/* * Copyright (C) 2004-2015 L2J Server * * This file is part of L2J Server. * * L2J Server is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J Server is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package com.l2jserver.gameserver.network.serverpackets; import java.util.List; import com.l2jserver.gameserver.model.Location; /** * Format: (ch) d[ddddd] * @author -Wooden- */ public class ExCursedWeaponLocation extends L2GameServerPacket { private final List _cursedWeaponInfo; public ExCursedWeaponLocation(List cursedWeaponInfo) { _cursedWeaponInfo = cursedWeaponInfo; } @Override protected void writeImpl() { writeC(0xfe); writeH(0x47); if (!_cursedWeaponInfo.isEmpty()) { writeD(_cursedWeaponInfo.size()); for (CursedWeaponInfo w : _cursedWeaponInfo) { writeD(w.id); writeD(w.activated); writeD(w.pos.getX()); writeD(w.pos.getY()); writeD(w.pos.getZ()); } } else { writeD(0); writeD(0); } } public static class CursedWeaponInfo { public Location pos; public int id; public int activated; // 0 - not activated ? 1 - activated public CursedWeaponInfo(Location p, int ID, int status) { pos = p; id = ID; activated = status; } } }