/* * Copyright (C) 2004-2015 L2J Server * * This file is part of L2J Server. * * L2J Server is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J Server is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package com.l2jserver.gameserver.network.clientpackets; import java.util.Arrays; import com.l2jserver.Config; import com.l2jserver.gameserver.model.PcCondOverride; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.items.L2EtcItem; import com.l2jserver.gameserver.model.items.L2Item; import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; import com.l2jserver.gameserver.network.SystemMessageId; import com.l2jserver.gameserver.network.serverpackets.InventoryUpdate; import com.l2jserver.gameserver.network.serverpackets.SystemMessage; /** * @author Zoey76 */ public class RequestUnEquipItem extends L2GameClientPacket { private static final String _C__16_REQUESTUNEQUIPITEM = "[C] 16 RequestUnequipItem"; private int _slot; /** * Packet type id 0x16 format: cd */ @Override protected void readImpl() { _slot = readD(); } @Override protected void runImpl() { if (Config.DEBUG) { _log.fine("Request unequip slot " + _slot); } final L2PcInstance activeChar = getClient().getActiveChar(); if (activeChar == null) { return; } final L2ItemInstance item = activeChar.getInventory().getPaperdollItemByL2ItemId(_slot); // Wear-items are not to be unequipped. if (item == null) { return; } // The English system message say weapon, but it's applied to any equipped item. if (activeChar.isAttackingNow() || activeChar.isCastingNow() || activeChar.isCastingSimultaneouslyNow()) { activeChar.sendPacket(SystemMessageId.CANNOT_CHANGE_WEAPON_DURING_AN_ATTACK); return; } // Arrows and bolts. if ((_slot == L2Item.SLOT_L_HAND) && (item.getItem() instanceof L2EtcItem)) { return; } // Prevent of unequipping a cursed weapon. if ((_slot == L2Item.SLOT_LR_HAND) && (activeChar.isCursedWeaponEquipped() || activeChar.isCombatFlagEquipped())) { return; } // Prevent player from unequipping items in special conditions. if (activeChar.isStunned() || activeChar.isSleeping() || activeChar.isParalyzed() || activeChar.isAlikeDead()) { return; } if (!activeChar.getInventory().canManipulateWithItemId(item.getId())) { activeChar.sendPacket(SystemMessageId.ITEM_CANNOT_BE_TAKEN_OFF); return; } if (item.isWeapon() && item.getWeaponItem().isForceEquip() && !activeChar.canOverrideCond(PcCondOverride.ITEM_CONDITIONS)) { activeChar.sendPacket(SystemMessageId.ITEM_CANNOT_BE_TAKEN_OFF); return; } final L2ItemInstance[] unequipped = activeChar.getInventory().unEquipItemInBodySlotAndRecord(_slot); activeChar.broadcastUserInfo(); // This can be 0 if the user pressed the right mouse button twice very fast. if (unequipped.length > 0) { SystemMessage sm = null; if (unequipped[0].getEnchantLevel() > 0) { sm = SystemMessage.getSystemMessage(SystemMessageId.EQUIPMENT_S1_S2_REMOVED); sm.addInt(unequipped[0].getEnchantLevel()); } else { sm = SystemMessage.getSystemMessage(SystemMessageId.S1_DISARMED); } sm.addItemName(unequipped[0]); activeChar.sendPacket(sm); InventoryUpdate iu = new InventoryUpdate(); iu.addItems(Arrays.asList(unequipped)); activeChar.sendPacket(iu); } } @Override public String getType() { return _C__16_REQUESTUNEQUIPITEM; } }