/* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see . */ package com.l2jserver.gameserver.skills.l2skills; import com.l2jserver.gameserver.datatables.NpcTable; import com.l2jserver.gameserver.idfactory.IdFactory; import com.l2jserver.gameserver.model.L2Object; import com.l2jserver.gameserver.model.L2Skill; import com.l2jserver.gameserver.model.actor.L2Character; import com.l2jserver.gameserver.model.actor.instance.L2DecoyInstance; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.templates.StatsSet; import com.l2jserver.gameserver.templates.chars.L2NpcTemplate; public class L2SkillDecoy extends L2Skill { private final int _npcId; private final int _summonTotalLifeTime; public L2SkillDecoy(StatsSet set) { super(set); _npcId = set.getInteger("npcId", 0); _summonTotalLifeTime= set.getInteger("summonTotalLifeTime", 20000); } @Override public void useSkill(L2Character caster, L2Object[] targets) { if (caster.isAlikeDead() || !(caster instanceof L2PcInstance)) return; if (_npcId == 0) return; final L2PcInstance activeChar = (L2PcInstance) caster; if (activeChar.inObserverMode()) return; if (activeChar.getPet() != null || activeChar.isMounted()) return; L2NpcTemplate DecoyTemplate = NpcTable.getInstance().getTemplate(_npcId); final L2DecoyInstance Decoy = new L2DecoyInstance(IdFactory.getInstance().getNextId(), DecoyTemplate, activeChar, this); Decoy.setCurrentHp(Decoy.getMaxHp()); Decoy.setCurrentMp(Decoy.getMaxMp()); Decoy.setHeading(activeChar.getHeading()); activeChar.setDecoy(Decoy); //L2World.getInstance().storeObject(Decoy); Decoy.spawnMe(activeChar.getX(), activeChar.getY(), activeChar.getZ()); } public final int getTotalLifeTime() { return _summonTotalLifeTime; } }