/* * Copyright (C) 2004-2015 L2J Server * * This file is part of L2J Server. * * L2J Server is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J Server is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package com.l2jserver.gameserver.network.serverpackets; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; /** * @author KenM */ public class ExDuelUpdateUserInfo extends L2GameServerPacket { private final L2PcInstance _activeChar; public ExDuelUpdateUserInfo(L2PcInstance cha) { _activeChar = cha; } @Override protected void writeImpl() { writeC(0xFE); writeH(0x50); writeS(_activeChar.getName()); writeD(_activeChar.getObjectId()); writeD(_activeChar.getClassId().getId()); writeD(_activeChar.getLevel()); writeD((int) _activeChar.getCurrentHp()); writeD(_activeChar.getMaxHp()); writeD((int) _activeChar.getCurrentMp()); writeD(_activeChar.getMaxMp()); writeD((int) _activeChar.getCurrentCp()); writeD(_activeChar.getMaxCp()); } }