/* * Copyright (C) 2004-2015 L2J Server * * This file is part of L2J Server. * * L2J Server is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J Server is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package com.l2jserver.gameserver.network.serverpackets; import com.l2jserver.gameserver.model.actor.L2Character; /** * @author Kerberos */ public class VehicleStarted extends L2GameServerPacket { private final int _objectId; private final int _state; /** * @param boat * @param state */ public VehicleStarted(L2Character boat, int state) { _objectId = boat.getObjectId(); _state = state; } @Override protected void writeImpl() { writeC(0xC0); writeD(_objectId); writeD(_state); } }