/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see .
*/
package com.l2jserver.gameserver.datatables;
import java.util.HashMap;
import java.util.Map;
import org.w3c.dom.Document;
import org.w3c.dom.NamedNodeMap;
import org.w3c.dom.Node;
import com.l2jserver.gameserver.engines.DocumentParser;
/**
* This class holds the Experience points for each level for players and pets.
* @author mrTJO
*/
public final class ExperienceTable extends DocumentParser
{
private final Map _expTable = new HashMap<>();
private byte MAX_LEVEL;
private byte MAX_PET_LEVEL;
protected ExperienceTable()
{
_expTable.clear();
parseDatapackFile("data/stats/experience.xml");
_log.info(getClass().getSimpleName() + ": Loaded " + _expTable.size() + " levels.");
_log.info(getClass().getSimpleName() + ": Max Player Level is: " + (MAX_LEVEL - 1));
_log.info(getClass().getSimpleName() + ": Max Pet Level is: " + (MAX_PET_LEVEL - 1));
}
@Override
protected void parseDocument(Document doc)
{
final Node table = doc.getFirstChild();
final NamedNodeMap tableAttr = table.getAttributes();
MAX_LEVEL = (byte) (Byte.parseByte(tableAttr.getNamedItem("maxLevel").getNodeValue()) + 1);
MAX_PET_LEVEL = (byte) (Byte.parseByte(tableAttr.getNamedItem("maxPetLevel").getNodeValue()) + 1);
NamedNodeMap attrs;
for (Node n = table.getFirstChild(); n != null; n = n.getNextSibling())
{
if ("experience".equals(n.getNodeName()))
{
attrs = n.getAttributes();
_expTable.put(parseInteger(attrs, "level"), parseLong(attrs, "tolevel"));
}
}
}
/**
* @param level the level required.
* @return the experience points required to reach the given level.
*/
public long getExpForLevel(int level)
{
return _expTable.get(level);
}
/**
* @return the maximum level acquirable by a player.
*/
public byte getMaxLevel()
{
return MAX_LEVEL;
}
/**
* @return the maximum level acquirable by a pet.
*/
public byte getMaxPetLevel()
{
return MAX_PET_LEVEL;
}
public static ExperienceTable getInstance()
{
return SingletonHolder._instance;
}
private static class SingletonHolder
{
protected static final ExperienceTable _instance = new ExperienceTable();
}
}