/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see .
*/
package com.l2jserver.gameserver.handler;
import java.util.Map;
import javolution.util.FastMap;
import com.l2jserver.gameserver.model.L2Object.InstanceType;
/**
* @author UnAfraid
*/
public class ActionShiftHandler
{
private final Map _actionsShift;
public static ActionShiftHandler getInstance()
{
return SingletonHolder._instance;
}
protected ActionShiftHandler()
{
_actionsShift = new FastMap<>();
}
public void registerHandler(IActionHandler handler)
{
_actionsShift.put(handler.getInstanceType(), handler);
}
public IActionHandler getHandler(InstanceType iType)
{
IActionHandler result = null;
for (InstanceType t = iType; t != null; t = t.getParent())
{
result = _actionsShift.get(t);
if (result != null)
break;
}
return result;
}
public int size()
{
return _actionsShift.size();
}
private static class SingletonHolder
{
protected static final ActionShiftHandler _instance = new ActionShiftHandler();
}
}