/* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see . */ package com.l2jserver.gameserver.handler; import gnu.trove.map.hash.TIntObjectHashMap; import com.l2jserver.gameserver.model.skills.L2SkillType; /** * This class ... * * @version $Revision: 1.1.4.4 $ $Date: 2005/04/03 15:55:06 $ */ public class SkillHandler { private final TIntObjectHashMap _datatable; public static SkillHandler getInstance() { return SingletonHolder._instance; } protected SkillHandler() { _datatable = new TIntObjectHashMap(); } public void registerHandler(ISkillHandler handler) { L2SkillType[] types = handler.getSkillIds(); for (L2SkillType t : types) { _datatable.put(t.ordinal(), handler); } } public ISkillHandler getHandler(L2SkillType skillType) { return _datatable.get(skillType.ordinal()); } /** * @return */ public int size() { return _datatable.size(); } private static class SingletonHolder { protected static final SkillHandler _instance = new SkillHandler(); } }