/* * Copyright (C) 2004-2015 L2J Server * * This file is part of L2J Server. * * L2J Server is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J Server is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package com.l2jserver.gameserver.network.serverpackets; import com.l2jserver.gameserver.model.actor.L2Character; /** * Special Camera server packet implementation. * @author Zoey76 */ public class SpecialCamera extends L2GameServerPacket { private final int _id; private final int _force; private final int _angle1; private final int _angle2; private final int _time; private final int _duration; private final int _relYaw; private final int _relPitch; private final int _isWide; private final int _relAngle; private final int _unk; /** * Special Camera packet constructor. * @param creature the creature * @param force * @param angle1 * @param angle2 * @param time * @param range * @param duration * @param relYaw * @param relPitch * @param isWide * @param relAngle */ public SpecialCamera(L2Character creature, int force, int angle1, int angle2, int time, int range, int duration, int relYaw, int relPitch, int isWide, int relAngle) { this(creature, force, angle1, angle2, time, duration, range, relYaw, relPitch, isWide, relAngle, 0); } /** * Special Camera Ex packet constructor. * @param creature the creature * @param talker * @param force * @param angle1 * @param angle2 * @param time * @param duration * @param relYaw * @param relPitch * @param isWide * @param relAngle */ public SpecialCamera(L2Character creature, L2Character talker, int force, int angle1, int angle2, int time, int duration, int relYaw, int relPitch, int isWide, int relAngle) { this(creature, force, angle1, angle2, time, duration, 0, relYaw, relPitch, isWide, relAngle, 0); } /** * Special Camera 3 packet constructor. * @param creature the creature * @param force * @param angle1 * @param angle2 * @param time * @param range * @param duration * @param relYaw * @param relPitch * @param isWide * @param relAngle * @param unk unknown post-C4 parameter */ public SpecialCamera(L2Character creature, int force, int angle1, int angle2, int time, int range, int duration, int relYaw, int relPitch, int isWide, int relAngle, int unk) { _id = creature.getObjectId(); _force = force; _angle1 = angle1; _angle2 = angle2; _time = time; _duration = duration; _relYaw = relYaw; _relPitch = relPitch; _isWide = isWide; _relAngle = relAngle; _unk = unk; } @Override public void writeImpl() { writeC(0xD6); writeD(_id); writeD(_force); writeD(_angle1); writeD(_angle2); writeD(_time); writeD(_duration); writeD(_relYaw); writeD(_relPitch); writeD(_isWide); writeD(_relAngle); writeD(_unk); } }