/* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see . */ package com.l2jserver.gameserver.network.serverpackets; /** * @author JIV * */ public class ExChangeNpcState extends L2GameServerPacket { public ExChangeNpcState(int objId, int state) { _objId = objId; _state = state; } private static final String _S__FE_BD__EXCHANGENPCSTATE = "[S] FE:BD ExChangeNpcState"; private int _objId; private int _state; @Override protected void writeImpl() { writeC(0xFE); writeH(0xBD); writeD(_objId); writeD(_state); } @Override public String getType() { return _S__FE_BD__EXCHANGENPCSTATE; } }