/* * Copyright (C) 2004-2015 L2J Server * * This file is part of L2J Server. * * L2J Server is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J Server is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package com.l2jserver.gameserver.network.serverpackets; import com.l2jserver.gameserver.model.L2Object; import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; public final class SpawnItem extends L2GameServerPacket { private final int _objectId; private int _itemId; private final int _x, _y, _z; private int _stackable; private long _count; public SpawnItem(L2Object obj) { _objectId = obj.getObjectId(); _x = obj.getX(); _y = obj.getY(); _z = obj.getZ(); if (obj instanceof L2ItemInstance) { L2ItemInstance item = (L2ItemInstance) obj; _itemId = item.getDisplayId(); _stackable = item.isStackable() ? 0x01 : 0x00; _count = item.getCount(); } else { _itemId = obj.getPoly().getPolyId(); _stackable = 0; _count = 1; } } @Override protected final void writeImpl() { writeC(0x05); writeD(_objectId); writeD(_itemId); writeD(_x); writeD(_y); writeD(_z); // only show item count if it is a stackable item writeD(_stackable); writeQ(_count); writeD(0x00); // c2 writeD(0x00); // freya unk } }