/* * Copyright (C) 2004-2015 L2J Server * * This file is part of L2J Server. * * L2J Server is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J Server is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package com.l2jserver.gameserver.network.serverpackets; import com.l2jserver.gameserver.model.L2Clan; public class PledgeShowInfoUpdate extends L2GameServerPacket { private final L2Clan _clan; public PledgeShowInfoUpdate(L2Clan clan) { _clan = clan; } @Override protected final void writeImpl() { writeC(0x8E); // sending empty data so client will ask all the info in response ;) writeD(_clan.getId()); writeD(_clan.getCrestId()); writeD(_clan.getLevel()); // clan level writeD(_clan.getCastleId()); writeD(_clan.getHideoutId()); writeD(_clan.getFortId()); writeD(_clan.getRank()); writeD(_clan.getReputationScore()); // clan reputation score writeD(0x00); // ? writeD(0x00); // ? writeD(_clan.getAllyId()); writeS(_clan.getAllyName()); // c5 writeD(_clan.getAllyCrestId()); // c5 writeD(_clan.isAtWar() ? 1 : 0); // c5 } }