/* * Copyright (C) 2004-2015 L2J Server * * This file is part of L2J Server. * * L2J Server is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J Server is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package com.l2jserver.gameserver.network.clientpackets; import com.l2jserver.gameserver.data.xml.impl.EnchantSkillGroupsData; import com.l2jserver.gameserver.model.L2EnchantSkillLearn; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.network.serverpackets.ExEnchantSkillInfoDetail; /** * Format (ch) ddd c: (id) 0xD0 h: (subid) 0x31 d: type d: skill id d: skill lvl * @author -Wooden- */ public final class RequestExEnchantSkillInfoDetail extends L2GameClientPacket { private static final String _C_D0_46_REQUESTEXENCHANTSKILLINFO = "[C] D0:46 RequestExEnchantSkillInfoDetail"; private int _type; private int _skillId; private int _skillLvl; @Override protected void readImpl() { _type = readD(); _skillId = readD(); _skillLvl = readD(); } @Override protected void runImpl() { if ((_skillId <= 0) || (_skillLvl <= 0)) { return; } L2PcInstance activeChar = getClient().getActiveChar(); if (activeChar == null) { return; } int reqSkillLvl = -2; if ((_type == 0) || (_type == 1)) { reqSkillLvl = _skillLvl - 1; // enchant } else if (_type == 2) { reqSkillLvl = _skillLvl + 1; // untrain } else if (_type == 3) { reqSkillLvl = _skillLvl; // change route } int playerSkillLvl = activeChar.getSkillLevel(_skillId); // dont have such skill if (playerSkillLvl == -1) { return; } // if reqlvl is 100,200,.. check base skill lvl enchant if ((reqSkillLvl % 100) == 0) { L2EnchantSkillLearn esl = EnchantSkillGroupsData.getInstance().getSkillEnchantmentBySkillId(_skillId); if (esl != null) { // if player dont have min level to enchant if (playerSkillLvl != esl.getBaseLevel()) { return; } } // enchant data dont exist? else { return; } } else if (playerSkillLvl != reqSkillLvl) { // change route is different skill lvl but same enchant if ((_type == 3) && ((playerSkillLvl % 100) != (_skillLvl % 100))) { return; } } // send skill enchantment detail ExEnchantSkillInfoDetail esd = new ExEnchantSkillInfoDetail(_type, _skillId, _skillLvl, activeChar); activeChar.sendPacket(esd); } @Override public String getType() { return _C_D0_46_REQUESTEXENCHANTSKILLINFO; } }