/* * Copyright (C) 2004-2015 L2J Server * * This file is part of L2J Server. * * L2J Server is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J Server is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package com.l2jserver.gameserver.network.serverpackets; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; /** * @author mrTJO */ public class ExCubeGameAddPlayer extends L2GameServerPacket { L2PcInstance _player; boolean _isRedTeam; /** * Add Player To Minigame Waiting List * @param player Player Instance * @param isRedTeam Is Player from Red Team? */ public ExCubeGameAddPlayer(L2PcInstance player, boolean isRedTeam) { _player = player; _isRedTeam = isRedTeam; } @Override protected void writeImpl() { writeC(0xfe); writeH(0x97); writeD(0x01); writeD(0xffffffff); writeD(_isRedTeam ? 0x01 : 0x00); writeD(_player.getObjectId()); writeS(_player.getName()); } }