/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see .
*/
package com.l2jserver.gameserver.handler;
import gnu.trove.map.hash.TIntObjectHashMap;
import com.l2jserver.gameserver.model.skills.L2SkillType;
/**
* This class ...
*
* @version $Revision: 1.1.4.4 $ $Date: 2005/04/03 15:55:06 $
*/
public class SkillHandler
{
private final TIntObjectHashMap _datatable;
public static SkillHandler getInstance()
{
return SingletonHolder._instance;
}
protected SkillHandler()
{
_datatable = new TIntObjectHashMap<>();
}
public void registerHandler(ISkillHandler handler)
{
L2SkillType[] types = handler.getSkillIds();
for (L2SkillType t : types)
{
_datatable.put(t.ordinal(), handler);
}
}
public ISkillHandler getHandler(L2SkillType skillType)
{
return _datatable.get(skillType.ordinal());
}
/**
* @return
*/
public int size()
{
return _datatable.size();
}
private static class SingletonHolder
{
protected static final SkillHandler _instance = new SkillHandler();
}
}