/* * Copyright (C) 2004-2015 L2J Server * * This file is part of L2J Server. * * L2J Server is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J Server is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package com.l2jserver.gameserver.network.serverpackets; import com.l2jserver.gameserver.model.actor.L2Summon; import com.l2jserver.gameserver.model.actor.instance.L2PetInstance; import com.l2jserver.gameserver.model.actor.instance.L2ServitorInstance; import com.l2jserver.gameserver.model.zone.ZoneId; public class PetInfo extends L2GameServerPacket { private final L2Summon _summon; private final int _x, _y, _z, _heading; private final boolean _isSummoned; private final int _val; private final int _mAtkSpd, _pAtkSpd; private final int _runSpd, _walkSpd; private final int _swimRunSpd, _swimWalkSpd; private final int _flyRunSpd, _flyWalkSpd; private final double _moveMultiplier; private final int _maxHp, _maxMp; private int _maxFed, _curFed; public PetInfo(L2Summon summon, int val) { _summon = summon; _isSummoned = summon.isShowSummonAnimation(); _x = summon.getX(); _y = summon.getY(); _z = summon.getZ(); _heading = summon.getHeading(); _mAtkSpd = summon.getMAtkSpd(); _pAtkSpd = summon.getPAtkSpd(); _moveMultiplier = summon.getMovementSpeedMultiplier(); _runSpd = (int) Math.round(summon.getRunSpeed() / _moveMultiplier); _walkSpd = (int) Math.round(summon.getWalkSpeed() / _moveMultiplier); _swimRunSpd = (int) Math.round(summon.getSwimRunSpeed() / _moveMultiplier); _swimWalkSpd = (int) Math.round(summon.getSwimWalkSpeed() / _moveMultiplier); _flyRunSpd = summon.isFlying() ? _runSpd : 0; _flyWalkSpd = summon.isFlying() ? _walkSpd : 0; _maxHp = summon.getMaxHp(); _maxMp = summon.getMaxMp(); _val = val; if (summon.isPet()) { final L2PetInstance pet = (L2PetInstance) _summon; _curFed = pet.getCurrentFed(); // how fed it is _maxFed = pet.getMaxFed(); // max fed it can be } else if (summon.isServitor()) { final L2ServitorInstance sum = (L2ServitorInstance) _summon; _curFed = sum.getLifeTimeRemaining(); _maxFed = sum.getLifeTime(); } } @Override protected final void writeImpl() { writeC(0xb2); writeD(_summon.getSummonType()); writeD(_summon.getObjectId()); writeD(_summon.getTemplate().getDisplayId() + 1000000); writeD(0); // 1=attackable writeD(_x); writeD(_y); writeD(_z); writeD(_heading); writeD(0); writeD(_mAtkSpd); writeD(_pAtkSpd); writeD(_runSpd); writeD(_walkSpd); writeD(_swimRunSpd); writeD(_swimWalkSpd); writeD(_flyRunSpd); writeD(_flyWalkSpd); writeD(_flyRunSpd); writeD(_flyWalkSpd); writeF(_moveMultiplier); writeF(_summon.getAttackSpeedMultiplier()); // attack speed multiplier writeF(_summon.getTemplate().getfCollisionRadius()); writeF(_summon.getTemplate().getfCollisionHeight()); writeD(_summon.getWeapon()); // right hand weapon writeD(_summon.getArmor()); // body armor writeD(0x00); // left hand weapon writeC(_summon.getOwner() != null ? 1 : 0); // when pet is dead and player exit game, pet doesn't show master name writeC(_summon.isRunning() ? 1 : 0); // running=1 (it is always 1, walking mode is calculated from multiplier) writeC(_summon.isInCombat() ? 1 : 0); // attacking 1=true writeC(_summon.isAlikeDead() ? 1 : 0); // dead 1=true writeC(_isSummoned ? 2 : _val); // 0=teleported 1=default 2=summoned writeD(-1); // High Five NPCString ID if (_summon.isPet()) { writeS(_summon.getName()); // Pet name. } else { writeS(_summon.getTemplate().isUsingServerSideName() ? _summon.getName() : ""); // Summon name. } writeD(-1); // High Five NPCString ID writeS(_summon.getTitle()); // owner name writeD(1); writeD(_summon.getPvpFlag()); // 0 = white,2= purpleblink, if its greater then karma = purple writeD(_summon.getKarma()); // karma writeD(_curFed); // how fed it is writeD(_maxFed); // max fed it can be writeD((int) _summon.getCurrentHp());// current hp writeD(_maxHp);// max hp writeD((int) _summon.getCurrentMp());// current mp writeD(_maxMp);// max mp writeD(_summon.getStat().getSp()); // sp writeD(_summon.getLevel());// lvl writeQ(_summon.getStat().getExp()); if (_summon.getExpForThisLevel() > _summon.getStat().getExp()) { writeQ(_summon.getStat().getExp());// 0% absolute value } else { writeQ(_summon.getExpForThisLevel());// 0% absolute value } writeQ(_summon.getExpForNextLevel());// 100% absoulte value writeD(_summon.isPet() ? _summon.getInventory().getTotalWeight() : 0);// weight writeD(_summon.getMaxLoad());// max weight it can carry writeD(_summon.getPAtk(null));// patk writeD(_summon.getPDef(null));// pdef writeD(_summon.getMAtk(null, null));// matk writeD(_summon.getMDef(null, null));// mdef writeD(_summon.getAccuracy());// accuracy writeD(_summon.getEvasionRate(null));// evasion writeD(_summon.getCriticalHit(null, null));// critical writeD((int) _summon.getMoveSpeed());// speed writeD(_summon.getPAtkSpd());// atkspeed writeD(_summon.getMAtkSpd());// casting speed writeD(_summon.getAbnormalVisualEffects());// c2 abnormal visual effect... bleed=1; poison=2; poison & bleed=3; flame=4; writeH(_summon.isMountable() ? 1 : 0);// c2 ride button writeC(_summon.isInsideZone(ZoneId.WATER) ? 1 : _summon.isFlying() ? 2 : 0); // c2 // Following all added in C4. writeH(0); // ?? writeC(_summon.getTeam().getId()); writeD(_summon.getSoulShotsPerHit()); // How many soulshots this servitor uses per hit writeD(_summon.getSpiritShotsPerHit()); // How many spiritshots this servitor uses per hit writeD(_summon.getFormId());// CT1.5 Pet form and skills writeD(_summon.getAbnormalVisualEffectSpecial()); } }