/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see .
*/
package com.l2jserver.gameserver.model.actor;
import java.util.Collection;
import com.l2jserver.gameserver.model.L2ItemInstance;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.network.serverpackets.CharInfo;
import com.l2jserver.gameserver.taskmanager.DecayTaskManager;
import com.l2jserver.gameserver.templates.chars.L2CharTemplate;
import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;
import com.l2jserver.gameserver.templates.item.L2Weapon;
public abstract class L2Decoy extends L2Character
{
private L2PcInstance _owner;
public L2Decoy(int objectId, L2CharTemplate template, L2PcInstance owner)
{
super(objectId, template);
setInstanceType(InstanceType.L2Decoy);
_owner = owner;
setXYZInvisible(owner.getX(), owner.getY(), owner.getZ());
setIsInvul(false);
}
@Override
public void onSpawn()
{
super.onSpawn();
this.getOwner().sendPacket(new CharInfo(this));
}
@Override
public void updateAbnormalEffect()
{
Collection plrs = getKnownList().getKnownPlayers().values();
//synchronized (getKnownList().getKnownPlayers())
{
for (L2PcInstance player : plrs)
{
if (player != null)
player.sendPacket(new CharInfo(this));
}
}
}
public void stopDecay()
{
DecayTaskManager.getInstance().cancelDecayTask(this);
}
@Override
public void onDecay()
{
deleteMe(_owner);
}
@Override
public boolean isAutoAttackable(L2Character attacker)
{
return _owner.isAutoAttackable(attacker);
}
@Override
public L2ItemInstance getActiveWeaponInstance()
{
return null;
}
@Override
public L2Weapon getActiveWeaponItem()
{
return null;
}
@Override
public L2ItemInstance getSecondaryWeaponInstance()
{
return null;
}
@Override
public L2Weapon getSecondaryWeaponItem()
{
return null;
}
public final int getNpcId()
{
return getTemplate().npcId;
}
@Override
public int getLevel()
{
return getTemplate().level;
}
public void deleteMe(L2PcInstance owner)
{
decayMe();
getKnownList().removeAllKnownObjects();
owner.setDecoy(null);
}
public synchronized void unSummon(L2PcInstance owner)
{
if (isVisible() && !isDead())
{
if (getWorldRegion() != null)
getWorldRegion().removeFromZones(this);
owner.setDecoy(null);
decayMe();
getKnownList().removeAllKnownObjects();
}
}
public final L2PcInstance getOwner()
{
return _owner;
}
@Override
public L2PcInstance getActingPlayer()
{
return _owner;
}
@Override
public L2NpcTemplate getTemplate()
{
return (L2NpcTemplate) super.getTemplate();
}
@Override
public void sendInfo(L2PcInstance activeChar)
{
activeChar.sendPacket(new CharInfo(this));
}
}