/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see .
*/
package com.l2jserver.gameserver.datatables;
import java.sql.Connection;
import java.sql.PreparedStatement;
import java.sql.ResultSet;
import java.sql.Statement;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.logging.Level;
import java.util.logging.Logger;
import com.l2jserver.Config;
import com.l2jserver.L2DatabaseFactory;
import com.l2jserver.gameserver.ThreadPoolManager;
import com.l2jserver.gameserver.communitybbs.Manager.ForumsBBSManager;
import com.l2jserver.gameserver.idfactory.IdFactory;
import com.l2jserver.gameserver.instancemanager.AuctionManager;
import com.l2jserver.gameserver.instancemanager.CHSiegeManager;
import com.l2jserver.gameserver.instancemanager.FortManager;
import com.l2jserver.gameserver.instancemanager.FortSiegeManager;
import com.l2jserver.gameserver.instancemanager.SiegeManager;
import com.l2jserver.gameserver.model.L2Clan;
import com.l2jserver.gameserver.model.L2ClanMember;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.entity.Auction;
import com.l2jserver.gameserver.model.entity.Fort;
import com.l2jserver.gameserver.model.entity.FortSiege;
import com.l2jserver.gameserver.model.entity.Siege;
import com.l2jserver.gameserver.model.entity.clanhall.SiegableHall;
import com.l2jserver.gameserver.network.SystemMessageId;
import com.l2jserver.gameserver.network.communityserver.CommunityServerThread;
import com.l2jserver.gameserver.network.communityserver.writepackets.WorldInfo;
import com.l2jserver.gameserver.network.serverpackets.ExBrExtraUserInfo;
import com.l2jserver.gameserver.network.serverpackets.PledgeShowInfoUpdate;
import com.l2jserver.gameserver.network.serverpackets.PledgeShowMemberListAll;
import com.l2jserver.gameserver.network.serverpackets.PledgeShowMemberListUpdate;
import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
import com.l2jserver.gameserver.network.serverpackets.UserInfo;
import com.l2jserver.gameserver.scripting.scriptengine.events.ClanWarEvent;
import com.l2jserver.gameserver.scripting.scriptengine.impl.L2Script.EventStage;
import com.l2jserver.gameserver.scripting.scriptengine.listeners.clan.ClanWarListener;
import com.l2jserver.gameserver.util.Util;
import com.l2jserver.util.L2FastList;
/**
* This class loads the clan related data.
*/
public class ClanTable
{
private static final Logger _log = Logger.getLogger(ClanTable.class.getName());
private static List clanWarListeners = new L2FastList<>(true);
private final Map _clans = new HashMap<>();
public L2Clan[] getClans()
{
return _clans.values().toArray(new L2Clan[_clans.size()]);
}
protected ClanTable()
{
// forums has to be loaded before clan data, because of last forum id used should have also memo included
if (Config.COMMUNITY_TYPE > 0)
{
ForumsBBSManager.getInstance().initRoot();
}
L2Clan clan;
// Count the clans
int clanCount = 0;
try (Connection con = L2DatabaseFactory.getInstance().getConnection();
Statement s = con.createStatement();
ResultSet rs = s.executeQuery("SELECT clan_id FROM clan_data"))
{
while (rs.next())
{
int clanId = rs.getInt("clan_id");
_clans.put(clanId, new L2Clan(clanId));
clan = getClan(clanId);
if (clan.getDissolvingExpiryTime() != 0)
{
scheduleRemoveClan(clan.getClanId());
}
clanCount++;
}
}
catch (Exception e)
{
_log.log(Level.SEVERE, "Error restoring ClanTable.", e);
}
_log.info("Restored " + clanCount + " clans from the database.");
allianceCheck();
restorewars();
}
/**
* @param clanId
* @return
*/
public L2Clan getClan(int clanId)
{
L2Clan clan = _clans.get(Integer.valueOf(clanId));
return clan;
}
public L2Clan getClanByName(String clanName)
{
for (L2Clan clan : getClans())
{
if (clan.getName().equalsIgnoreCase(clanName))
{
return clan;
}
}
return null;
}
/**
* Creates a new clan and store clan info to database
* @param player
* @param clanName
* @return NULL if clan with same name already exists
*/
public L2Clan createClan(L2PcInstance player, String clanName)
{
if (null == player)
{
return null;
}
if (Config.DEBUG)
{
_log.fine(player.getObjectId() + "(" + player.getName() + ") requested a clan creation.");
}
if (10 > player.getLevel())
{
player.sendPacket(SystemMessageId.YOU_DO_NOT_MEET_CRITERIA_IN_ORDER_TO_CREATE_A_CLAN);
return null;
}
if (0 != player.getClanId())
{
player.sendPacket(SystemMessageId.FAILED_TO_CREATE_CLAN);
return null;
}
if (System.currentTimeMillis() < player.getClanCreateExpiryTime())
{
player.sendPacket(SystemMessageId.YOU_MUST_WAIT_XX_DAYS_BEFORE_CREATING_A_NEW_CLAN);
return null;
}
if (!Util.isAlphaNumeric(clanName) || (2 > clanName.length()))
{
player.sendPacket(SystemMessageId.CLAN_NAME_INCORRECT);
return null;
}
if (16 < clanName.length())
{
player.sendPacket(SystemMessageId.CLAN_NAME_TOO_LONG);
return null;
}
if (null != getClanByName(clanName))
{
// clan name is already taken
SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.S1_ALREADY_EXISTS);
sm.addString(clanName);
player.sendPacket(sm);
sm = null;
return null;
}
L2Clan clan = new L2Clan(IdFactory.getInstance().getNextId(), clanName);
L2ClanMember leader = new L2ClanMember(clan, player);
clan.setLeader(leader);
leader.setPlayerInstance(player);
clan.store();
player.setClan(clan);
player.setPledgeClass(L2ClanMember.calculatePledgeClass(player));
player.setClanPrivileges(L2Clan.CP_ALL);
if (Config.DEBUG)
{
_log.fine("New clan created: " + clan.getClanId() + " " + clan.getName());
}
_clans.put(Integer.valueOf(clan.getClanId()), clan);
// should be update packet only
player.sendPacket(new PledgeShowInfoUpdate(clan));
player.sendPacket(new PledgeShowMemberListAll(clan, player));
player.sendPacket(new UserInfo(player));
player.sendPacket(new ExBrExtraUserInfo(player));
player.sendPacket(new PledgeShowMemberListUpdate(player));
player.sendPacket(SystemMessageId.CLAN_CREATED);
// notify CB server that a new Clan is created
CommunityServerThread.getInstance().sendPacket(new WorldInfo(null, clan, WorldInfo.TYPE_UPDATE_CLAN_DATA));
return clan;
}
public synchronized void destroyClan(int clanId)
{
L2Clan clan = getClan(clanId);
if (clan == null)
{
return;
}
clan.broadcastToOnlineMembers(SystemMessage.getSystemMessage(SystemMessageId.CLAN_HAS_DISPERSED));
int castleId = clan.getCastleId();
if (castleId == 0)
{
for (Siege siege : SiegeManager.getInstance().getSieges())
{
siege.removeSiegeClan(clan);
}
}
int fortId = clan.getFortId();
if (fortId == 0)
{
for (FortSiege siege : FortSiegeManager.getInstance().getSieges())
{
siege.removeSiegeClan(clan);
}
}
int hallId = clan.getHideoutId();
if (hallId == 0)
{
for (SiegableHall hall : CHSiegeManager.getInstance().getConquerableHalls().values())
{
hall.removeAttacker(clan);
}
}
Auction auction = AuctionManager.getInstance().getAuction(clan.getAuctionBiddedAt());
if (auction != null)
{
auction.cancelBid(clan.getClanId());
}
L2ClanMember leaderMember = clan.getLeader();
if (leaderMember == null)
{
clan.getWarehouse().destroyAllItems("ClanRemove", null, null);
}
else
{
clan.getWarehouse().destroyAllItems("ClanRemove", clan.getLeader().getPlayerInstance(), null);
}
for (L2ClanMember member : clan.getMembers())
{
clan.removeClanMember(member.getObjectId(), 0);
}
_clans.remove(clanId);
IdFactory.getInstance().releaseId(clanId);
try (Connection con = L2DatabaseFactory.getInstance().getConnection())
{
PreparedStatement statement = con.prepareStatement("DELETE FROM clan_data WHERE clan_id=?");
statement.setInt(1, clanId);
statement.execute();
statement.close();
statement = con.prepareStatement("DELETE FROM clan_privs WHERE clan_id=?");
statement.setInt(1, clanId);
statement.execute();
statement.close();
statement = con.prepareStatement("DELETE FROM clan_skills WHERE clan_id=?");
statement.setInt(1, clanId);
statement.execute();
statement.close();
statement = con.prepareStatement("DELETE FROM clan_subpledges WHERE clan_id=?");
statement.setInt(1, clanId);
statement.execute();
statement.close();
statement = con.prepareStatement("DELETE FROM clan_wars WHERE clan1=? OR clan2=?");
statement.setInt(1, clanId);
statement.setInt(2, clanId);
statement.execute();
statement.close();
statement = con.prepareStatement("DELETE FROM clan_notices WHERE clan_id=?");
statement.setInt(1, clanId);
statement.execute();
statement.close();
if (castleId != 0)
{
statement = con.prepareStatement("UPDATE castle SET taxPercent = 0 WHERE id = ?");
statement.setInt(1, castleId);
statement.execute();
statement.close();
}
if (fortId != 0)
{
Fort fort = FortManager.getInstance().getFortById(fortId);
if (fort != null)
{
L2Clan owner = fort.getOwnerClan();
if (clan == owner)
{
fort.removeOwner(true);
}
}
}
if (hallId != 0)
{
SiegableHall hall = CHSiegeManager.getInstance().getSiegableHall(hallId);
if ((hall != null) && (hall.getOwnerId() == clanId))
{
hall.free();
}
}
if (Config.DEBUG)
{
_log.fine("clan removed in db: " + clanId);
}
}
catch (Exception e)
{
_log.log(Level.SEVERE, "Error removing clan from DB.", e);
}
}
public void scheduleRemoveClan(final int clanId)
{
ThreadPoolManager.getInstance().scheduleGeneral(new Runnable()
{
@Override
public void run()
{
if (getClan(clanId) == null)
{
return;
}
if (getClan(clanId).getDissolvingExpiryTime() != 0)
{
destroyClan(clanId);
}
}
}, Math.max(getClan(clanId).getDissolvingExpiryTime() - System.currentTimeMillis(), 300000));
}
public boolean isAllyExists(String allyName)
{
for (L2Clan clan : getClans())
{
if ((clan.getAllyName() != null) && clan.getAllyName().equalsIgnoreCase(allyName))
{
return true;
}
}
return false;
}
public void storeclanswars(int clanId1, int clanId2)
{
L2Clan clan1 = ClanTable.getInstance().getClan(clanId1);
L2Clan clan2 = ClanTable.getInstance().getClan(clanId2);
if (!fireClanWarStartListeners(clan1, clan2))
{
return;
}
clan1.setEnemyClan(clan2);
clan2.setAttackerClan(clan1);
clan1.broadcastClanStatus();
clan2.broadcastClanStatus();
try (Connection con = L2DatabaseFactory.getInstance().getConnection();
PreparedStatement ps = con.prepareStatement("REPLACE INTO clan_wars (clan1, clan2, wantspeace1, wantspeace2) VALUES(?,?,?,?)"))
{
ps.setInt(1, clanId1);
ps.setInt(2, clanId2);
ps.setInt(3, 0);
ps.setInt(4, 0);
ps.execute();
}
catch (Exception e)
{
_log.log(Level.SEVERE, "Error storing clan wars data.", e);
}
// SystemMessage msg = SystemMessage.getSystemMessage(SystemMessageId.WAR_WITH_THE_S1_CLAN_HAS_BEGUN);
//
SystemMessage msg = SystemMessage.getSystemMessage(SystemMessageId.CLAN_WAR_DECLARED_AGAINST_S1_IF_KILLED_LOSE_LOW_EXP);
msg.addString(clan2.getName());
clan1.broadcastToOnlineMembers(msg);
// msg = SystemMessage.getSystemMessage(SystemMessageId.WAR_WITH_THE_S1_CLAN_HAS_BEGUN);
// msg.addString(clan1.getName());
// clan2.broadcastToOnlineMembers(msg);
// clan1 declared clan war.
msg = SystemMessage.getSystemMessage(SystemMessageId.CLAN_S1_DECLARED_WAR);
msg.addString(clan1.getName());
clan2.broadcastToOnlineMembers(msg);
}
public void deleteclanswars(int clanId1, int clanId2)
{
L2Clan clan1 = ClanTable.getInstance().getClan(clanId1);
L2Clan clan2 = ClanTable.getInstance().getClan(clanId2);
if (!fireClanWarEndListeners(clan1, clan2))
{
return;
}
clan1.deleteEnemyClan(clan2);
clan2.deleteAttackerClan(clan1);
clan1.broadcastClanStatus();
clan2.broadcastClanStatus();
// for(L2ClanMember player: clan1.getMembers())
// {
// if(player.getPlayerInstance()!=null)
// player.getPlayerInstance().setWantsPeace(0);
// }
// for(L2ClanMember player: clan2.getMembers())
// {
// if(player.getPlayerInstance()!=null)
// player.getPlayerInstance().setWantsPeace(0);
// }
try (Connection con = L2DatabaseFactory.getInstance().getConnection();
PreparedStatement ps = con.prepareStatement("DELETE FROM clan_wars WHERE clan1=? AND clan2=?"))
{
ps.setInt(1, clanId1);
ps.setInt(2, clanId2);
ps.execute();
}
catch (Exception e)
{
_log.log(Level.SEVERE, "Error removing clan wars data.", e);
}
// SystemMessage msg = SystemMessage.getSystemMessage(SystemMessageId.WAR_WITH_THE_S1_CLAN_HAS_ENDED);
SystemMessage msg = SystemMessage.getSystemMessage(SystemMessageId.WAR_AGAINST_S1_HAS_STOPPED);
msg.addString(clan2.getName());
clan1.broadcastToOnlineMembers(msg);
msg = SystemMessage.getSystemMessage(SystemMessageId.CLAN_S1_HAS_DECIDED_TO_STOP);
msg.addString(clan1.getName());
clan2.broadcastToOnlineMembers(msg);
// msg = SystemMessage.getSystemMessage(SystemMessageId.WAR_WITH_THE_S1_CLAN_HAS_ENDED);
// msg.addString(clan1.getName());
// clan2.broadcastToOnlineMembers(msg);
}
public void checkSurrender(L2Clan clan1, L2Clan clan2)
{
int count = 0;
for (L2ClanMember player : clan1.getMembers())
{
if ((player != null) && (player.getPlayerInstance().getWantsPeace() == 1))
{
count++;
}
}
if (count == (clan1.getMembers().length - 1))
{
if (!fireClanWarEndListeners(clan1, clan2))
{
return;
}
clan1.deleteEnemyClan(clan2);
clan2.deleteEnemyClan(clan1);
deleteclanswars(clan1.getClanId(), clan2.getClanId());
}
}
private void restorewars()
{
L2Clan clan1, clan2;
try (Connection con = L2DatabaseFactory.getInstance().getConnection();
Statement statement = con.createStatement();
ResultSet rset = statement.executeQuery("SELECT clan1, clan2 FROM clan_wars"))
{
while (rset.next())
{
clan1 = getClan(rset.getInt("clan1"));
clan2 = getClan(rset.getInt("clan2"));
if ((clan1 != null) && (clan2 != null))
{
clan1.setEnemyClan(rset.getInt("clan2"));
clan2.setAttackerClan(rset.getInt("clan1"));
}
else
{
_log.log(Level.WARNING, "[ClanTable]: restorewars one of clans is null clan1:" + clan1 + " clan2:" + clan2);
}
}
}
catch (Exception e)
{
_log.log(Level.SEVERE, "Error restoring clan wars data.", e);
}
}
/**
* Check for nonexistent alliances
*/
private void allianceCheck()
{
for (L2Clan clan : _clans.values())
{
int allyId = clan.getAllyId();
if ((allyId != 0) && (clan.getClanId() != allyId))
{
if (!_clans.containsKey(allyId))
{
clan.setAllyId(0);
clan.setAllyName(null);
clan.changeAllyCrest(0, true);
clan.updateClanInDB();
_log.info(getClass().getSimpleName() + ": Removed alliance from clan: " + clan);
}
}
}
}
public List getClanAllies(int allianceId)
{
final List clanAllies = new ArrayList<>();
if (allianceId != 0)
{
for (L2Clan clan : _clans.values())
{
if ((clan != null) && (clan.getAllyId() == allianceId))
{
clanAllies.add(clan);
}
}
}
return clanAllies;
}
public void storeClanScore()
{
for (L2Clan clan : _clans.values())
{
clan.updateClanScoreInDB();
}
}
/**
* Fires all the ClanWarListener.onWarStart() methods
* Returns true if the clan war is allowed
* @param clan1
* @param clan2
* @return
*/
private boolean fireClanWarStartListeners(L2Clan clan1, L2Clan clan2)
{
if (!clanWarListeners.isEmpty() && (clan1 != null) && (clan2 != null))
{
ClanWarEvent event = new ClanWarEvent();
event.setClan1(clan1);
event.setClan2(clan2);
event.setStage(EventStage.START);
for (ClanWarListener listener : clanWarListeners)
{
if (!listener.onWarStart(event))
{
return false;
}
}
}
return true;
}
/**
* Fires all the ClanWarListener.onWarEnd() methods
* Returns true if the clan war end is allowed
* @param clan1
* @param clan2
* @return
*/
private boolean fireClanWarEndListeners(L2Clan clan1, L2Clan clan2)
{
if (!clanWarListeners.isEmpty() && (clan1 != null) && (clan2 != null))
{
ClanWarEvent event = new ClanWarEvent();
event.setClan1(clan1);
event.setClan2(clan2);
event.setStage(EventStage.END);
for (ClanWarListener listener : clanWarListeners)
{
if (!listener.onWarEnd(event))
{
return false;
}
}
}
return true;
}
/**
* Adds a clan war listener
* @param listener
*/
public static void addClanWarListener(ClanWarListener listener)
{
if (!clanWarListeners.contains(listener))
{
clanWarListeners.add(listener);
}
}
/**
* Removes a clan war listener
* @param listener
*/
public static void removeClanWarListener(ClanWarListener listener)
{
clanWarListeners.remove(listener);
}
public static ClanTable getInstance()
{
return SingletonHolder._instance;
}
private static class SingletonHolder
{
protected static final ClanTable _instance = new ClanTable();
}
}