = ?
*/
private static final String UPDATE_GRAND_BOSS_DATA = "UPDATE grandboss_data set loc_x = ?, loc_y = ?, loc_z = ?, heading = ?, respawn_time = ?, currentHP = ?, currentMP = ?, status = ? where boss_id = ?";
private static final String UPDATE_GRAND_BOSS_DATA2 = "UPDATE grandboss_data set status = ? where boss_id = ?";
protected static Logger _log = Logger.getLogger(GrandBossManager.class.getName());
protected static Map _bosses;
protected static TIntObjectHashMap _storedInfo;
private TIntIntHashMap _bossStatus;
private L2FastList _zones;
public static GrandBossManager getInstance()
{
return SingletonHolder._instance;
}
protected GrandBossManager()
{
init();
}
private void init()
{
_zones = new L2FastList<>();
_bosses = new FastMap<>();
_storedInfo = new TIntObjectHashMap<>();
_bossStatus = new TIntIntHashMap();
Connection con = null;
try
{
con = L2DatabaseFactory.getInstance().getConnection();
PreparedStatement statement = con.prepareStatement("SELECT * from grandboss_data ORDER BY boss_id");
ResultSet rset = statement.executeQuery();
while (rset.next())
{
//Read all info from DB, and store it for AI to read and decide what to do
//faster than accessing DB in real time
StatsSet info = new StatsSet();
int bossId = rset.getInt("boss_id");
info.set("loc_x", rset.getInt("loc_x"));
info.set("loc_y", rset.getInt("loc_y"));
info.set("loc_z", rset.getInt("loc_z"));
info.set("heading", rset.getInt("heading"));
info.set("respawn_time", rset.getLong("respawn_time"));
double HP = rset.getDouble("currentHP"); //jython doesn't recognize doubles
int true_HP = (int) HP; //so use java's ability to type cast
info.set("currentHP", true_HP); //to convert double to int
double MP = rset.getDouble("currentMP");
int true_MP = (int) MP;
info.set("currentMP", true_MP);
int status = rset.getInt("status");
_bossStatus.put(bossId, status);
_storedInfo.put(bossId, info);
_log.info("GrandBossManager: " +NpcTable.getInstance().getTemplate(bossId).getName()+"(" +bossId+ ") status is "+ status+".");
if (status > 0)
_log.info("GrandBossManager: Next spawn date of " +NpcTable.getInstance().getTemplate(bossId).getName()+" is "+ new Date(info.getLong("respawn_time"))+".");
info = null;
}
_log.info("GrandBossManager: Loaded " + _storedInfo.size() + " Instances");
rset.close();
statement.close();
}
catch (SQLException e)
{
_log.log(Level.WARNING, "GrandBossManager: Could not load grandboss_data table: " + e.getMessage(), e);
}
catch (Exception e)
{
_log.log(Level.WARNING, "Error while initializing GrandBossManager: " + e.getMessage(), e);
}
finally
{
L2DatabaseFactory.close(con);
}
}
/**
* Zone Functions
*/
public void initZones()
{
Connection con = null;
FastMap> zones = new FastMap<>();
if (_zones == null)
{
_log.warning("GrandBossManager: Could not read Grand Boss zone data");
return;
}
for (L2BossZone zone : _zones)
{
if (zone == null)
continue;
zones.put(zone.getId(), new L2FastList());
}
try
{
con = L2DatabaseFactory.getInstance().getConnection();
PreparedStatement statement = con.prepareStatement("SELECT * from grandboss_list ORDER BY player_id");
ResultSet rset = statement.executeQuery();
while (rset.next())
{
int id = rset.getInt("player_id");
int zone_id = rset.getInt("zone");
zones.get(zone_id).add(id);
}
rset.close();
statement.close();
_log.info("GrandBossManager: Initialized " + _zones.size() + " Grand Boss Zones");
}
catch (SQLException e)
{
_log.log(Level.WARNING, "GrandBossManager: Could not load grandboss_list table: " + e.getMessage(), e);
}
catch (Exception e)
{
_log.log(Level.WARNING, "Error while initializing GrandBoss zones: " + e.getMessage(), e);
}
finally
{
L2DatabaseFactory.close(con);
}
for (L2BossZone zone : _zones)
{
if (zone == null)
continue;
zone.setAllowedPlayers(zones.get(zone.getId()));
}
zones.clear();
}
public void addZone(L2BossZone zone)
{
if (_zones != null)
{
_zones.add(zone);
}
}
public final L2BossZone getZone(L2Character character)
{
if (_zones != null)
{
for (L2BossZone temp : _zones)
{
if (temp.isCharacterInZone(character))
return temp;
}
}
return null;
}
public final L2BossZone getZone(Location loc)
{
return getZone(loc.getX(), loc.getY(), loc.getZ());
}
public final L2BossZone getZone(int x, int y, int z)
{
if (_zones != null)
{
for (L2BossZone temp : _zones)
{
if (temp.isInsideZone(x, y, z))
return temp;
}
}
return null;
}
public boolean checkIfInZone(String zoneType, L2Object obj)
{
L2BossZone temp = getZone(obj.getX(), obj.getY(), obj.getZ());
if (temp == null)
return false;
return temp.getName().equalsIgnoreCase(zoneType);
}
public boolean checkIfInZone(L2PcInstance player)
{
if (player == null)
return false;
L2BossZone temp = getZone(player.getX(), player.getY(), player.getZ());
if (temp == null)
return false;
return true;
}
public int getBossStatus(int bossId)
{
return _bossStatus.get(bossId);
}
public void setBossStatus(int bossId, int status)
{
_bossStatus.put(bossId, status);
_log.info(getClass().getSimpleName()+": Updated "+NpcTable.getInstance().getTemplate(bossId).getName()+"(" +bossId+ ") status to " +status);
updateDb(bossId, true);
}
/**
* Adds a L2GrandBossInstance to the list of bosses.
* @param boss
*/
public void addBoss(L2GrandBossInstance boss)
{
if (boss != null)
{
_bosses.put(boss.getNpcId(), boss);
}
}
public L2GrandBossInstance getBoss(int bossId)
{
return _bosses.get(bossId);
}
public StatsSet getStatsSet(int bossId)
{
return _storedInfo.get(bossId);
}
public void setStatsSet(int bossId, StatsSet info)
{
_storedInfo.put(bossId, info);
updateDb(bossId, false);
}
private void storeToDb()
{
Connection con = null;
try
{
con = L2DatabaseFactory.getInstance().getConnection();
PreparedStatement statement = con.prepareStatement(DELETE_GRAND_BOSS_LIST);
statement.executeUpdate();
statement.close();
statement = con.prepareStatement(INSERT_GRAND_BOSS_LIST);
for (L2BossZone zone : _zones)
{
if (zone == null)
continue;
Integer id = zone.getId();
L2FastList list = zone.getAllowedPlayers();
if (list == null || list.isEmpty())
continue;
for (Integer player : list)
{
statement.setInt(1, player);
statement.setInt(2, id);
statement.executeUpdate();
statement.clearParameters();
}
}
statement.close();
for (Integer bossId : _storedInfo.keys())
{
final L2GrandBossInstance boss = _bosses.get(bossId);
StatsSet info = _storedInfo.get(bossId);
if (boss == null || info == null)
{
statement = con.prepareStatement(UPDATE_GRAND_BOSS_DATA2);
statement.setInt(1, _bossStatus.get(bossId));
statement.setInt(2, bossId);
}
else
{
statement = con.prepareStatement(UPDATE_GRAND_BOSS_DATA);
statement.setInt(1, boss.getX());
statement.setInt(2, boss.getY());
statement.setInt(3, boss.getZ());
statement.setInt(4, boss.getHeading());
statement.setLong(5, info.getLong("respawn_time"));
double hp = boss.getCurrentHp();
double mp = boss.getCurrentMp();
if (boss.isDead())
{
hp = boss.getMaxHp();
mp = boss.getMaxMp();
}
statement.setDouble(6, hp);
statement.setDouble(7, mp);
statement.setInt(8, _bossStatus.get(bossId));
statement.setInt(9, bossId);
}
statement.executeUpdate();
statement.clearParameters();
statement.close();
}
}
catch (SQLException e)
{
_log.log(Level.WARNING, "GrandBossManager: Couldn't store grandbosses to database:" + e.getMessage(), e);
}
finally
{
L2DatabaseFactory.close(con);
}
}
private void updateDb(int bossId, boolean statusOnly)
{
Connection con = null;
try
{
con = L2DatabaseFactory.getInstance().getConnection();
PreparedStatement statement = null;
L2GrandBossInstance boss = _bosses.get(bossId);
StatsSet info = _storedInfo.get(bossId);
if (statusOnly || boss == null || info == null)
{
statement = con.prepareStatement(UPDATE_GRAND_BOSS_DATA2);
statement.setInt(1, _bossStatus.get(bossId));
statement.setInt(2, bossId);
}
else
{
statement = con.prepareStatement(UPDATE_GRAND_BOSS_DATA);
statement.setInt(1, boss.getX());
statement.setInt(2, boss.getY());
statement.setInt(3, boss.getZ());
statement.setInt(4, boss.getHeading());
statement.setLong(5, info.getLong("respawn_time"));
double hp = boss.getCurrentHp();
double mp = boss.getCurrentMp();
if (boss.isDead())
{
hp = boss.getMaxHp();
mp = boss.getMaxMp();
}
statement.setDouble(6, hp);
statement.setDouble(7, mp);
statement.setInt(8, _bossStatus.get(bossId));
statement.setInt(9, bossId);
}
statement.executeUpdate();
statement.close();
}
catch (SQLException e)
{
_log.log(Level.WARNING, "GrandBossManager: Couldn't update grandbosses to database:" + e.getMessage(), e);
}
finally
{
L2DatabaseFactory.close(con);
}
}
/**
* Saves all Grand Boss info and then clears all info from memory,
* including all schedules.
*/
public void cleanUp()
{
storeToDb();
_bosses.clear();
_storedInfo.clear();
_bossStatus.clear();
_zones.clear();
}
public L2FastList getZones()
{
return _zones;
}
private static class SingletonHolder
{
protected static final GrandBossManager _instance = new GrandBossManager();
}
}