/* * Copyright (C) 2004-2015 L2J Server * * This file is part of L2J Server. * * L2J Server is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J Server is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package com.l2jserver.gameserver.network.serverpackets; import java.util.Collection; import com.l2jserver.gameserver.datatables.SkillData; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.skills.Skill; public class GMViewSkillInfo extends L2GameServerPacket { private final L2PcInstance _activeChar; private final Collection _skills; public GMViewSkillInfo(L2PcInstance cha) { _activeChar = cha; _skills = _activeChar.getAllSkills(); } @Override protected final void writeImpl() { writeC(0x97); writeS(_activeChar.getName()); writeD(_skills.size()); boolean isDisabled = (_activeChar.getClan() != null) ? (_activeChar.getClan().getReputationScore() < 0) : false; for (Skill skill : _skills) { writeD(skill.isPassive() ? 1 : 0); writeD(skill.getDisplayLevel()); writeD(skill.getDisplayId()); writeC(isDisabled && skill.isClanSkill() ? 1 : 0); writeC(SkillData.getInstance().isEnchantable(skill.getDisplayId()) ? 1 : 0); } } }