/*
* Copyright (C) 2004-2015 L2J Server
*
* This file is part of L2J Server.
*
* L2J Server is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
package com.l2jserver.gameserver.network.serverpackets;
import java.util.List;
import com.l2jserver.gameserver.model.Location;
/**
* Format: (ch) d[ddddd]
* @author -Wooden-
*/
public class ExCursedWeaponLocation extends L2GameServerPacket
{
private final List _cursedWeaponInfo;
public ExCursedWeaponLocation(List cursedWeaponInfo)
{
_cursedWeaponInfo = cursedWeaponInfo;
}
@Override
protected void writeImpl()
{
writeC(0xfe);
writeH(0x47);
if (!_cursedWeaponInfo.isEmpty())
{
writeD(_cursedWeaponInfo.size());
for (CursedWeaponInfo w : _cursedWeaponInfo)
{
writeD(w.id);
writeD(w.activated);
writeD(w.pos.getX());
writeD(w.pos.getY());
writeD(w.pos.getZ());
}
}
else
{
writeD(0);
writeD(0);
}
}
public static class CursedWeaponInfo
{
public Location pos;
public int id;
public int activated; // 0 - not activated ? 1 - activated
public CursedWeaponInfo(Location p, int ID, int status)
{
pos = p;
id = ID;
activated = status;
}
}
}